@Giancarlothomaz They generally try to announce games pretty late these days but at that point in time they were still trying to sell people on the Switch. It was probably a good call even though the game is taking forever. Even in the worst case scenario where the game gets cancelled (which I doubt will happen), at least most of the upset Bayonetta fans will have already bought a Switch by now anyway.
Bayonetta 3 will be ready when it's ready. Like with a number of other games, they announced it early, and they don't seem to be in the habit of showing it off in various stages throughout development.
It's also not going to be an Xbox game, lol. I imagine, like the second game, Nintendo probably helped to fund its development, so I expect it'll be a permanent ecosystem exclusive.
Even if Microsoft acquired Sega (which isn't going to happen, IMO), they'd still honor exclusivity agreements.
@Grumblevolcano Even if Microsoft purchased Sega, there is nothing they can do with Bayonetta 2 or 3. I imagine the agreement to Nintendo funding the 2 games is that they also get to keep 100% copyright on them too, even if they don't own the IP outright. It has been said many times that it is up to Nintendo whether these games would ever appear anywhere else.
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I definitely wasn't hooked on TW101 as I was with Bayonetta or even Astral chain. I found myself getting too frustrated drawing the move sets incorrectly far too many times and dying because of it. I finished it, but it wasn't nearly as good as the other two series I mentioned.
For Astral Chain, I'd wager that there was an agreement where Nintendo could have an option to buy out full rights to the IP, and they just exercised it after Astral Chain's relative success. After all, didn't that licensing text on the website change awhile ago?
...and I pray that Microsoft doesn't get their hands on Sega. The only IP they'd be interested in there are probably Yakuza and maaaaybe Persona and Sonic, the rest would be gone for good like all of Rare's IPs.
@link3710
At least it would get Persona on more platforms, specifically, PC.
That’s a win.
I don’t think they’d shut down all of Sega’s other projects- I think they’d give them a bigger budget, actually. Rare was just a crap studio. The owners were looking to sell, and when they did, they were no longer part of the creation process. And the studio floundered without their direction and guidance and creativity. MS gave Rare a chance, and they borked it.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
This whole next gen mindset of snatching up studios or paying for exclusivity just so games can be locked to your system kind of scares me for where things will end up in a few years. Some exclusivity deals make sense like FFXVI on PS5 given Final Fantasy at this point is pretty much as if not more synonymous with Sony as it was with Nintendo back then, but Godfall being a PS5 console exclusive is pretty head scratching. Bethesda was a good fit for Microsoft though
Also about the Persona on PC thing, that's obviously going to happen even if Microsoft doesn't acquire them. P4G was massive surprise success for SEGA and as a result P5S is now coming to PC as well and that probably lead to the massive delay in localization between Japan and when we're getting it in English. According to datamines it also looks like SMTIII HD is also getting a Steam version as well, so Atlus is clearly here to stay on the PC side of things whether Microsoft is part of that future or not
@JaxonH Microsoft has no interest in any IPs that aren't uh... Grungy though. Most of Sega's stuff is too clean for them.
...and it's not like Sega is currently taking advantage of any of their IPs besides SMT, Persona, Sonic, Valkyria, and Yakuza anyways. Shenmue III, Streets of Rage 4, and Bayonetta 2 only happened despite Sega, not because of them, and most of their classic IPs are dead.
@link3710 I'm not sure why Microsoft has that reputation. Sure, perhaps they're that way relative to Nintendo and Sony. But let's not forget that this is the company that owns Rare, Minecraft, and has had Sea of Thieves and Ori as exclusives. They seem to have been increasingly focusing on Japanese games recently (having a slow start on these on the XBO), with PSO2 being a major grab.
That said, it would be a terrible thing for Sega to go to Microsoft. Especially considering many of their current titles are very Japanese...what would that mean for their audience in Japan? Plus we're seeing a lot of these series (Yakuza, Persona, Valkyria Chronicles) expand onto new platforms. It would be a real shame to see them all become exclusives.
Are Sega doing so badly that Microsoft could outright acquire them anyway? I'm not quite sure how these decisions are made usually.
This whole next gen mindset of snatching up studios or paying for exclusivity just so games can be locked to your system kind of scares me for where things will end up in a few years. Some exclusivity deals make sense like FFXVI on PS5 given Final Fantasy at this point is pretty much as if not more synonymous with Sony as it was with Nintendo back then, but Godfall being a PS5 console exclusive is pretty head scratching. Bethesda was a good fit for Microsoft though
I agree tbh. I largely blame Microsoft and their failed approach to console exclusives last gen. Their lack of in-house talent (or ability to secure compelling exclusives through other means) has led to them aggressively snatching up studios. I also kinda feel like this might be a bit of a knee-jerk to Google and Amazon entering the gaming space, but we'll see how that works out.
@timleon Xbox does have smaller titles that don't hit that aesthetic (all the ones I like, namely Ori, Lucky and Cuphead), but they're all small indie titles. They don't release any full size games that aren't in that exact aesthetic save the one exception that is Sea of Theives. But with how rare titles like Sea of Thieves are, they're basically a once a generation break from it.
Plus, it doesn't help that all their titles like that are on Switch and PC, so I tend to forget they're technically by Microsoft.
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