The only difference is that WWHD actually looked good, despite the change in art style, whilst TPHD was a bit disappointing IMO.
I blame that more on the developer than the game. I believe WWHD was a first-party venture, whereas TPHD was developed by a company called Tantalus, which apparently weren't as skilled.
The point is that a game built around being "realistic" will always age quicker. Its just how it is. Twilight Princess is a good game with a good tone but it does look like a game from ten years ago. Something less true for Metroid Prime, Mario Galaxy and Wind Water.
Again, maybe "aging quicker" means something different entirely from "looking appealing" in my eyes. Perhaps you can see more of the rough edges in TP than you can in Mario Galaxy, but it's just as visually appealing. And although TP generally went the realism look, it did something a little bit more during the Twilight sections. It gave it that "bad dream" feel, and it was cool.
...okay, maybe saying it's just as appealing as Mario Galaxy is giving it too much credit, but it still beats Wind Waker's (good-but-not-as-good) original design.
Anyway, at this point, I'm sure we've exhausted our ideas to the realm of my opinion is/your opinion is. It's not like any of us is going to convince the other on an argument about visual appeal. And above all, I'm just glad the Zelda series is that series with so many visual designs to choose from.
I agree that TP's realism has not at all aged very well over the years. It is especially jarring in HD where all the models look more crisp and show the blockiness. I didn't like how they reduced the bloom effect either. The bloom before helped give the Twilight Realm more character, like the world actually was being drowned out by some otherwordly phenomena.
TWW on the GCN in comparison has fared much better. The models are still blocky, but you really only notice that if you look close enough, because the combination of solid color textures and cell-shading helped to minimize the faults and hide them. It makes me glad that BotW utilizes a similar graphical style, as it's still going to look great even years ahead from now just like TWW still does.
I don't really see what this has to do with the Switch though.
I agree that TP's realism has not at all aged very well over the years... I don't really see what this has to do with the Switch though.
Someone asked when Nintendo fans stopped caring about graphics, a few people said Gamecube, a few said they never cared, and it evolved into a topic of realism in video games not aging well, and what games are examples of that. Someone mentioned TP being a prime example of that, and me, seeing this out of the blue and being an outspoken opposer of this, proceeded to explain how it retains its charm beyond its realism.
Obv yeah its 10 years old. Haters still complaining about it makes me laugh. Hey at least it has real dungeons
I'm not really much of a hater of that game at all, it's one of my favourites. But that doesn't change the fact that the visuals haven't aged well. For what it's worth this discussion was about graphical horsepower and its relation to games. Twilight Princess and Wind Waker were cited as examples of why artstyle trumps realism because realism (TP) ages quicker than style (WW).
Basically what I was saying was that if you showed someone who knew nothing about Zelda a screenshot of Wind Waker and Twilight Princess side by side? Assuming there were no obvious jaggies etc you could probably fool them into thinking Wind Waker was a new release. I doubt you'd be able to do the same for Twilight Princess.
Again, maybe "aging quicker" means something different entirely from "looking appealing" in my eyes. Perhaps you can see more of the rough edges in TP than you can in Mario Galaxy, but it's just as visually appealing. And although TP generally went the realism look, it did something a little bit more during the Twilight sections. It gave it that "bad dream" feel, and it was cool.
I'd agree with you on the Twilight sections but I think it's a bit of a moot point. The fact that you like the style of Twilight Princess doesn't really change anything. I think we can both agree that horsepower doesn't matter as much as having good art direction. Because hardware ages faster than art.
@Octane@skywake
I agree with your last two sentences, but you make it sound like Twi Pri is objectively in the horsepower category, where I think it succeeded in the art category. At least on some level.
@Nicolai Yeah, that's true. As much as TP is the most ''realistic'' Zelda game, it still retains some form of art style. There are still some cartoony elements, and combined with some visual effects, I can see why it still has some appeal. I think I was talking more about the high polygon models from TP, at least that's what they were trying to achieve. And those simply don't hold up anymore compared to today's standards. Whereas I feel that Wind Waker scores a lot better in terms of 3D models.
Wind Waker and Twilight Princess both have their own charm; however, I think that TP relied more on the horsepower of the GCN to realise those and WW did. That's the reason why TP is showing its age IMO. But whatever, we're discussing 576i/480i/480p GameCube games, I'd be lying if I didn't say that all are showing their age in some form.
@Octane Really? I thought one of the biggest reasons for TP being considered 'mature' was because of it's mature plot and theme. Not the art style. Personally the art style felt oversaturated to me... It went in a complete opposite direction from WW, not that it wasn't a bad thing. But I wish it'd be a little bit more colorful or less saturated to say the least
I honestly miss the early days of this thread when it was about NX speculation. Will it be a hybrid, PS4 clone, VR machine, etc. and then the SMD nonsense.
It's funny,I was thinking about this thread last night when I was playing the Splatfest.All the speculation,debates and sometimes heated arguments that went on for months and here I am actually playing "Spla2n on the NX".
Splatoon 2 is such a gem... Playing the Splatfest last night, all these emotions started rushing back, and I suddenly remembered that Splatoon is one of the funnest video games I've ever played. It's a masterpiece.
I can't wait to have such a great exclusive game crammed into a tiny little cartridge. Man I love Splatoon 2! And let me not neglect Arms. That game is WAY better than I anticipated. It's sucked me in so hard I play it every day. At work, first thing when I get home, even at the breakfast table sometimes!
In all my years as a gamer I don't think I've ever seen so many absolute knockouts in a row so closely bunched together, much less in the first 6-8 months of a console's launch. Zelda Breath of the Wild- bam! Mario Kart 8- bam! Arms- bam! Splatoon 2- bam! Mario Kingdom Battle- bam! Super Mario Odyssey- bam! Xenoblade 2- bam! And it's not like Pokken Tournament DX and Fire Emblem Warriors are duds either- they might not be "oh my gosh this game is amaaaaazing!!! but Pokken Tournament was a solid game (this version will be better obviously) and Hyrule Warriors was surprisingly addictive... ans Fire Emblem Warriors looks better.
I'm a happy gamer. I really am. This new hybrid console is everything I've ever wanted from a game system. Still can't get over playing these amazing games in full HD glory as a handheld...
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
@JaxonH ARMS is everything I hoped it would be and more,it's superb.Every time I put it on I'm enjoying it more than the last and I haven't even scratched the surface of it yet.The intensity in some of the fights I had last night online and offline was unreal.I've actually just put it on,I'm a round away from a level 4 semi final but I just can't get past Spring Man,was at him for ages last night before I gave up.Really want to beat level 4 so I can try ranked matches.
I really hope Nintendo continue to push it for the rest of the year and beyond.it deserves to be a huge success.It would be a perfect title to bundle with systems for Xmas.
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