Forums

Topic: The Nintendo Switch Thread

Posts 14,741 to 14,760 of 69,785

Luna_110

I wouldn't double dip on FE Fates. It's a Fire Emblem game, all right, but how I hate Corrin.

Anyway, at this point we've had so much rumours about ports that I take everything with salt until its confirmed. It has lead to a lot of problems for Splatoon, for example, some people still think its a port and not a sequel.

@Hieronymus-E
I think that people so enamored of realistic graphics grew up and had to face the real world.... where they had a lot of realism to face.

I have a chronic lack of time, for everything.

Now playing: Okami HD, Mario Kart 8 Deluxe.

Switch Friend Code: SW-8536-9884-6679

Pazzo-TheFool

I wouldn't buy Fates again, even if I did love Conquest's maps.

Although I don't mind some of the characters. Hey IS, make more games like Echoes, thank you.

'The shortest route was a detour. It was a detour that was our shortest path.'
Tell me your favorite plant.
~~youtu.be/r0HnIr6jYWU~~

Ryu_Niiyama

@Hieronymus-E Somewhere near the end of the gamecube era, I think. Honestly hyper realistic graphics don't age well. Noting wrong with having people look like people but we are hitting a diminishing returns point now as most games have very poor textures but decent to good object models. However I think it was more the step away from fantasy that brought the split in the camps. Look at JRPGS; most are fantastica,l even Boy Band Road Trip ...I mean FFXV, while many western studios became obsessed with visceral, dark visual cues.

I remember thinking Goldeneye looked amazing... now not so much, yet games that were either technical marvels or more fantastical in artstyle still hold up for me.

Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
Team Cupcake! 11/15/14
Team Spree! 4/17/19
I'm a Dream Fighter. Perfume is Love, Perfume is Life.

OorWullie

I bought FAST RMX 2 days ago and it's such a huge improvement over the Wii U version.I enjoyed it on Wii U but never really loved it.RMX though is a different beast,it feels amazing to me and it looks incredible both docked and in handheld.I never bought the DLC on Wii U so the 14 new tracks make it feel like a new game.The HD rumble adds so much to it too.It's hard to describe how it feels to me,it's like it makes my vehicle feel heavy,it adds a feeling of weight and makes the gameplay more immersive. I've read some folk saying they thought the HD rumble in RMX was terrible though,I don't get that.It's not really powerful but it's definitely noticeable and feels very different to standard rumble.

[Edited by OorWullie]

đŸ‡Ŧ🇧 Mr Mustard 🇹🇭
SW-6101-8403-1640

đŸ•šī¸ The Nintendolife Arcade Leaderboards đŸ•šī¸

Ryu_Niiyama

@IceClimbers example of when nintendo gamers shifted to less graphics obsession? um I remember that there was big backlash to WW due to the Spaceworld demo. A lot of people were expecting an evolution to OoT and felt WW was not the answer. Of course in hindsight now the game was fantastic and and as always Nintendo made a suburb design choice, but I wouldn't say that was when Nintendo gamers abandoned graphics comparisons. I would say that really galvanized the kiddy vs hardcore nonsense that Nintendo has been dealing with ever since. I think those that didn't care about graphics from the start were able to dig in their heels after WW but we started to get obvious splinters in the fanbase. People started drifting and making baseless claims about the library. I know during those days I was a big graphics nut and I used to argue down how the GC looked better than PS2 despite its popularity (I still agree with that from a technical perspective but I lost the fangirl rabid emotion to the argument). I was also in my mid adolescent years when the GC came out...perils of youth. During the gamecube era we still had a decent number of mascot games or SD games. And those dropped off a cliff with the ps3 and 360, while Nintendo remained more varied. I think seeing that comparison (Because quite frankly the ps2 was shovelware central despite the rose tinted glasses) brought many into gameplay and artstyle over realism camp.

Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
Team Cupcake! 11/15/14
Team Spree! 4/17/19
I'm a Dream Fighter. Perfume is Love, Perfume is Life.

Shellcore

Before I comment - this is not a dig at the switch.

We need to stop looking at graphics exclusively. The important thing here is processing power. Yes, graphics can benefit, but so can AI, world building, scope and the precious fps. In addition, peer to peer and straight ports can also benefit with improved architecture. So when we talk about Nintendo fans not caring about graphics, do we also mean the above aren't important also? Nintendo does well making games run at 60fps. Of course, this means cuts in other areas.

skywake

Nicolai wrote:

skywake wrote:

How much did you have to play to get 4 player Smash on the Wii U if you didn't have legacy controllers lying around?

Thanks to clearance sales, approximately $29 per controller, but even without the clearance, it still would have been a bit cheaper than Switch. Since there's only one variety of Switch and it's crazy in demand, I don't anticipate any sales for the pro controller for a looong time.

I meant in any shape or form, not necessarily the best experience. Technically with AU RRP...

$360AU: 3 extra JoyCon sets
$300AU: 3 extra WiiMote + Nunchuck/CC
$300AU: 3 extra Switch Pro Controllers
$210AU: 3 extra Wii U Pro controller
$120AU: 1 extra JoyCon set

All of these options add four player multi to varying degrees.The Switch is either the cheapest or the most expensive depending on what you're actually demanding. I say let players 3 & 4 share a JoyCon set.

Some playlists: Top All Time Songs, Top Last Year
An opinion is only respectable if it can be defended. Respect people, not opinions

IceClimbers

@Ryu_Niiyama No, I meant it's the poster boy example of a game that still holds up well today because of it's art style. It's the poster boy example mostly because of the backlash after the Space world demo.

Wind Waker holds up today. Twilight Princess does not.

3DS Friend Code: 2363-5630-0794

rallydefault

@Hieronymus-E
Well, I guess I've been a "Nintendo fan" all my life and for all of their consoles as they came out. Honestly, I NEVER remember graphics being a super big "thing" for me or my friends. I find that, especially early with the NES, you were lucky just to own a video game console and be able to play games in your own home instead of having to go to an arcade (and use a million quarters lol). I mean, if you really want to talk graphics, you have to include arcades: arcades had the BEST graphics around for the longest time. But look where they are now. And even when more powerful stuff was out like Playstation, my friends and I would still play stuff like Mario Party even though a PS1 was sitting 3 feet away. Anyway...

Graphics being a thing that was worth getting upset over, in my opinion, only started when the internet became wide-spread. Yea, Nintendo and Sega went back and forth about bits and all that, but this...crazy "rage" over lack of graphics that I see (not around here, but other sites) is just... I think it's pretty exclusive to the internet age.

Just my experience. Maybe others grew up with friends who were like, "No WAY am I playing Mario 64, brosef: Metal Gear Solid's got better graphics. And because you like Nintendo, I hate you and wish horrible things on you and your family.

Oh, and hey, my mom said you can stay for dinner tonight."

rallydefault

Ryu_Niiyama

@IceClimbers Ah thank you for clarifying your position.

Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
Team Cupcake! 11/15/14
Team Spree! 4/17/19
I'm a Dream Fighter. Perfume is Love, Perfume is Life.

Nicolai

@skywake Oh, I see what you mean. I guess I'm just applying a minimum standard to the equation. I highly doubt I'm going to get as many requests to play smash on single joy-cons.

[Edited by Nicolai]

Got married.
Nico-loggery! - || - Time Zone: CST (-6:00) - |...

Switch Friend Code: SW-7850-8250-1626 | My Nintendo: nicolai8bit

Nicolai

@IceClimbers I personally think TP looks just fine. Though I guess "holding up to today's standards" means something a little different, but in my opinion, the original TP is a little more appealing than the original WW. The way twilight is protrayed with all of those oversaturated tones felt very unique to me.
Untitled
Perhaps the difference is that it was praised for its realism in its time, but now that realism has surpassed it, it has held up in a more expressive way.

In fact, it's for this reason that I prefer the original Twilight Princess's art style to the HD version. The textures are better, perhaps, but the crisper image allows you to see all of the jagged edges from the low-vertex polygons, and appears less expressive.

[Edited by Nicolai]

Got married.
Nico-loggery! - || - Time Zone: CST (-6:00) - |...

Switch Friend Code: SW-7850-8250-1626 | My Nintendo: nicolai8bit

skywake

I just like Twilight Princess for the audio and Midna. The visuals haven't really aged well but I still like other aspects more than most other Zeldas. Wind Waker beats it in all aspects but only because it goes for an entirely different tone.

Some playlists: Top All Time Songs, Top Last Year
An opinion is only respectable if it can be defended. Respect people, not opinions

Samus7Killer

Twilight Princess is fine. I like the HD version. If the graphics aren't good enough then Dolphin it for crying out loud. Too many people cry about its graphics and spoiled rotten regarding how its graphics have aged. Boo Hoo I sayđŸ˜ĸ

Samus7Killer

skywake

The issue isn't the resolution the game is running at, it's more the art style. You can push Wind Waker or Metroid Prime through Dolphin and IMO they look less out of date than Twilight Princess HD running on the Wii U. The heavy brown and bloom of Twilight Princess has not aged well.

Some playlists: Top All Time Songs, Top Last Year
An opinion is only respectable if it can be defended. Respect people, not opinions

Nicolai

@skywake That's why I feel the increase in resolution is more of a detriment to Twilight Princess. There are rough lines in places I previously assumed were curves. Not only that, but I feel like the developers carelessly gave detail to the textures while failing to retain the original effect of the background in the cutscenes. It really gave it that thrown-together look. Perhaps these comparison shots on imgur highlight what I'm talking about; namely the headshots of Link and Ilia. There's a more intense color palette going on in both of them.

I guess my point is that if we're asking the question of whether something has aged well, look at the original rather than how its been updated. At least, in my opinion. The remake really didn't do it any favors.

[Edited by Nicolai]

Got married.
Nico-loggery! - || - Time Zone: CST (-6:00) - |...

Switch Friend Code: SW-7850-8250-1626 | My Nintendo: nicolai8bit

Octane

Twilight Princess needed a remake, that's what I said when we heard about the rumours. Upressing the textures and adding some light effects wasn't going to cut it. And I agree that in ways, the original looks at least just as good.

But I also think the same about Wind Waker. I still don't understand their decision to do away with the cell shading in the remaster and opt for a more realistic lighting system. In ways, I prefer the original too. The only difference is that WWHD actually looked good, despite the change in art style, whilst TPHD was a bit disappointing IMO.

Octane

SLIGEACH_EIRE

Twilight Princess HD was a lazy effort, a stopgap filler, fobbed off to a 3rd party. It could have been and deserved so much better. It's not bad but not what I was hoping for. It's still a great game, don't get me wrong.

SLIGEACH_EIRE

Please login or sign up to reply to this topic