Thanks for the detailed response. I can assure you this won't put me off V and I'm not saying I am even disliking SMT 3 overall, I just feel as a remaster it is pretty ***** but the core of the game clearly still shines despite that.
I have tried to negotiate on every encounter and every attempt has been a failure - sometimes I get an item or something, but the demons never agree to join.
My Pixie actually lost her healing ability when she evolved the second time and actually changed form. I wouldn't have lost that spell, but as far as I could tell, there was no indication that that would happen when I accepted the evolution.
Honestly, on normal, the game has been fine so far. Like I say, it just feels slow. When I can get like a new power or something every time I level up, going back and getting like a millimetre of progression on my XP bar per encounter when I switch back to Normal mode just feels sad.
Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
Team Cupcake! 11/15/14
Team Spree! 4/17/19
I'm a Dream Fighter. Perfume is Love, Perfume is Life.
@link3710 I've just played Sin and Punishment and any complains about the controls are BS. The controls are basically symmetrical with the dpad/face buttons assigned to strafing, the bumpers assigned to jumping, the triggers assigned to shooting and the analog sticks assigned to aiming. As @JaxonH mentioned, you can easily use the dpad to strafe and the right stick to aim, and it works fine.
I sometimes feel like people are finding excuses to complain at this point x_x
@Pizzamorg Oh yeah, it's definitely not a great remaster. There are framerate hitches (far fewer in portable mode, btw), compressed audio in battles, and minimal work done on the presentation itself. Although being able to choose which skills are inherited during fusions still makes it the definitive way to play the game, IMO. I'd sell my PS2 copy if I wasn't keeping it for collection purposes.
You'll get the hang of negotiations if you keep at it. I've obtained several of them on the first try! A lot of it is very random, though. And while it's probably not an option at the moment, keep in mind that various demons throughout the game will have negotiation skills they can learn that can make it much easier to sway a target.
@Ryu_Niiyama SMT NINE is bizarre. Basically everyone involved with it tries to pretend like it doesn't exist. It barely even gets mentioned in the same breath as other obscure, Jp-only MegaTen games.
@Buizel I sometimes feel like people are finding excuses to complain at this point
This happens with basically everything.
Something will release and there might be a couple legitimate criticisms (for N64, price is fair criticism if not on family plan, lack of Ghost data in Mario Kart 64 is legitimate criticism, lack of fog emulated properly is legitimate criticism, etc) and people become dogmatic based on their snap judgements based on such instances, at which point a narrative forms, and they let confirmation bias confirm any wild, fraudulent criticism as it supports the narrative. Any claim to the contrary of the narrative is ignored, while any claim supporting the narrative is recklessly adopted as more "proof".
Nothing exemplifies this more than the NintendoLife article which was posted, where the headline clearly revealed the adopted narrative. In said article, it was claimed Sin and Punishment controls were broken and the author could "100% confirm".
100% confirm... that was the claim.
And yet, it was quickly pointed out that, no, the controls are not broken, they're perfectly fine. The article had to be amended and changed. How does something "100% confirmed" get amended within the hour?
The answer, of course, is that it was never "100% confirmed". The narrative took over to the extent evidence no longer needed to be thoroughly vetted. Confirmation bias allowed the one testing the claim to simply reproduce the ridiculous control scheme the claim suggested, without taking 2 seconds to check the button mapping screen to see there are multiple ways to adequately control the game.
Multiple complaints follow this same pattern. And the problem is, there really are some legitimate ssues, and the lies get mixed in with the truth, making it very difficult to discern fact from fiction or embellished exaggeration.
I've found roughly half the complaints to be genuine and the other half to be complete hogwash. I played over half the games and was like huh? What are you talking about? There's no discernable lag. The first thing I noticed was the games did not feel like the Genesis collection which was ruined by it. Huh? What are you talking about? Sin and Punishment controls fine. Huh, what are you talking about, the western release if Mario 64 never had rumble in the first place- its not a "bug" it's how the game was.
And this leads to the inevitable result of some ppl seeing the false claims for what they are and then wrongly (sometimes willfully) assuming all complaints are invalid, while others see the real claims and then gullibly (sometimes willfully) assume all complaints are valid.
It becomes a circus, made even worse by those with agendas, on the prowl like a lion searching for its prey, who pounce on any claim (be it valid or not) and parade it as evidence of some massive catastrophe and label anyone interested as some stupid fanboy or sheep. Some get defensive in response to being insulted (and who can blame them) and thus begins the back and forth between the "it's a scam and you're an idiot" ppl and the "it's fantastic and you're a troll" ppl.
That's the Nintendo community in a nutshell. It makes having honest, adult conversations very difficult.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
Never heard of Blue Reflection before. I saw it’s a new game coming from Koei Tecmo, and seemed like random VN stuff I wouldn’t care about.
But when my brother stopped by to grab his OLED, he mentioned he was buying that game. I guess it’s an anime that he watches. I then noticed the game has a demo on the eShop. So I downloaded it. And…
This game is actually kinda interesting. It looks pretty good in handheld mode, it runs well, and the premise is… unique. I finished watching the prologue that you can choose to watch from the main menu and then started playing the demo. I actually kinda like it. I’d even say it feels as good to play as something like Atelier Ryza.
Idk. If anyone is curious, you should download the demo and check it out. If nothing else you get a taste of a new experience for free.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
@JaxonH There was an anime and also a previous game (which, I believe, skipped out on the Switch). I'm interested, but, tbh, this couldn't have released at a worse time for me. My gaming schedule is pretty much planned out for the next half year or so. I'll be snapping pictures of ghosts on Hikami Mountain, exploring the demon-filled wasteland of Da'at, investigating planet ZDR, revisiting the Sinnoh region in both the modern day and the distant past, fighting robots in the Forbidden West, and, hopefully, leading the Orange Star army to victory.
It came to mind that with the exception of a 1.5 month gap in 2018 there has always been upcoming DLC known for a Nintendo game in the Switch era.
BotW - Expansion Pass announced on February 14th 2017 (prior to Switch launch) and final DLC was on December 7th 2017
XC2 - Expansion Pass announced on November 7th 2017 and final DLC was on September 14th 2018
September 15th 2018 - October 31st 2018 had no known upcoming DLC though there were known free updates like Mario Tennis Aces and Splatoon 2
Smash Ultimate - Piranha Plant and Fighters Pass 1 were announced on November 1st 2018, Fighters Pass 2 was announced before Byleth released and final Smash Ultimate DLC was on October 18th 2021
Animal Crossing - Happy Home Paradise announced on October 15th 2021 and is releasing November 5th 2021
A lot of other DLC for other Nintendo games released among these, I used the 4 examples because they showed the same results as mentioning all the DLC released over the Switch era (that between the Switch launch and now there's only been 1.5 months where there's been no known upcoming DLC).
Makes me think Nintendo's going to announce something in November to continue the streak.
@JaxonH
Totally agree on your long rant there. This is also kinda why I keep coming back to this forum. We have our share of numpties here, I'm sure I fit that category on occasion myself, but generally the convos here are more based in reality.
The front page, Reddit and YouTube. Completely different story. And this NSO+ saga really has drawn out the stupid. I thought the Switch Pro/OLED saga was the low, somehow we went lower
@Pizzamorg Oh yeah, it's definitely not a great remaster. There are framerate hitches (far fewer in portable mode, btw), compressed audio in battles, and minimal work done on the presentation itself. Although being able to choose which skills are inherited during fusions still makes it the definitive way to play the game, IMO. I'd sell my PS2 copy if I wasn't keeping it for collection purposes.
You'll get the hang of negotiations if you keep at it. I've obtained several of them on the first try! A lot of it is very random, though. And while it's probably not an option at the moment, keep in mind that various demons throughout the game will have negotiation skills they can learn that can make it much easier to sway a target.
I managed to add to my ranks some weird bondage angel and some sort of blue belly dancer lady, so now it looks like I am fighting with a nightmare haram. Pokemon, this is not. If I wanted to infuse them together, I get some sort of leggy furball with a big trunk. I have to assume that is some weird deliberate sex thing, haha.
Damn, I thought it was bad yesterday. Jumped on youtube and because I've watched a few Metroid Dread speedrun and N64 gameplay vids lately it's just filled with stuff about NSO. And boy, there's a LOT of clickbaity trash out there right now. I mean I get these guys need to generate clicks and outrage sells but damn. The way people are going on about this you'd think Nintendo is coming into people's houses and kneecapping their pets or something
I remember the quality of the VC on the Wii U and the quality of the GBA titles on the 3DS people wanted to make official releases. I also remember a thread endlessly revived by a certain person I won't tag about SNES titles not coming to the original 3DS. There was never any major complaining about that, people were more than happy to pay through the nose even if they knew the end product would be sub-par. Probably the same people now whine about the quality of NSO. For my part, I can say with a lot of confidence that N64 on NSO is well above the standard of the Wii and Wii U VC
Is there room for improvement in some titles? Sure. It's emulation, it'll never be perfect. But is it the worst emulation ever and not at all worth the effort? Definitely not.
I've been continuing with Monkey Ball the past few days, it's been a load of fun though I have reached the point where it's absurdly difficult. Currently on 7-9 (8 Bracelets) and struggling to progress.
Banana Mania is my 1st Monkey Ball game so is it normal for the base game to be ridiculously hard such that you can't beat the main game?
@Grumblevolcano I haven't gotten the game yet, but the answer is yes. That's a remake of the first 2 (3?) games in the series, which are absolutely known for their insanely brutal difficulty. There's some new stuff I heard to make it actually beatable for casual players (a new slowdown feature I think?), but yeah, that's how the game be.
why is everyone is stating Metroid Dread is best the Metroid game? that nuts, everyone know that no other Metroid game have managed to surpass Super Metroid, when a Metroid game surpass Super Metroid then we talk.
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