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Topic: General Final Fantasy Thread

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Tyranexx

Finally finished Sabin's bit and am now dealing with Narshe's invasion. Definitely an interesting bit since some of the characters are a little underleveled. Glad I spent half an hour grinding Sabin, Cyan, and Gau earlier!

@BruceCM Gau has been quite an asset IMO, especially since I can't seem to trigger Sabin's Blitz abilities correctly.

Edited on by Tyranexx

Currently playing: Final Fantasy VI (SNES Classic), Star Fox 64 3D

Switch Friend Code: SW-3478-2466-4791 | Nintendo Network ID: Zelda_By_Night

DarthNocturnal

Ah yes. Blitz commands. Because messing up your dial-a-combo inputs in Street Fighter isn't bad enough.

"Sometimes, I just don't understand human behavior" - C-3P0

BruceCM

Ah, I guess it doesn't have the little display they have in Steam version, which shows your inputs, then, @Tyranexx ....? It's entirely possible to just stick to that 1st blitz you had to use when he fought his brother, though! (left-right-left) That's one thing that's actually a lot easier in the mobile port because they put up the 8 big arrows on screen & you tap them, lol
I wondered if I should alert you to make sure you had equipment for everyone for the Narshe bit but hopefully you did! You can basically make 2 teams, with whoever you like least stuck at the back & if you do it right, they'll never get attacked

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Gamertag: BruceCM

Tyranexx

@BruceCM I did find the menu screen that shows the various Blitz commands, but I can't seem to activate them properly. I press A after I select Blitz, then input the left-right-left command, and....

INCORRECT BLITZ INPUT! (Cue wasted turn)

[Insert Tyranexx malfunction here] ( )

I made sure to stock up on equipment at the last town I was at; a lot of it seemed like a decent bargain, so I wanted to be prepared when everyone did meet up again. Turned out to be a lucky break lol. I actually split everyone into three teams, which seems to have worked so far. I suspended the game right before attempting to take out Kefka, so we'll see how well my strategy holds up.

Currently playing: Final Fantasy VI (SNES Classic), Star Fox 64 3D

Switch Friend Code: SW-3478-2466-4791 | Nintendo Network ID: Zelda_By_Night

BruceCM

Yeah but on Steam version, there's a little display while you're doing it, showing what you're pushing, @Tyranexx .... Not sure what else to suggest! Maybe someone here that's played it has some ideas what's likely to go wrong
I hope that's the team with Celes in it for her runic

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Gamertag: BruceCM

Tyranexx

@BruceCM Turns out I was just timing the Blitz inputs incorrectly. I was waiting too long I think. I've since gotten them to (finally) work.

As for Kefka, I beat him with a team of two that admittedly didn't have Celes. I dumped her and Terra into two different parties, then had a wild card party that consisted of Cyan and Gau. I rushed him with the latter lol. Gau's Hazer Rage comes with a decent Bolt 2 attack, and Cyan's Sword Tech attack was at level 4. I did use a few healing items, but either they were slightly over leveled or I was just lucky lol.

So now that Terra has become a screaming flame banshee of death (That scene was REALLY well done for the era this came out in IMO), I've put together a party consisting of Edgar, Sabin, Celes, and Locke and am navigating the left side of the starting continent. I've found some interesting backstory related to the two brothers and Locke (I swear someone was cutting onions next door....) and last stopped near the sketchy town of Zozo. Haven't properly explored it yet though.

Edited on by Tyranexx

Currently playing: Final Fantasy VI (SNES Classic), Star Fox 64 3D

Switch Friend Code: SW-3478-2466-4791 | Nintendo Network ID: Zelda_By_Night

BruceCM

Heh, well, that's effectively a dungeon, @Tyranexx .... There's a couple of items around before the 'tower' but sounds like you shouldn't have too much trouble there! & I just returned to Vector for, shall we say, a meal? You'll know what I'm talking about when you're getting there!

Edited on by BruceCM

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Gamertag: BruceCM

Tyranexx

@BruceCM Zozo is a dungeon, you say? Duly noted! I was a little disappointed I couldn't get into the opera house before this part, but I have a feeling I'll be revisiting it.

Glad I didn't read that part about food until after my late supper lol.

Currently playing: Final Fantasy VI (SNES Classic), Star Fox 64 3D

Switch Friend Code: SW-3478-2466-4791 | Nintendo Network ID: Zelda_By_Night

BruceCM

Yeah, you'll have to go to the Opera house after Zozo anyway, @Tyranexx .... I just saved after my Vector bit, too

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Gamertag: BruceCM

Dezzy

Think we'll get any Final Fantasy in the State of Play today? Either FF7 Remake next-gen, or more info on FF16? They did say there'd be more about that this year.

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Anti-Matter

One question about World of Final Fantasy MAXIMA.
How to imprism every single monster as i couldn't imprism monster anytime i want ?

Top 6 Konami's Rhythm games:
1. Dance Dance Revolution
2. Para Para Paradise
3. Drummania
4. Beatmania IIDX
5. Pop'n Music
6. Keyboardmania

Switch Friend Code: SW-8364-7166-5608 | 3DS Friend Code: 2638-4872-0879 | Nintendo Network ID: TAGunderground

BruceCM

1. Recieve the monsters Prism the first time you encounter it
2. Fulfill the monster's requirement for the Prismtunity (Libra tells you what you have to do)
3. Attempt an Imprism (random chance of success, which is related to it's level)
4. Level the monster to unlock another Prism on it's Mirage Board to capture another one
Found that, @Anti-Matter ....

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Gamertag: BruceCM

Anti-Matter

@BruceCM
So, the imprism mechanism is not like catching Pokemon that we can capture the monster anytime we want as long we have the gadget to catch them ?
I always see grey color for imprism command for the same monster that i have captured before.

Top 6 Konami's Rhythm games:
1. Dance Dance Revolution
2. Para Para Paradise
3. Drummania
4. Beatmania IIDX
5. Pop'n Music
6. Keyboardmania

Switch Friend Code: SW-8364-7166-5608 | 3DS Friend Code: 2638-4872-0879 | Nintendo Network ID: TAGunderground

BruceCM

Well, I've not played it myself, so I just googled, @Anti-Matter .... Maybe someone here has played it?

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Gamertag: BruceCM

TheFrenchiestFry

They're going to port this onto Switch like they did Pocket Edition instead of the actual Remake watch

Edited on by TheFrenchiestFry

TheFrenchiestFry

Switch Friend Code: SW-4512-3820-2140 | My Nintendo: French Fry

BruceCM

Well, that wouldn't be a bad deal, @TheFrenchiestFry.... If it's going to cover everything, that's a lot of content

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DarthNocturnal

Huh. It pretty much is FF VII: Pocket Edition.

While I'm still hoping for VIIR on Xbox (barely a month before it doesn't have to be exclusive anymore), I probably would check it out on Switch. Assuming the only payment is buying chapters and it's not overpriced.

...on that note, can we get FF Dimensions on Switch?

EDIT: First SOLDIER is... a battle royale? Er... OK.

Edited on by DarthNocturnal

"Sometimes, I just don't understand human behavior" - C-3P0

kkslider5552000

Wait wait wait, so after years of complaints that FFVII remake wasn't going to be a turn based RPG and then proving everyone wrong with the remake...they're remaking it again but turn based?

????????????????????

They're remaking FFVII twice! I have to admit, I did not see that plot twist coming.

Non-binary, demiguy, making LPs, still alive

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TheFrenchiestFry

@kkslider5552000 It's not turn based. The overworld stuff is only presented in an overhead view like FFXV Pocket Edition but the battle system seems to be ripped straight from Remake down to having near identical animations

TheFrenchiestFry

Switch Friend Code: SW-4512-3820-2140 | My Nintendo: French Fry

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