Forums

Topic: The Nintendo Switch Thread

Posts 22,721 to 22,740 of 69,713

Ryu_Niiyama

I'm stoked about Pokken's DLC, finally we have a leg up over the arcade players (for now).

Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
Team Cupcake! 11/15/14
Team Spree! 4/17/19
I'm a Dream Fighter. Perfume is Love, Perfume is Life.

Nintendoforlife

@Grumblevolcano I disagree the game comes preloaded with all the past DLC from MK8 aka 16 tracks / 7 characters / 11 bodies / 3 sets of wheels / 2 gliders. Ontop of that they added 3 characters to the rotation, 3 new bodies, and an entirely revamped battle mode with new tracks all for the same price as the original. So what is there to add in the form of DLC?

[Edited by Nintendoforlife]

Nintendoforlife

FragRed

@Grumblevolcano By that time most people won't care. You can only wait so long before the ship for DLC sails and that time and has come and past for MK8 Deluxe. In fact, people are less likely to be excited for DLC for a game over a year old when they also have to then pay additional costs to play said game online. That game was a stop gap filler. It's job was simply to fill up the launch year lineup for the Switch with a game that would help sell consoles, knowing a great deal of potential buyers never owned the Wii U.

NEW WEBSITE LAUNCHED! Regular opinion articles, retro game reviews and impression pieces on new games! ENGAGE VG: EngageVG.com

link3710

@FragRed Not necessarily. Look at Animal Cross: Welcome Amiibos. They managed to revitalize New Leaf... what, four years after it's release, and get a lot of people playing again. Of course, that was rather well marketed, I wouldn't say pulling off late DLC is easy. But keep in mind: If the DLC was announced now, I'd wager more than half of MK8 DX's sales are still yet to come, it's an evergreen game. If they really sell another 20 Million Switches this upcoming financial year, what better way to get them all to buy MK8 DX than by bringing it back into the news with DLC?

[Edited by link3710]

link3710

Haruki_NLI

Smash got DLC a year afterlaunch you had to pay for

Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations

Now Streaming: The Legend of Zelda: Echoes of Wisdom

NLI Discord: https://bit.ly/2IoFIvj

Twitch: https://bit.ly/2wcA7E4

Shellcore

@Grumblevolcano I'm not sure MK8 DLC would be exciting enough. Also, Nintendo would have to release another "Mega Deluxe" edition...actually....they probably will. Yup, I agree with you completely.

NEStalgia

@Therad Yes. Anti-trust laws are never violated when it's clear the case would be difficult to prove in court. Nuh uh, not never-ever! Let alone in the Japanese gaming industry that makes the wild west look like a Victorian tea party.

NEStalgia

darkfenrir

I thought the Animal Crossing situation is because of the fact that Animal Crossing: Pocket Camp released in Japan that time? (and that's why its sales were so good for a bit?)

darkfenrir

Grumblevolcano

@Shellcore Well you have those digital game + DLC bundles already for BotW, Snipperclips, Mario + Rabbids, Pokken DX, FE Warriors and Xenoblade Chronicles 2. Not difficult to create one for MK8 Deluxe if DLC is added.

@Octane Not so much every game but it's nice to see post-launch support of games especially the multiplayer ones, Splatoon 2 would've got boring if there wasn't the free content updates for example.

Grumblevolcano

FragRed

@link3710 The difference with that game was that the DLC was free. It was an update more than actual paid DLC which is how MK8 received it's DLC in 6 month intervals. You can get away with free updates multiple years after a game comes out but you can't so easily do it with paid DLC.

NEW WEBSITE LAUNCHED! Regular opinion articles, retro game reviews and impression pieces on new games! ENGAGE VG: EngageVG.com

Therad

@NEStalgia which is more likely, Sony paying off Capcom to skip Nintendo (but not PC nor Xbox one) or that Capcom skipped Nintendo because the Wii u had already flopped?

It is just sound logic that the console with the highest install base gets the most games.
Conspiracy theories doesn't become more likely just because you are sarcastic.

Therad

Grumblevolcano

Nintendo's got to do something, with so few online multiplayer games on Switch the paid online subscription may just lead to people doing without online multiplayer rather than buying the subscription.

Grumblevolcano

NEStalgia

@Therad The original rumors came from supposed inside memos. We can't confirm the memos, but they appear to be substantially prophetic enough to bear interest. Moreover, it's a behavior pattern that suits Sony's overall history of hardball business tactics. The reason it's discussed isn't because it fits a magic belief about anti-Nintendo behavior as much as it's a very believable contract offer specifically from Sony, in addition to other leaks and anonymous industry hints that Sony has been doing this. It isn't proof that it's happening, but when there are multiple different accusations of the same behavior from unrelated sources, which matches prior behavior by an entity, and the largest rumor comes from a memo leak that proved very accurate in the rest of its content, it's worth considering as likely.

It's not a far fetched idea that Sony approached them about exclusivity as it was a core franchise to winning Japan in the hands of their competitors, but Capcom repeatedly rebuffed the offer, fearing too limited an audience without the ability to expand, and not wanting a full Sony lock (a wise decision if so looking at SFV), and having been screwed over by Sony before on the series. And it's not a far fetched idea that a compromise was offered of console inclusivity, where "the following platforms" can be supported in exchange for payment, and looking at the state of Nintendo's consoles, it seemed an acceptable risk. Nor would such a deal really be at all workable in court for Nintendo.

Of course as it turns out Switch happened, took Japan by storm, and is the only truly relevant console there leaving a vacuum of MH's core audience for World. They couldn't have known that, and neither could Sony. And X1 is still selling a dozen or so units.

NEStalgia

MFD

@Grumblevolcano If that MH portable rumour is true, I believe the two may or may not be linked. Possibly by way of starting the online, then announcing said MH.

MFD

Therad

@NEStalgia "supposed inside memos". If someone had them in their possession Nintendo would have a strong case against them. But nothing like that has happened.

But still, Nintendo didn't even have a platform for Capcom to put world on. Wii u was a failure, no one knew what the next thing from Nintendo would be, or if it would ever come a new console from them. We don't need to apply a conspiracy to realize ps4 was the best choice for Capcom at the time.

Therad

NaviAndMii

@Therad The best choice is to have a scaleable game engine...soon (apparently) DOOM will be able to run on anything from Switch to Xbox One X - and any flavour of platform in between if they want! ..big fail on Capcom's part in that respect (and any other third-party that tries to use this excuse for that matter)

🎮 Adult Switch Gamers: Thread | Discord | Guilded

Switch Friend Code: SW-0427-7196-3801 | X:

NEStalgia

@Therad If you ran a chain of steakhouses and your Seattle location represented 60%+ percent of your customer base, would you close your Seattle location and open new ones in Cleveland, Dallas, and Tokyo? Nintendo represented the bulk of MH's customers, and they walked away from it based purely on the assumption that Nintendo, the company CURRENTLY (at the time) leading their market wasn't going to have a successor? Without any financial prompting to do so? Meanwhile Capcom was at least plugged into Nintendo enough to actually affect the HARDWARE design of the Switch in terms of memory capacity while World was still heavily in development, and was instrumental in the N3DS and the preceding Circle Pad Plus, expressly for MH. Even if they didn't know what Switch was, it's absurd to believe they didn't have at least an "off the record" guarantee at high levels that the next platform would suit MH.

Their claim that they made their decision in the dark about Nintendo and for the other platforms is a half-truth at best. It's certainly true, but they're certainly omitting other factors in that statement. A company doesn't just abandon the location (in this case read: platform/locale) of their primary market for their key product. Yes they wanted to grow MH in the West, and yes they rightly believed that other platforms were the best chance to do so. But abandoning the bulk of their existing market isn't a decision they'd have jumped at readily, nor would they have reasonably believed that either A) Nintendo would not have a successor to the 3DS, MH's home platform, regardless of what WiiU did, and B) That home consoles would suddenly surge in Japan despite a decade long trend the opposite direction, knowing they'd be releasing World as a niche foreign title without satisfying its core market. Their own sales projections showed they didn't expect it was going to sell great, while the game itself would cost considerably more to produce than the 3DS entires, meaning it would likely be less profitable overall. Where does the money gap get closed in abandoning the existing market and not expecting watershed new sales in another market?

The main focus here is that, World, as it is, with that thin, partial, explanation they gave does not make substantial business sense. Artists with a vision may go for that. The business leadership that controls Capcom would not. A cash backing for a "console exclusivity agreement" with Sony on the other hand makes tremendous business sense with what, at the time, would have seemed low risk.

The memos themselves, if someone had them in possession not anonymously, COULD have given Nintendo a strong case. However the information in them would have had to have been a high level person within Capcom or the MH team. Moreover it included the description that Capcom panicked, realized Switch was going to be successful, and ran to Nintendo, admitting what happened, and hastily put together the XX for Switch deal (screwing Sony slightly.) If true that would mean they basically settled out of court voluntarily a way to mend the situation to at least partial satisfaction via XX and the well timed announcement that gave both companies a stock boost (and/or anything else in the works we don't know about yet) meaning no litigation and a continued hush hush situation from all parties.

FWIW, I'm not looking at it as a disgruntled MH superfan etc. etc. I'm a casual MH fan at best. I played the beta on PS4....it's a great game. Looks great, plays great, does a lot of great things. I don't intend to buy it full price...I'd consider it on a sale in the future. Not because the game's not worth the price but because that kind of grindy skill development game just doesn't work as a TV strapped game to me, it works better on a portable device. I wouldn't play it nearly enough on PS4 to get the most out of it as a full price game, where on Switch I would. Which makes sense considering the entire series kind of bombed in it's console debut on PS2 and only started becoming a cult hit once it moved to PSP. It's a format that works to its advantage.

NEStalgia

Therad

@NaviAndMii of course it is. But they are using their own engine. Devs are not always thinking about long term goals.

Therad

Please login or sign up to reply to this topic