@WebHead Not sure what you mean by that. Controllers can already do that. In a Mario game, the longer you hold the A-button, the higher he jumps. I'm not really sure what you mean by a second function.
@MarcelRguez Nah, not happening. It works on your phone because the touchpad is also the screen you're looking at. However, when you separate the two. Controller and TV screen for example, or the Lenovo touchpad and its screen. It suddenly doesn't work anymore. Buttons are much more useful for tactile feedback. Not only do they tell you when you've pressed a button, but since you can feel the contours of the buttons, you also know which buttons you're pressing.
I just thought of something. The E3 demo of Breath of the Wild lacked gamepad functionality didn't it? Wasn't the rumored reason because they didn't want the Wii U version to have any pros over the NX? If we follow that logic then it would imply that NX won't have anything like a gamepad. If it were a hybrid then it would have a screen on the controller, so it would be capable of gamepad support. There are a few explanations for this:
1) They haven't implemented gamepad support yet or they can't due to limitations of the Wii U. It is a pretty intensive game after all.
2) The NX is something completely different from the rumored hybrid console.
3) The NX will be more of a handheld and can only stream to TV, rather than utilizing two screens like the Wii U.
4) I have gone far too deep down the rabbit hole.
@EOTW Maybe Aonuma didn't like the idea of including the GamePad? Tropical Freeze doesn't make use of the GamePad and it doesn't make the game less good than it is. Not everything needs a second screen and motion controls shoehorned into it. Some games just work better without all those bells and whistles.
@Ichi That's what always happens. The Wii U was promised big support. It sort of happened during launch, albeit a big disappointed, then they disappeared. Predicting third party support is really easy; The console has to be either easy to develop for or sell a lot of units. Preferably a combination of the two. We know that the NX won't be the first one, so if you want to see the big AAA games on NX, it needs to sell Wii numbers (well, definitely a lot more than the Wii U).
@Ichi If it's a handheld, that means it's not an x86 based console. Third party games would require porting. That's the exact same situation the Wii U was in. Not as powerful and a different architecture.
@EOTW Maybe Aonuma didn't like the idea of including the GamePad? Tropical Freeze doesn't make use of the GamePad and it doesn't make the game less good than it is. Not everything needs a second screen and motion controls shoehorned into it. Some games just work better without all those bells and whistles.
Missing my point, I never said anything about how good or bad the gamepad would be for BotW. I was just speculating based on the fact that the pad wasn't used, and what that might mean for the NX port.
But if you wanna know my opinion BotW could really use those bells and whistles on the pad just saying.
Nintendo NX Reveal, News Coming 'Very Soon?' Rumors Have Fans Eying TGS 2016 Event
.........
That being said, secondhand reports from Nintendo’s actual GameStop Expo showcase suggest that NX discussion wasn’t totally absent from the proceedings. According to NeoGAF user thisisvlad, Kevin asked the crowd if they wanted NX news while pointing to an unnamed Nintendo exec on stage. The company man supposedly replied by saying “not yet, but very soon.”
@EOTW You suggested that they either hadn't implemented the GamePad controls (I think it's Aonuma confirmed that BOTW won't make use of the GamePad); that the NX is not a ''hybrid'', or that the NX won't utilise two screens. As I said, not every game has to have GamePad support. The NX can have two screens as well and BOTW just won't have any GamePad/second screen support. That's entirely possible.
@Octane Just replying to your comment on the previous page about touchscreen buttons: I saw a short piece a while back on upcoming tech, and it focused on a new generation of haptic feedback that supposedly really does feel like you're interacting with a 3 dimensional button even though the screen is still flat.
Back on to general NX matters, I am starting to buy into the 'delayed' camp a bit, as Nintendo's been as quiet on NX as it was on BotW before that delay was announced. If something was coming then I feel the teases/hints would have started to some degree at least, but we've had zippo, and the whole topic has gone pretty quiet since the Eurogamer article - nothing else really meaty has been published since.
@gcunit I'm sure that there's room for improvement, I just don't think the current tech will work; and whatever expensive stuff is available won't be implemented in the NX anyway. Any idea of which article you had read? I've seen the stuff where portions of the screen raise to form actual buttons, but I don't think that's what you're talking about.
@Octane It was a short magazine video on the BBC news website, probably it's 'Click' material. They were at some tech convention and the virtual buttons were being demoed inside a car iirc. Could have just been hype for the sake of hype, but the reporter was emphasising how 'real' it felt.
I've thought of haptic buttons before not on the screen but on the controller itself. It could allow for different button configurations. And that rumour about the split d pad. What if it controlled as 4 individual buttons and then for it to function as a d pad, a piece would rise in the center to fill the void. The thing is though, while I think it could be more durable this way than on a screen, how robust would it be for the lifetime of a system. My gamepad if you tilt it to the light you can see a rake of little circle marks coresponding to various letter positions where I've typed on the virtual keyboard.
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