So what if, Monolith have been working with Nintendo for a reason other than open world gaming.
What if, we get Loftwings later in the game!
I imagine Nintendo are capable of doing that anyway!
Although that said, didn't SquareEnix need to get some of the Just Cause guys to make the flying car for FF15? That's what I heard. Guess they all suck at physics or something.
The giant skulls are Biggoron skulls; the shape is unmistakable. Also it seems strange that the spirit orbs have the Hylian crest without the triforce. Could that be symbolic of something?
The hylian Crest without the triforce was very prevalent in skyward sword. I believe one of the very few times it showed up with the triforce in it was in the desert section
-My god is this video repetitive.
-They don't really find anything new.
-My god is this video written poorly.
-"Well, whatever it is, it's probably pretty important since we know the seeds go into the "important items" category under inventory screen."
-My god is this video written poorly.
-They assume because the E3 demo's appears to have only 6 rune slots, that there is only one more rune in the entire game. Setting aside—no, no. This is arbitrarily and capriciously stupid. I mean really? These guys as supposed to work in the games industry: How many times have we seen UI change during development if not expand during the games themselves? Twilight Princess' item wheel being a prime example.
-Rrrrgh!
-I know it's hard to make jokes that land, and I should be forgiving of that, but I just don't think these are funny. Not even like potentially so.
-New video, same nonsense.
@Octane That's when I stopped. Spoilers. I don't want the entire map of open world Zelda to be laid out for me, you kiddin? Especially not by these IGN rejects. Jeez!
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Topic: The Legend of Zelda: Breath of the Wild
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