im definitely gonna pre order this !!! so excited that our princess has her own game…makes me really want a ganondorf game tho. sigh, nintendo fans are an endless containers of want.
ANYWAYS how much do yall think this will sell? i think it’ll definitely sell more than ten million pretty quickly, since its a NEW zelda and not a remake or remaster. and this is the princess’ debut too…im thinking by the end of switch 1s lifepspan about 17 million. might be a wild guess to
BRING NINJI INTO MARIO KART WORLD RIGHT NOW.
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2. minecraft
3. mother 2
4. xenoblade chronicles 3
5. zelda majoras mask
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I hate to let history repeat itself, but what's everyone's stance on the art direction so far?
Personally, I don't mind it. I was already a fan of the look in the Link's Awakening remake--it was a great reinterpretation of the original look and worked well for the story and themes. If it's use in Echoes is anything to go by, then chances are going to be some weirder moments in this game's plot, which I'm very much down for.
I loved Link's Awakening's style. It is adorable and great. I dare say its underrated, because the original Link's Awakening is one of the most charming Nintendo games, so any remake that even gets close to that level of cute and charming deserves all the credit in the world.
I am kinda iffy on the trees though. I think you could maybe make the case that it fits with the "copy+paste nature of how game assets are used, especially for old games" but they look fake even for the art style its going for, somehow. Like the rest you can go along with as the style, these are just trees you buy for your Zelda toy set, available wherever toys are sold. It's also weird since they had a narrative reason things looked like they did in LA remake, but here its just the style...because. Ok.
I don't mind them reusing the game's style. It wasn't a bad style at all in the original game. I just wish that we'd get another new version of Hyrule instead of them reusing the map from LTTP.
"It is fate. Many have tried, yet none have ever managed to escape it's flow."
I'm not too worried about the overworld, so long as it comes with a new set of dungeons, secrets and traversal mechanics. Most of the 2D Zelda games tend to have the same elements in a different layout, in any case.
It was entertaining to read this thread so far. I'd be curious to know the ages of people when it comes to the 2D/3D Zelda divide. I have a hunch that the majority of us who really, truly love the 2D games tend to be older and were around to see the original 2D releases, but maybe I'm wrong.
I grew up on the 2D stuff is all, so it's just ingrained in me. Ocarina was a HUUUUUGE game for me, of course, but Link's Awakening, Link to the Past, and the very first game were my childhood (second game can go away lol). Link's Awakening on my GameBoy is probably my most-played game of all time, and I've played the remake on my Switch for more hours than Breath of the Wild and Tears. Yup lol.
I'm a Wii kid, and my first Zelda game was Wind Waker HD for the Wii U, but I adore the 2D Zelda games just as much as the 3D ones. Link's Awakening is one of my favorite games of all time, and Minish Cap, Link Between Worlds, Spirit Tracks, and the Oracle games are also all pretty high up there for me. 2D Zelda always felt like the purest form of Zelda for me, they're so tightly-designed, concise, and replayable, and their puzzle design is usually a lot stronger than in the 3D games.
I loved Link's Awakening 2D top down graphics, I even wanted to see a new Pokémon game make use of a similar art style. I like the idea of making Zelda the main playable character. The series is called "The Legend of Zelda", after all, so it's a fresh and reasonable change. The copy and paste concept didn't thrill me though. It has a lot of potential, but IMO, it feels a bit dull if the gameplay is solely focused around that mechanic, just my first impression so far. I think we're blessed to get a new Zelda game in the first place. I'll take remasters/remakes too, but a new title is always preferable.
I like both 2D and 3D Zelda quite a lot. The different approaches allow the devs to focus on different things while still (mostly) retaining what I like about the Zelda series so much. Namely the exploration, puzzles, endearing characters, and (usually) the plot/writing.
I'm in my early thirties and am technically old enough to have experienced the earlier games on OG hardware, and I did have somewhat regular access to a SNES through a relative that babysat me. However, they only ever owned platformers; I never played A Link to the Past until I got hold of the GBA cartridge in college. I owned Nintendo handhelds from age 10 onward, but my family never had an actual TV console until the Wii. Twilight Princess's visuals caught my eye, and I received it as a gift. It took me two attempts to get into the game, but I fell in love the second time and never looked back.
I've played some version of every mainline Zelda since, except Four Swords Adventures. FSA is included on the Zelda timeline, but some consider this, the OG Four Swords, and Tri Force Heroes to be spinoffs. Sadly, FSA isn't happening unless it's ported in some way. I'd consider Wind Waker a more likely GCN candidate for Switch/Switch Next/2/Neo/etc.
Currently playing: Dragon Quest I HD-2D Remake (Switch), Hades (Switch)
Lol, Its as if they want to say: Links dumb approach didn't work this time, here's Zelda's thinking solution. Reminds me a bit of World to west, where you really have to think how to get a character from A to B (But people hated that game because you had to get every character to every checkpoint individually. Personally I loved the game, even if it was a bit much to get every character to every checkpoint).
I'd be curious to know the ages of people when it comes to the 2D/3D Zelda divide. I have a hunch that the majority of us who really, truly love the 2D games tend to be older and were around to see the original 2D releases, but maybe I'm wrong.
I'm old enough that the first Zelda game I played was the very first one, back in the 1980s when it was new. So there are definitely some nostalgia reasons for why I'm excited about this game taking place in the same Hyrule as A Link to the Past, which fascinated me a lot in my late childhood.
But it's not like I have anything against the 3D games either. After all, my favourite Zelda game of them all is Majora's Mask, and I loved BotW too. It's just that the 3D approach has dominated the franchise for such a long time, so the Link's Awakening remake with its lovely new 2D aesthetic felt like a breath of fresh air. And getting a completely new game with the same visual style but with more creativity in the gameplay is an exciting prospect indeed.
This was probably the most interesting reveal of the direct to me. For one, I’m pretty sure this was Grezzo, meaning they’ve probably been trusted to move up from remakes/remasters to make on full new games which is real cool.
Secondly, this is a pretty telling sign of what the Zelda IP is going to be from here on out. It feels like the team wants to very much continue to push the boundaries of what a player can experiment with in a game. I’m not shocked as the most growth in the Zelda franchise history has been under this format. I understand the disappointment from other fans that they seem to not want to make a new more focused and less open ended games, but the Zelda team seems happy with this format and the sales back it up for sure…
So yeah I’m very intresting to see the overall reaction when it comes out so soon. I’m imagining they meant to reveal this in whatever direct was planned pre-every plan collapsing with the switch 2 delay.
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