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Topic: The Legend of Zelda: Breath of the Wild

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Eel

Haru17 wrote:

And none of this explains just how the hero's spirit could be in two places at once. It just doesn't make logical sense for the hero's shade to be the hero's spirit.

And just who said all the Links share some sort of collective soul?

I always assumed all of them just shared the same destiny/essence/potential of the hero, but still were completely different individuals.

Just like how there can be more than a Zelda at a time.

As far as we know, since the conflict had ended prematurely (before it started) the OoT Link maybe never actually had the spirit of the hero in that particular branch, or it left him quickly after. After all, he laments he couldn't become the big hero of the legend.

[Edited by Eel]

Bloop.

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CaviarMeths

I really don't think we need another sequel to Ocarina of Time just so people can have their weird trilogy fetishes satisfied. We'll probably get one anyway though because

Untitled

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

-Juice-

@Haru17 The Hero's Spirit had moved on to the next Link, the Hero's Shade is basically an empty shell of guilt left over. Either that, or the whole purpose of Link training with the Hero's Shade was so that HS could let go of his grief, thus passing his spirit onto the next chosen hero.

Personally, I see it as a sort of Avatar-like scenario where Link is meeting his past self (who has like, Roku levels of regret, as well as an extreme obsession with contacting his successor because of it), since SS implies Link gets reincarnated each cycle.

[Edited by -Juice-]

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Haru17

MorphMarron wrote:

Haru17 wrote:

And none of this explains just how the hero's spirit could be in two places at once. It just doesn't make logical sense for the hero's shade to be the hero's spirit.

And just who said all the Links share some sort of collective soul?

I always assumed all of them just shared the same destiny/essence/potential of the hero, but still were completely different individuals.

Just like how there can be more than a Zelda at a time.

As far as we know, since the conflict had ended prematurely (before it started) the OoT Link maybe never actually had the spirit of the hero in that particular branch, or it left him quickly after. After all, he laments he couldn't become the big hero of the legend.

It's literally called the 'spirit of the hero.' Spirit = ghost = soul. I figured it was like in Hinduism and Buddhism where the soul (or 'being' or whatever you call it) is reincarnated endlessly, (as per the curse) each time living a different life with unique life experiences. So the different Links would be different individuals, but the same soul or core being.

CaviarMeths wrote:

I really don't think we need another sequel to Ocarina of Time just so people can have their weird trilogy fetishes satisfied. We'll probably get one anyway though because

Untitled

I agree, but I disagree. I agree that we don't need a direct sequel (Majora's Mask, The Wind Waker, and Twilight Princess weren't really direct sequels at their core). There's no trilogy to be told, as Ganondorf is either sealed in Ocarina and killed in Twilight Princess, is sealed in Ocarina and killed in The Wind Waker, or is wins in Ocarina and enters the era of pixel art 2D games no one cares about. Either Twilight or Wind Waker works as a conclusion to that story.

I disagree that Nintendo will make a 'OoT 3'. Besides Zelda 2 and A Link Between Worlds, there has never been a game marketed as a direct sequel in the Zelda franchise (Link's Awakening is only known to be a sequel by lore aficionados). They might make a 3DS game in the OoT / MM3D engine, but I very much doubt it'll be a direct sequel.

[Edited by Haru17]

Don't hate me because I'm bnahabulous.

Henmii

"After all, the butchering of the ice arrow's usage in Majora's Mask 3D only serves to underline how underused the mechanic of freezing water into floating platforms has been used in the series"

Yeah, those ice-arrows. They certainly have been dumped down in Majora's mask 3D.

@CaviarMeths,

Of course there is no item limit persee (or a Smash characters limit for that matter). But every sensible person knows they can't add stuff forever. For example if we see a lot of old items revealed for the new Zelda, that makes the reveal of a lot new items a lot less likely. That's just how the world works!

"Excuse me, while I bask in the possibilities, of Goron-rolling across giant mountains"

So I am not the only one! Rolling......rolling forever!!

[Edited by Henmii]

Henmii

Eel

Well, it would need to be more of a "conviction" or potential than a literal spirit.

I'd like to belive that all of the Zeldas and Links in their bloodlines have the potential of obtaining/unlocking the corresponding "spirit" if necessary.

I mean, what if it's a literal spirit, and the conflict of their era arrives when THE Link/Zelda is too old to be of use? (or too young?)

[Edited by Eel]

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

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Haru17

MorphMarron wrote:

Well, it would need to be more of a "conviction" or potential than a literal spirit.

I'd like to belive that all of the Zeldas and Links in their bloodlines have the potential of obtaining/unlocking the corresponding "spirit" if necessary.

I mean, what if it's a literal spirit, and the conflict of their era arrives when THE Link/Zelda is too old to be of use? (or too young?)

Well, The Wind Waker happens, and I'm pretty sure that's canon.

[Edited by Haru17]

Don't hate me because I'm bnahabulous.

Eel

Well, in that one he (oot link) was more or less... Erased from the timeline

Which is probably why WW link has to manually obtain the triforce.

(And that could even explain why Ganon died for good in that timeline, since the original spirit of the hero ceased to exist, Demise's curse probably broke)

[Edited by Eel]

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

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CaviarMeths

Haru17 wrote:

the era of pixel art 2D games no one cares about

That reminds me though, if there's any Zelda trilogy that actually does sort-of-not-really deserve to exist, I would probably buy the canceled Farore game that was supposed to go with Oracle of Ages and Seasons. I'd buy all three as a collection, actually, remade in a Zero Mission sort of way. Those games would look great with Minish Cap assets. Would give Capcom something to do anyway, since they're down to what, one or two relevant IPs of their own.

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

Eel

Apparently most of the puzzles and themes from that one went to Oracle of Ages.

So maybe we actually got to play it in some form. Poor Farore though.

[Edited by Eel]

Bloop.

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SMM2 Maker ID: 69R-F81-NLG

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Haru17

CaviarMeths wrote:

Haru17 wrote:

the era of pixel art 2D games no one cares about

That reminds me though, if there's any Zelda trilogy that actually does sort-of-not-really deserve to exist, I would probably buy the canceled Farore game that was supposed to go with Oracle of Ages and Seasons. I'd buy all three as a collection, actually, remade in a Zero Mission sort of way. Those games would look great with Minish Cap assets. Would give Capcom something to do anyway, since they're down to what, one or two relevant IPs of their own.

I know I'm snippy about 2D Zeldas, (except for Minish Cap because that game actually had modern mechanics, benefited from its pixel art style, and interesting puzzles, for a 2D game) but do give Capcom a break. They always get 'Crapcom' this and that even though, Resident Evil, Street Fighter, Phoenix Wright, and especially Monster Hunter are quite good games, if you're into what they do.

MorphMarron wrote:

Well, in that one he (oot link) was more or less... Erased from the timeline

Which is probably why WW link has to manually obtain the triforce.

(And that could even explain why Ganon died for good in that timeline, since the original spirit of the hero ceased to exist, Demise's curse probably broke)

Why was OoT Link erased? Because he died? JUST LIKE HE DID IN THE CHILD TIMELINE!?! I'm glad we agree ;P Anyway I think embedding the blade of evil's bane in the wound left by the sealing spike, covered up by Ganondorf's head gem, would be enough to break the curse. That or the curse is still in effect and Ganondorf's spirit is just sealed at the bottom of the ocean by the, now quite rusty, Master Sword.

[Edited by Haru17]

Don't hate me because I'm bnahabulous.

Eel

Apparently when Zelda sent him to the past and the timeline split, that one continued on without any Link in it. Which is why Ganondorf could •almost• take over Hyrule after he escaped the sacred realm.

Depending on how far she sent him, she maybe even erased the things he did as a kid in that game too.

It's... Elf magic.

then there's the fact that apparently a new timeline is created everytime you die in the games isn't that lovely

[Edited by Eel]

Bloop.

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Haru17

MorphMarron wrote:

Apparently when Zelda sent him to the past and the timeline split, that one continued on without any Link in it. Which is why Ganondorf could •almost• take over Hyrule after he escaped the sacred realm.

It's... Elf magic.

? No, that doesn't make much sense. I'm pretty sure adult timeline Link was just too old, too young (not likely, amirite?), or too dead ATM to challenge Ganondorf, so the gods hit the kill switch. If that timeline had no Link in it then Ganondorf wouldn't have reincarnated, as per the curse, and Link wouldn't have followed suit in the Wind Waker.

Don't hate me because I'm bnahabulous.

Eel

It doesn't make sense, but it goes like...

Link defeats Ganon, Zelda imprisons Ganon (who did not die), Zelda sends Link to the past and then time continues from there like that in that universe.

The Ganondorf in WW is the same as in OoT. And mostly every other Ganon/dorf in the series.

It's the whole premise of the multiple timelines

[Edited by Eel]

Bloop.

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Haru17

MorphMarron wrote:

It doesn't make sense, but it goes like...

Link defeats Ganon, Zelda imprisons Ganon (who did not die), Zelda sends Link to the past and then time continues from there like that in that universe.

It's the whole premise of the multiple timelines

No, I get that, but there's nothing that says that the timeline 'continued on without any Link for a while'. There's nothing about reincarnation that says it's instant. In fact, in Hindu mythology those who had risen up the kharmatic scale would live for a while in the astral realm before living their next life (I'm probably butchering the terms FYI). Either way, Link just wasn't around when Ganondorf broke free and the world got all ark'd. In the terms of the curse everything was going on quite normally.

Don't hate me because I'm bnahabulous.

Eel

The intro to Wind Waker mentions that the hero never appeared.

I'm pretty sure I'm talking about a video game, though. Not sure what Hindu mythology has to do with this. I don't think the games ever say anything about reincarnation, either.

Bloop.

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Haru17

MorphMarron wrote:

The intro to Wind Waker mentions that the hero never appeared.

I'm pretty sure I'm talking about a video game, though. Not sure what Hindu mythology has to do with this. I don't think the games ever say anything about reincarnation, either.

Yes, the hero never appeared, that doesn't mean he stopped reincarnating for no reason. It was probably just a coincidence that Ganondorf was rising to power while Link wasn't around.

Don't hate me because I'm bnahabulous.

cookiex

Haru17 wrote:

I said it was 'not made by Nintendo'. I didn't contest their approving of it. And whatever that typo-ridden rag says the hero's shade thing makes no sense. The book emphasizes the shade calling TP Link 'son', but there's no way he could be TP Link's father. 80-100 years is just too long a time to live and then have kids. So all that means is that he is TP Link's elder (obviously, given the rust and moss).

And none of this explains just how the hero's spirit could be in two places at once. It just doesn't make logical sense for the hero's shade to be the hero's spirit.

You're taking the phrase too literally. The Hero's Shade still wanders the earth because of his regret to never be able to pass on his knowledge to someone else. It's implied he either never had an actual son or never had the chance to teach that child, so he sees TP Link as a substitute.

And it's not paradoxical because the spirit each Link carries is that of the original hero, while the Hero's Shade manifested from the Hero of Time's own personal regrets. They're two different things.

cookiex
Self-appointed NintendoLife Hyrule Warriors ambassador

Haru17

cookiex wrote:

Haru17 wrote:

I said it was 'not made by Nintendo'. I didn't contest their approving of it. And whatever that typo-ridden rag says the hero's shade thing makes no sense. The book emphasizes the shade calling TP Link 'son', but there's no way he could be TP Link's father. 80-100 years is just too long a time to live and then have kids. So all that means is that he is TP Link's elder (obviously, given the rust and moss).

And none of this explains just how the hero's spirit could be in two places at once. It just doesn't make logical sense for the hero's shade to be the hero's spirit.

You're taking the phrase too literally. The Hero's Shade still wanders the earth because of his regret to never be able to pass on his knowledge to someone else. It's implied he either never had an actual son or never had the chance to teach that child, so he sees TP Link as a substitute.

And it's not paradoxical because the spirit each Link carries is that of the original hero, while the Hero's Shade manifested from the Hero of Time's own personal regrets. They're two different things.

I dunno, from what was in the actual game I'm just not convinced that the shade is in fact OoT Link. It just doesn't seem terribly definitive.

Don't hate me because I'm bnahabulous.

Octane

Haru17 wrote:

I dunno, from what was in the actual game I'm just not convinced that the shade is in fact OoT Link. It just doesn't seem terribly definitive.

From Hyrule Historia, on the Hero's Spirit: ''The spirit of Link's ancestor, the Hero of Time, teaches him his secrets. Ever since returning to the Child Era, the swordsman has lamented the fact that he was not remembered as a hero. This is the reason he passes down the proof of his courage and his secret techniques to the Link of this era, addressing him as "son".''

I think from that passage, Nintendo made it pretty clear that the Hero's Spirit is the same as Link from the Child Era, the Link from Majora's Mask so to speak.

Octane

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