@Luna_110 It's interesting, because while the 3DS isn't a direct competitor to the PS4, the Switch is in some respects a competitor to both of them by its hybrid nature.
There's an argument that even Nintendo stands to gain from a delayed Switch version if it results in higher total sales between the 3DS and Switch versions. Anyone who'se seen the Direct knows that an awful lot of effort has been put into the 3DS version to make it a unique title, rather than just a downgraded version of the PS4 title. A lot of the marketing around the game has been pushing the nostalgia/anniversary angle, and the 3DS version's big selling point is that it lets you play the game in top-down, classic RPG mode with random battles and retro visuals. It's also got a whole load of other 3DS specific features like Streetpass functionality, and obviously, the two screens.
It's possible that both Square Enix and Nintendo (and Sony) stand to gain from letting the 3DS version get at much breathing room as possible. Currently, it will be the way to play the game on the go, as well as the only way to get all the 3DS exclusive features.
The Switch version, if and when it does release, is likely to be a lot closer to the PS4 game than the 3DS. But its portability undoubtably means it would eat into the 3DS sales if released at the same time, and be seen by many as the 'superior' portable version, despite all the work that has been put into making the 3DS version special (essentially building two games in one).
If the Switch version is released at a later date and takes the form of a more graphically modest PS4 game, then there's a chance it'll find its own niche in allowing 'the console version; on the go', without significantly eating into either of the 'console' version or the 'on the go' version's sales.
After putting so much work into the 3DS version, I can imagine SqEnix wouldn't want it being overshadowed by a Switch version which can rival it on portability and beat it in power.
So yeah, I'm not sure who stands the most to gain, but there are arguments from Sony, Square, and - if the eventual combined sales of both 3DS and Switch versions end up higher this way - even Nintendo as to why releasing the Switch version simultaneously would not be a good idea.
@rallydefault
Man, you really need to get in on this Gamers Club Unlocked through BestBuy.
Rather than pay $100 for 1 year of Prime, and only get discounts on most games and they must be a preorder, GCU costs $30 for 2 years of membership (so, basically $15/yr) and you get discounts on all games, even after release- years even- the discount never expires, plus it works with amiibo, and with game/season pass editions, and with game/controller bundles, and.... you get an additional 5% back if you use their credit card (so worth it), aaaaand, major releases like Super Mario Odyssey, FIFA 18 and NBA 2k18 get a special offer of $10 back in rewards for preordering. Not to mention you get $5 back per $125 spent via double reward points (which is another 4% back). And if you're an Elite Member (spend $1500 in a year) or Elite Plus Member (spend $3500 in a year) you get even more back, plus free shipping on all purchases (free expedited for Elite Plus), among other perks. I stay Elite Plus, always, for the last 5 years running.
I'm effectively getting Super Mario Odyssey for $33.19 day one. Same for FIFA 18. Same for NBA 2k18. Everything else, it's $43.19 day one. $40 games are effectively $28.79 day one. It's kinda hard not to buy any and every good game day one with prices like that. Membership can be purchased and activated online- no need to ever step foot in a store.
Heres a diagram of my former local GAME store layout. See why Nintendo isnt hot here.
It's nowhere near as anti-Nintendo here. This is what a typical EBGames layout looks like here. It might not be 100% because I'm doing it from memory and I obviously tend to wander around some parts of the store more than others.
@skywake EB Games does seem to have quite a bit of Nintendo stuff, at least compared to a lot of other places. I hadn't been in an EB Games for years, but when I went to one to check out the PS4 selection recently, I was surprised by how much Nintendo stuff they had.
I can corroborate that. EB Games is filled to the brim with Nintendo-related merchandise, among other collectibles like Pop figures. Conversely, I rarely see merchandise of games on other platforms, and when I do, it's very minimal.
I guess Nintendo characters are just more marketable.
@KirbyTheVampire@Reginald
It happens across the board here with gaming related stuff which is why I was surprised when people were saying Game in the UK was so one sided. Every physical retailer I can think of that sells games here splits the shelf space up super evenly. Except for merch/Amiibos where they often give Nintendo a bit of extra room and for PC gaming which in some stores is ignored entirely.
The only place I can think of where Nintendo is shafted at all here are with giftcard stands. Every shop that has a giftcard stand will pretty much always have Sony/MS related cards. Both in-store credit and subscriptions. Very few have eShop credit.
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I've taken to MS Paint (R.I.P ) to draw up a (very crude) layout of my local GAME (UK) store - I don't think Nintendo really get shafted where I live...perhaps I'm just lucky?
Obviously, the Nintendo stuff includes 3DS, 2DS, Amiibo, pre-owned WiiU/DS games and whatever Switch stuff is actually in stock! ..whereas the Xbox and PlayStation sections are mostly wall-to-wall X1/PS4 (with a bit of 360/PS3/Vita thrown in) - but I think the store has a decent balance..
It's PC that really gets shafted - I've taken to Steam to get all of my PC games because my local GAME store is so unreliable with PC stock...even if a big game comes out on PC, it's basically 50/50 whether my local GAME will actually stock it or not - so I just go digital these days rather than risk a wasted trip..
More generally, I'd say that local giftcard stands where I live are pretty much as @skywake described - the average stand in the average shop/supermarket will usually have credit for PS, Xbox, Netflix, Amazon etc - but it's probably about 50/50 whether it'll have Nintendo eShop credit or not...fortunately, I have at least a couple of shops nearby that do - and GAME (a bit further afield) as an option as well - but I'd imagine that people in other parts of the country might not be so lucky...
I shouldn't really be giving the muppet Pachter any publicity. He may be right about some things in the article but his prediction that Super Mario Odyssey will sell 12 million is nonsense. He reckons the Switch will sell 10 million this year and that SMO will have at least 1:1 attach ratio. He's not talking over its lifetime either.
Super Mario Galaxy in its lifetime didn't sell that much and it was lauded as one of and in some places the greatest game of all time. And it was on a system that sold 100 million units. The Wii was cheaper and games seem to me were €10 cheaper too.
Galaxy sold 12 million. I could see Odyssey selling that too. You have to remember, the Wii was a very different system. Everyone had one, even people who aren't gamers. Old people, people who just got Wii Sports, people who bought more then one. There's a lot of reasons the Wii sold 100 million, and it definitely wasn't Mario Galaxy. (Not to say it's not a good game, it is) I can't see the Switch passing 100 million IMO @SLIGEACH_EIRE
@Aaron09 Galaxy didn't sell 12 million. It sold just under 11 and a half million. That was over its lifetime. Pachter's talking like SMO will sell 12 million in this financial year alone.
What's more important is the attach rate. Odyssey will likely have a higher attach rate on the Switch than Galaxy had on the Wii. 12 million this year alone is bogus.
And if Nintendo is going to have any problems this holiday season, it's going to be stock issues. Even if the Xbox One gets a temporary price cut, I think Nintendo will easily sell through all its stock. They can't even keep up with the current demand, let alone the holiday demand. And I don't foresee that changing anytime soon.
I expect Switch to be at 10 million by the end of March 2018. Could do more, but stock will hold it back to 10m. And I'm going to say at least 1 out of every 2 Switch owners will buy Mario Odyssey, possibly more. So 5m is pretty much guaranteed. Maybe it could do 6m-7m.
It may hit 12 in it's lifetime though.
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@Tsurii Mario is going to have an obscene attach rate! It's a fair assumption that Switches going in to 2018 will be bundled with the game soo...it's not delusional. Granted it's quite an ambitious target, but not impossible if they can sort out the Switch parts problem.
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You just have to look at the total sales of all the big games so far in such a short amount of time to see its very possible Odyssey could achieve these numbers.
At the end of June BOTW had sold 3.92m,MK8D 3.54m and ARMS after only 2 weeks on sale had shifted 1.18m . 4 weeks later those numbers will be even higher. By this time next month Splatoon 2 will likely be pushing 2.5m if not more. By the end of the financial year Odyssey will have been out for around 6 months so if there are 12 million Switch's out in the wild you can bet it will be close to 10m. As will BOTW and MK8D .
@OorWullie Well, the issue is that those numbers come from Nintendo directly, and while software is abundant, hardware isn't. So the attach rate seem higher than they are.
If they manage to sell 12 million Switches to customers by the end of the fiscal year, I highly doubt Odyssey is able to sell 10 million. 6-8 at most probably. The reason why Zelda's attach rate was so high was because there was (almost) no other reason to buy a Switch. Who was going to buy a Switch day one and not get Zelda? Very few. That situation will be different this holiday season, not everyone will be picking up a Switch for Mario. And not every current Switch owner will buy Mario.
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