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Topic: The Legend of Zelda: Breath of the Wild

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ClockworkMario

Dammit. And I was foolish enough to take Nintendo at face value and actually believe they were going to release at this year. With Zelda U off the list, interesting Ninty games are released way too seldom this year to my liking.

The delay is at least somewhat understandable — not so with lack of presence at E3. Yes, I'm sure the +100 person team is too busy capturing and editing a short trailer during this three month period. Wish they'd tell the real reason for the omission; methinks they're trying out all the ideas Aonuma talked about, are unsure of what will stick and therefore don't want to end up with situation "Twilight Princess" where bunch of stuff didn't make it in the final product, disappointing fans.

Currently on the plate:
Mount and Blade: Warband – Napoleonic Wars
Chivalry
Super Mario 3D World – Finishing the last few levels.
Mario Kart 8

Haru17

ClockworkMario wrote:

Dammit. And I was foolish enough to take Nintendo at face value and actually believe they were going to release at this year. With Zelda U off the list, interesting Ninty games are released way too seldom this year to my liking.

The delay is at least somewhat understandable — not so with lack of presence at E3. Yes, I'm sure the +100 person team is too busy capturing and editing a short trailer during this three month period. Wish they'd tell the real reason for the omission; methinks they're trying out all the ideas Aonuma talked about, are unsure of what will stick and therefore don't want to end up with situation "Twilight Princess" where bunch of stuff didn't make it in the final product, disappointing fans.

People always bring that up. Are people really that upset with cut beta content or is everyone just not digging that game's vibe and fixating on that cut content as a scapegoat? A few unfinished assets wouldn't have made that game any better or worse.

[Edited by Haru17]

Don't hate me because I'm bnahabulous.

CaviarMeths

I think two whole dungeons being scrapped from Wind Waker is a bigger heartbreak.

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

Haru17

CaviarMeths wrote:

I think two whole dungeons being scrapped from Wind Waker is a bigger heartbreak.

Yeah, I can understand that. But people talk like Nintendo is hiding those dungeons on a flash drive somewhere when, in reality, they were never created to begin with due to time constraints.

It bears repeating that before every single element of a video game is created that game is nothing but a white plane with nothing for miles. Like that scene from the Matrix. It takes a lot of hard work to create any part of a game. Especially to make a Zelda game. Especially to make a Zelda dungeon. That's why everyone enjoys them so much, because hard work begets quality.

[Edited by Haru17]

Don't hate me because I'm bnahabulous.

CaviarMeths

Yeah, if those dungeons were finished, or at least pretty far into development, there would be no reason at all to not put them in WWHD. It's pretty obvious that they never made it past planning stages.

On that note, it would have been cool to include some sketches of floor plans or something in the Hyrule Historia.

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

Grumblevolcano

CaviarMeths wrote:

I think two whole dungeons being scrapped from Wind Waker is a bigger heartbreak.

I agree, it definitely felt awkward getting Nayru's pearl by pretty much doing nothing but also the Triforce quest was a drag (I guess the 2 dungeons would've been after the Forbidden Woods and Wind Temple respectively?)

Grumblevolcano

Octane

Grumblevolcano wrote:

CaviarMeths wrote:

I think two whole dungeons being scrapped from Wind Waker is a bigger heartbreak.

I agree, it definitely felt awkward getting Nayru's pearl by pretty much doing nothing but also the Triforce quest was a drag (I guess the 2 dungeons would've been after the Forbidden Woods and Wind Temple respectively?)

On the other hand, the way they solved it was pretty clever as well. At least it wasn't the predictable ''go to the third dungeon and get Nayru's Pearl''. I mean that was what I expected the first time I played the game, and I was pretty cool to see them throw a curveball and reveal that Greatfish Isle was instead just ruins of what was once an inhabited island.

Octane

Haru17

Octane wrote:

Grumblevolcano wrote:

CaviarMeths wrote:

I think two whole dungeons being scrapped from Wind Waker is a bigger heartbreak.

I agree, it definitely felt awkward getting Nayru's pearl by pretty much doing nothing but also the Triforce quest was a drag (I guess the 2 dungeons would've been after the Forbidden Woods and Wind Temple respectively?)

On the other hand, the way they solved it was pretty clever as well. At least it wasn't the predictable ''go to the third dungeon and get Nayru's Pearl''. I mean that was what I expected the first time I played the game, and I was pretty cool to see them throw a curveball and reveal that Greatfish Isle was instead just ruins of what was once an inhabited island.

I enjoyed the 'storm' segment of the game. It was a bit too light on either story, gameplay, or both to be good, though.

Don't hate me because I'm bnahabulous.

Blast

I hope Happy Mask Salesman and Cia and Lana are in Zelda U.

I own a Wii U and 3DS. I also own a PS4!

Master of the Hype Train

Blast

RR529 wrote:

Maybe they make Yoshi's Wooly World their big Christmas game?

While it may not make nearly as big of a buzz amongst the core fanbase as Zelda or Xenoblade would, it's still something most of them would at least be interested in, and it would have way more appeal to the rest of the potential market than Xenoblade, and probably even Star Fox, as it's Mario related. Mario Maker may fit here as well.

That's the problem with Zelda U being delayed. Zelda U had the biggest reach. Yoshi WW and Kirby are just seen as Captain Toad: Treasure Tracker games. Just another cute game by Nintendo. Xenoblade is so incredibly niche. Wii U doesn't have PS4's skill to market niche games. PS4's Bloodborne is very niche but is selling well. Starfox U needs to be a huge game to even be considered as a holiday game. Devil's 3rd is Bayonetta 2 all over again. Mario Maker doesn't have much reach either unless Mega Man and Sonic appear.

I own a Wii U and 3DS. I also own a PS4!

Master of the Hype Train

Haru17

Blast wrote:

I hope Cia and Lana are in Zelda U.

...why?

Don't hate me because I'm bnahabulous.

Blast

Haru17 wrote:

Blast wrote:

I hope Cia and Lana are in Zelda U.

...why?

I think they are cool...

I own a Wii U and 3DS. I also own a PS4!

Master of the Hype Train

Haru17

Blast wrote:

Haru17 wrote:

Blast wrote:

I hope Cia and Lana are in Zelda U.

...why?

I think they are cool...

I'd rather see original characters...

Don't hate me because I'm bnahabulous.

LzWinky

Lana is so bland it's not even funny. Cia was ok as a villain.

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky

Blast

Haru17 wrote:

Blast wrote:

Haru17 wrote:

Blast wrote:

I hope Cia and Lana are in Zelda U.

...why?

I think they are cool...

I'd rather see original characters...

But... Fanservice

I own a Wii U and 3DS. I also own a PS4!

Master of the Hype Train

Jacob717

I wouldn't mind seeing Volga. He's cool.

Jacob717

Grumblevolcano

TingLz wrote:

Lana is so bland it's not even funny. Cia was ok as a villain.

Of course I disagree (see my avatar) but out of interest did you play the Master Quest DLC's story missions ("Cia's Tale"). To me that largely improves Cia's character.

Grumblevolcano

Nicolai

It's possible that StarFox could turn out to be a bigger game than we thought, but I doubt it. How long has it been in development? A year? Less than a year? Had they even started working on the game last E3, or was that blurry game Miyamoto was playing just a tech demo using upscaled StarFox 64 stuff?
Untitled

[Edited by Nicolai]

Got married.
Nico-loggery! - || - Time Zone: CST (-6:00) - |...

Switch Friend Code: SW-7850-8250-1626 | My Nintendo: nicolai8bit

Eel

Lana and Cia were more or less quick by-the-book Mary Sues made for the sake of having some original input in the story.

I like Lana better though. Those constant fake laughs of Cia make me cringe.

Also... I wonder what was their original name. Cialana? lanacia? Andalusia?

[Edited by Eel]

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok

LzWinky

Grumblevolcano wrote:

TingLz wrote:

Lana is so bland it's not even funny. Cia was ok as a villain.

Of course I disagree (see my avatar) but out of interest did you play the Master Quest DLC's story missions ("Cia's Tale"). To me that largely improves Cia's character.

I started them yes. Cia is definitely developing there. Lana on the other hand could disappear and it would only improve the game

Even though my favorite chapter involved Ganondorf taking the Triforce from her through sheer brute force. I just don't like her at all

[Edited by LzWinky]

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky

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