@FishyS I mean, I know there's more to it- but it felt like I mostly just either summoned enemies or just used the sword ability to fight when I got tired of using the Echoes. The fact that the final boss is just about spamming your most powerful Echo just didn't sit right with me.
"It is fate. Many have tried, yet none have ever managed to escape it's flow."
The fact that the final boss is just about spamming your most powerful Echo just didn't sit right with me.
I may be wrong, but I feel like the whole final boss sequence was not actually supposed to be interesting as a boss in the way earlier bosses were. To me it felt more like an extended interactive cut scene than a boss. From an artistic point of view I didn't really mind ending the game that way, but for people who really enjoy final boss fights I can understand it would be very disappointing.
@Dom_31@FishyS@rallydefault Maybe later on in the game it becomes a problem I dont know since Inam early on in the game but I dont find Tri's hints or talking intrusive at all. To be honest Navi in Ocarina of Time or Fi I think it was in Skyward Sword where way more intrusive and annoying.
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Topic: The Legend of Zelda: Echoes of Wisdom
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