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Topic: The Nintendo Switch Thread

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Grumblevolcano

@Peek-a-boo Well my point was it being as close as Switch would get, the Metroid Prime trilogy is kind of a mixture between older FPS and Action/Adventure. Nowadays shooters are very on the side of the single player being pretty much a tutorial for online multiplayer but it wasn't always like that.

I did forget about Payday 2 for FPS as well as NBA 2K18 and WWE 2K18 for sports simulators. Rocket League I consider more of an arcade sports game so it fits more in with games like Metroid Prime Blast Ball and the Mario sports games.

Grumblevolcano

OorWullie

Just watched some game play from 'Hollow' that Ralizah posted earlier. Looks really impressive! An FPS horror with, by the looks of it a big budget Just what the Switch needs.

[Edited by OorWullie]

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Qwertyninty

@FragRed it doesn't make sense. I'm very disappointed in Activision output for switch.

Qwertyninty

FragRed

@Qwertyninty Activision probably looked back at previous instalments of their franchises on Nintendo consoles and decided that it wasn't worth the costs of porting and then purchasing cartridges for a potential small market.

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NaviAndMii

@Qwertyninty Well, the WiiU was a monumental failure - so you can perhaps forgive the initial cautious approach taken by the larger third-parties - if the Switch continues selling well, publishers will want a piece of that pie...Activision were tempted enough to want a slice of the WiiU pie - and the Switch, even at this early stage, would appear to be a far better proposition - so I can see them jumping on board eventually, either with a straight port, or a special 'COD:Switch'...maybe even a mainline game if they plan from the beginning of development to make it for PS4/X1 and Switch?

It's too early to make any sweeping statements yet...I love Nintendo, but if I was the head of a giant publisher, I'd have probably taken a 'wait and see' approach too given what happened with the WiiU.

[Edited by NaviAndMii]

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antster1983

A couple more games announced for Switch from Curve Digital. It's not enough they've announced A Knight's Quest, but now they've announced that you'll be able to take The Flame in the Flood and Human: Fall Flat on the road with you. I've heard of the latter because they've played it on Dara Ó Briain's Go 8-Bit. The former is to be released in October.

http://www.curve-digital.com/en-gb/news/news-detail/7/were-br...

[Edited by antster1983]

antster1983

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IceClimbers

@Grumblevolcano FIFA 18 isn't even a lazy port though. Only thing missing is that it isn't on Frostbite, so the Journey isn't on it. It has career mode and FUT however, which are the two most important modes. They even built a new custom engine for the game.

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Ryu_Niiyama

@NEStalgia Lucky duck! I'm on my way to San Diego to try not to spend my life savings on Taiko drums so I'll pester you about it later.

Taiko is good for the soul, Hoisa!
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NEStalgia

@Ryu_Niiyama haha, have fun! I've been in mobile splatoon mode on any chance I've had to game, so the poor hrap is waiting patiently. In it's big red and gray box.

Fyi the box says not analog compatible. Not sure if that's standard for hyabusa stick units or not but i figured that might be if interest to you.

NEStalgia

Reginald

So it's like Action 52 except good?

Reginald

Therad

dimi wrote:

Cost of Nintendo Switch was $257 for Nintendo to build when it came out, according to a report by Japanese teardown Fomalhaut.
So its logical that Nintendo can sacrifice some profit and reduce the price at 250$ when supply can support it. I think it will help on the long run. Also reducing the price of games won't hurt either. One reason of N64 failure was the high cost of games mainly cause of the expensive, ridiculous and outdated cartridges

They have more costs than the individual components though. After manufacturing, packaging, transportation, marketing and retailers cut, I would be surprised if there is any profit at all.

Therad

Peek-a-boo

@Therad There was a summarisation of the profitability of the Switch on Forbes around the launch period, and the Switch is virtually breaking even at this moment in time, which is why the success of Breath of the Wild, Mario Kart 8 Deluxe, Arms and Splatoon 2 are important (in terms of revenue/profit) at this early stage.

What Nintendo has done well is being able to secure those Tegra X1 chips for a hefty reduced rate, given that Nvidia produced one too many for tablets (such as Google Nexus) and the SHIELD tablet and TV device.

In the long run, the SoC cost will be consistently low, and the actual manufacting process will gradually become less dearer too. I reckon the Switch will see genuine profitability in a years time, and with the paid Nintendo online bobbins being introduced early next year, Nintendo are likely to add a new swimming pool inside their HQ.

Untitled

Peek-a-boo

NaviAndMii

dimi wrote:

One reason of N64 failure was the high cost of games mainly cause of the expensive, ridiculous and outdated cartridges

Since when was the N64 a 'failure'..? ..because of the cartridges they used to clamp down on piracy??

Strange post... :/

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Peek-a-boo

@NaviAndMii Although I wouldn’t personally call the N64 a failure, it did sell considerably less than the SNES beforehand (47% fewer overall sales, in fact). Also, a certain other debutant console, the PSone, went on to sell >103 million around the world. That’s a shy over two thirds more than the N64, which sold a little under than 33 million when all was said and done.

Still, there were nearly two and a half times as many N64 consoles in people’s homes compared to the Wii U so, if the follow up to the Wii is heralded a ‘failure’ then the N64 looks like a moderate success story!

Hopefully the Switch is able to pass the N64 (33 million) and get as close to the SNES (62 milllion) as possible in the coming years.

Peek-a-boo

NaviAndMii

@Peek-a-boo Oh sure, I appreciate that...all of my friends at school had PlayStation's - and I was the lone N64 kid! ..had its advantages - my house was the place to be for 4-player GoldenEye etc - but I imagine that that trend wasn't unique to my friendship group (#N64KidsOfTheWorldUnite!)

I just found it a little bit over the top to call it a 'failure' (and then to blame it solely on the cartridges!) :/ ..the Dreamcast was a failure (for reasons I've never fully understood!), the WiiU was a failure, the Ouya was a failure - the N64 surely shouldn't be considered in the same bracket?

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Grumblevolcano

The N64 wasn't a failure though one of its biggest problems was the use of the cartridges over discs, one of the factors that led to the beginning of the "Nintendo is anti-3rd party" era.

Grumblevolcano

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