I don't see any kind of valuable, game ruining, potential in knowing there's a forest to the east, a volcano up north, a huge desert far to the west and a lake west of the castle (which is on the center).
Considering it's... Kinda the same as in every other Zelda...
Indeed, it's just basic stuff anyway, you would've known that if you watched all of the E3 demos probably, or you would discover it yourself in the first 5 minutes of playing the game. It's just neat to see a confirmation of the things we sort of already knew about.
Nahnahnahnah, you guys got it all wrong. You don't discover that all at the start of the game, you see it in the distance. Then you go discover it! This is how you play Elder Scrolls games: exploration games.
It's a totally different thing seeing a tree outline on a map and walking up to that tree in real time.
(I assume your eyes will be glowing blue like so much magitech while you deliver those lines, @Meowpheel?)
Anyhow, electricity is a hell of a thing. One thing that video did remind me of, an item description mentions electricity. I wonder if that glowy blue lighting throughout the game isn't just this game's electricity. After all, the lightning was blue as well. (I wonder if the resurrection towers act as lightning rods. Hmm.)
@Dezzy Well, if you think about it, one of those jpgs took many years and hundreds of millions of dollars to make, while the other took a few days in Flash.
@Grumblevolcano I'll toss the Wii U in the bin if that's the case, all the save data and DLC alone already take up most of the 32GB. It may be a good thing that they ditched any game development for the system, since there's not much room left for anything else haha.
@Octane I was going by XCX, anyway don't forget that the current NX rumour states same memory as Wii U (32GB) so if true Nintendo haven't learnt their lesson at all on the storage front.
Well Nintendo proper are amazing at condensing down data. Twilight Princess and the Wind Waker are only a couple of gigabytes each, maybe less on Gamecube.
@Grumblevolcano Fortunately Xenoblade is much bigger than Zelda, so I hope they can fit everything on one disc without the need of extra patches. I've always had the idea that Nintendo's in-house studios are much better at file compression too.
I still want to know how big that Guardian on Death Mountain is, that's the first thing I'm going to find out once the game comes out.
I third (or fourth, whatever) this. A Guardian that big is surely nothing to sneeze at.
I wish Nintendo would release some plot info soon. I stopped watching demo footage some time ago since it started getting repetitive. I also don't want to spoil TOO much of the environment for myself.
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Topic: The Legend of Zelda: Breath of the Wild
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