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Topic: The Legend of Zelda: Breath of the Wild

Posts 12,121 to 12,140 of 15,161

Nicolai

@Eric258 And it's so detrimental when you parry too early, because the game really punishes you for it by dealing maximum damage with any small hit you take while you're vulnerable. Any failed parry against a savage Lynel is enough to turn Link with full hearts to Link with half a heart (if you're like me and never upgrade any of your clothing).

[Edited by Nicolai]

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meleebrawler

@ReeLongbow What kind of stuff are you trying to dodge with backflips, spear thrusts? Projectiles? Timing isn't the only factor in triggering flurries, you have to actually use the correct dodge to completely avoid the attack (dodges grant no invincibility) or you'll just get hit regardless of your timing. Use backflips for wide swings and side hops for the rest.

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Brian-Price

@meleebrawler its not my timing i am talking about, half the time it won't even do the backflip animation, it will just do a normal hop but backwards which really gets me nailed. I have no trouble with perfect blocks from shields though.. weird

Brian-Price

meleebrawler

@ReeLongbow Perhaps it's an issue with your ZL trigger (lock-on) then? You have to be holding that and in sidestep/ZL-targetting mode for the special hops to occur.

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BraveSonic

Okay, so I've seen some people (not necessarily here) calling this game empty, and I really disagree. I almost always find something to climb, secrets to snuff out, chests to fight for, enemies to kill, NPCs to interact with, shrines to discover and solve, and hazards to avoid. I have rarely had a long duration where I'm just walking through an empty space.

Does anyone else feel that way? Maybe I have a different definition of empty.

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FGPackers

@BraveSonic i always feel that way. The game is really full of things to do, the last thing you can say about it is empty

FGPackers

shani

@Eric258 Funny you would say that, I never saw any cats in TP, but that one annoying cat in SS.
Tbh I don't miss cats in Botw at all, that thought never even crossed my mind. ^^

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BraveSonic

@FGPackers Right? I see things everywhere I go. Animals to hunt, enemies to fight, quests to carry out, not to mention all of the memories and the compendium to fill out. There's just so much there that I can't see where the "empty" claim is coming from.

I like Smash Wii U over Melee. FIGHT ME.
I'm addicted to amiibo. Full collection of the Smash series....help me....please...
Also, I like to go fast, really fast.

Nintendo Switch Friend Code: SW-5714-9219-9497
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JoyBoy

Breath of the wild has a nice balance I think and isn't a mess like a lot of other open world games.

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rallydefault

Octane wrote:

@BraveSonic I guess you haven't played a lot of other open world games...

Octane, you're trying too hard lately, man.

rallydefault

Octane

@rallydefault BOTW is pretty empty in certain areas. Problem is that people take it as a negative thing. Ever played Shadow of the Colossus? That game used 'emptiness' in a brilliant way. I think BOTW is using it in a similar way, and I'm not complaining about it. The emptiness focuses your attention to the interesting parts of the game. Look around you, there's always at least a dozen of interesting things to see, no matter where you stand. This is partly due to its clever use of emptiness. So when I say it's empty (in certain areas), that's not necessarily a bad thing. However, on the other hand that doesn't mean that every single part is brimming with content either.

Octane

Haruki_NLI

@Octane If every part was brimming with comtent it would be made by Ubisoft.

The map would be flooded with icons.

When I find a spot where its empty and open it means I can see far out. I can spot things I may have missed.

Even if seems empty that emptiness isnt just to relax you, or even hold a few secrets. Its for you to take in fhe world and plan.

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BraveSonic

@BLP_Software That's what I love about BotW. The map isn't flooded with icons. It lets you have a good glimpse of your surroundings, and doesn't overwhelm you. All of the icons are relegated to the larger map when pressing -. As you said, any emptiness can be used to plan for when you run into a tough enemy. For instance, when I raided a moblin camp with like four-five hearts of health, there were strong moblins and I got wrecked in matter of seconds from just running in. After I died, I used the nearby empty cliffside to plan a strategy to attack the moblins with arrows from another cliff they couldn't reach, and I killed them all. When a world is too filled, you have less room as a player to use that space for your own benefits.

I like Smash Wii U over Melee. FIGHT ME.
I'm addicted to amiibo. Full collection of the Smash series....help me....please...
Also, I like to go fast, really fast.

Nintendo Switch Friend Code: SW-5714-9219-9497
Nintendo Network ID: ChandlerHolman01

Brian-Price

@meleebrawler thats whats weird, i do hold it down and half the time i will get a backflip and half the time it will just hop backwards which is bad lol

Brian-Price

Brian-Price

BOTW empty? Have you played Final Fantasy 14 A Realm Reborn? Talk about empty, that game has no hidden dungeons, no hidden treasure you will stumble across, no awesome sword you will find like the flame sword on that tree stump. FF is just a big empty world with no exploration, everything cookie cutter and planned out for you to go, cant climb or do anything, super linear game. BOTW is like if skyrim, dragons dogma, and dragon quest fused together.

Brian-Price

KirbyTheVampire

The world is pretty empty in a lot of areas, especially compared to a game like Skyrim which has locations and Easter eggs and little hidden stuff all over the map. I don't really mind the emptiness too much, though. There is still plenty of stuff to find and do, and the size of the map spaces everything out and makes it feel more like real wilderness, which realistically wouldn't have a ton of stuff around every corner.

KirbyTheVampire

Brian-Price

@KirbyTheVampire BOTW is the best RPG ive played since Dragons Dogma, infact it feels like Dragons Dogma and plays like Skyrim and looks like Dragon Quest.

Brian-Price

TNGYM

[Edited by TNGYM]

TNGYM

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