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Topic: Super Mario Maker 2 Level Sharing

Posts 981 to 1,000 of 1,408

apolking

Mirror's Edge: Gotta Go Fast!
PQW-W38-SDF

It's a Mirror's Edge style parkour level, I'm not sure I got the difficulty right so any feedback would be much appreciated!

Super Mario Maker 2 course(s):
PQW-W38-SDF
Mirrors Edge: Gotta Go Fast!

VLS-73C-72H
Prison Break!

LavaTwilight

@nectarcollectar I couldn't find your First World course but I played Gauntlet which felt like it was impossible unless you use the secret. I liked the one where you had to take the Goomba's earnings, except that first hole you need to fall down was needlessly difficult to get through. Otherwise a good level.
@WiiChuck103 I really liked your thwomp trial. Very well thought-out course, carefully planned and simple. Excellent work there!
@NightMoon I liked your Koopa Rush level. Your Bowser Showdown was frustrating. Even an early checkpoint just before you enter the first pipe may have encouraged me to keep playing, but as it was I found myself dying on the sudden arrival of a fire bros and that kinda felt unfair, you know? Keep up the good work though.
@pianodorothy ok so The autoscroll was actually a good level. Challenging but fair. The right amount of pressure. By contrast, Aquatic Forest was just busy. Too much going on and what was there was very chaotic. 3D world 1-1 was good, can't say too much there, but then I noticed after that there were no course descriptions so I stopped there. What I played though, I genuinely enjoyed, could just use some structure.

Mario Maker ID - 4XR BYS 5PF

Nintendo Network ID: LavaTwilight

Ragnar007

Hi folks, I just made a real doozy.
DHB-PVL-MKG (Grisly Gauntlet)
SMB1 ground theme
This is a super expert classic platforming challenge. No trolling, no hidden blocks or shortcuts. So far it's 0/383 clears. Hats off to the first to complete this.

Edited on by Ragnar007

Ragnar007

takenvacker

283-GL8-90H
I think I did a pretty good job on it considering I’m new
Don’t play my other levels though, they’re absolutely terrible

Edited on by takenvacker

takenvacker

Garage

Escape from the dungeon:

VXK-FFM-MQF

Garage

JamesNighthawk

Hey again

New level, and I am rather proud of this one! A simple, single concept. I think the challenge is about right, but do let me know any feedback!!

“Blinkin’ Tetrominos”
4FH-TK1-41H

Thanks for all your plays and comments on my other two levels so far. Its great to see NL peeps commenting on my levels. As always, I have played a tonne of your levels. Here are just a few I played:

@carlos82
I really wanted to like this… the concept and the puzzley element of collecting the coins, making them matter, is cool. However, the platforming and the baddie placement is, honestly, infuriating. Getting a clear run stopped being fun, so I bailed. You got a handful of deaths, and no clear from me, sorry! Great idea, but don’t forget, you know your level well. Us, the players, need to be led and feel like we are achieving, not being punished. Unless, that’s what you wanted, hehe!

@Garage
I freally like this! It is hard, but in a fun way. The puzzle element is great, such simple ideas. Some cheap deaths, but, as it is all about working out the “how”, not the doing of it, running it repeated times is quicker. Almost a little long, perhaps, but this is the kind of level I love in Mario Maker!

@aploking
I’ll be honest… no idea what I am supposed to be doing? Am I being dumb? How does the opening area show me how to deal with the autoscroll? Errr… Perhaps it is me?

@Thabomb045
Very clever, and tight, little puzzle box that made me think! I like it!!!

@LetsGoSwitch
I like the idea, and I can make the whole way till the last jump. No idea how to beat that! These gimmick levels are hit and miss – I’d like this if I could finish it hehehe!

@LavaTwilight
Cute Pixel art on the first screen! Totally trolled at the half way mark by that shell lol! The Donkey Kong Homage is great, but also, bloomin’ hard! I totally stumbled on the hidden Star and beat it that way! Perhaps fewer fire blocks to dodge and more space to move. The concept it awesome though, and good aesthetics throughout!

Edited on by JamesNighthawk

JamesNighthawk

Twitter:

LavaTwilight

@JamesNighthawk Hey thanks. I thought of where the hammers were in the original Donkey Kong which gave kind of an invincibility too. Now granted, you didn't have to beat DK the way you had to beat BB but the fire blocks were to simulate those annoying things you had to dodge in Donkey Kong too. I actually originally had a lot more and decided to lessen their number to make it a bit easy for players. The shell at the halfway mark wasn't supposed to be a troll but that's the second remark I've had about it now. I'll keep it in mind and be sure to check your level out.

Mario Maker ID - 4XR BYS 5PF

Nintendo Network ID: LavaTwilight

Kezi

Zelda OoT Spirit Temple

Puzzle Solving and themed

ID: DC6 VH7 PHF

Play the first part of the spirit temple. Play as child link ( mini mario).

Edited on by Kezi

Kezzle

carlos82

@JamesNighthawk it's my first attempt at a level, not sure if you've played the very latest version (I edited it a couple of hours ago and the new code is above), in which I got rid of the Monty moles and eased a few of the traps. There is also a secret way through which was initially too obvious but may now be too obscure but 1 person has definitely found it to get the time they did it in. Thanks for the feedback and I'll certainly keep it in mind and its definitely a concept I want to keep exploring, unfortunately I don't have anyone to play test them for me before I send them out into the wild.

In the meantime I do have a new level which is a bit gentler but does have a tricky subsection but there is a spare flower at the top if you need it, just be careful of the fire bars 4RB-LJ5-MQF

Mario Maker 2 ID 7YW-6XS-XCG

Bowsers Retro Kingdom 1 PWG-108-D9G
Bowsers Retro Kingdom 2 DN1-F4M-45G
Bowsers Retro Kingdom 3 QFT-049-F5G
Superman 64 tribute GB1-XPJ-K4G

Switch Friend Code: SW-5967-3221-9309 | My Nintendo: Carlos

LavaTwilight

@JamesNighthawk I loved Blink Tetriminos, excellent level. The autoscroll made it a bit harder, but it kept me on my toes so it wasn't a bad thing. Your other 2 levels were great, courses that would have felt right at home on any Mario game. Really good stuff!
@rhysahkiin I liked your first level, it was difficult but not so much that I felt like giving up so well done. But I preferred the one you did with 'Sav'. Other great levels but I'm not a speedrun fan personally.
@Leche31 obviously by the time I've played your levels a lot of people have played them too so you don't need me to tell you Icicle mountain was a good level. Some fun slides and jumps and some challenges made a great all-rounder. Your other levels are great too and I'm following you so I can see more of your courses.
@RedderRugfish I was reluctant to play 'barf bags' because of the title but it turned out pretty fun.
@TonyRockata I couldnt do your 40s puzzle. I mean I could, but then I just couldnt figure out how to activate the p-switch. I loved the aesthetics of the temple of doom level but I just couldn't finish it. Maybe next time. Otherwise great levels there.
@Reedtz I played your skybreech level and to be honest I found it really difficult. There was so much to keep your eyes on and when I made it through the pipe I was expecting another checkpoint but there was none. Had there been I may have continued but I died goodness knows how many times just to get back to the pipe only to find myself too slow or making a tiniest mistake and it annoyed me. The game should be fun, not annoying. Since the level hasn't even been completed yet, maybe see about tweaking the difficulty somewhere and then reload it?

Thanks for reading my thoughts, if you want to play any of my levels, my Maker ID is in my signature below.

Mario Maker ID - 4XR BYS 5PF

Nintendo Network ID: LavaTwilight

eXtremeHippo

I played a few levels from here.

@JamesNighthawk I played and liked your Tetris-themed level! It was fun and I liked the Tetris design.

@LavaTwilight I played and liked Mario Origins. I thought there was a bit too many lava bubbles at the end and the Boom Boom fight was very easy if I just stayed on the platform above him. However, the level was a good and fun remake of Donkey Kong. My favourite bit was the second section.

@sjmartin I played Luigi's Twisting Ghost House and it was great! A good idea well executed.

I am going to advertise my latest level again:
Bowser's Bob-omb Factory
LGN-FM1-PSG

Thanks!

Wet and Dry: W6C-N1X-NGG
Super Floatdown Mario: NNJ-VW3-TXF
Rising Tides: DJX-B8R-3QF
Bowser's Bob-omb Factory: LGN-FM1-PSG

StableInvadeel

Ok, with his one I started just wanting to practice wall-jumping but it kind of evolved into a full level over the course of an hour or two.

I tried to make it fit several play styles, you can take your time and unlock the treasure room, you can try and speed run the level by using the bees I placed, or you can just play it safe and get to the end without trying anything crazy. There’s a certain level of freedom, I think.

Either way it’s a quick, hopefully fun, level.

Edited on by StableInvadeel

Invading your ranch, taking your cows.

My dead channel.

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok | Nintendo Network ID: Abgarok

richufc

New level! Inspired by the movie Aliens...

Untitled

Have fun!

Super Mario Maker 2 Creator ID: SX6-QQG-NVF

andysixx

Hi everyone!!

I wanna show you 2 hard levels that i created yesterday!!

> Superball and rebound: (super mario bros). You may think where do the rebound with the superball, cause you need kill or get coins to get the keys! Is a Puzzle!!

Id: 0WW-92J-0NG

> Twister koopa n.1 : (super mario world) Prepare your twist jump on the spiny and thwromp !!! run so fast! its a speed run!

Id: V8W-3CM-WJG

ENJOY!!!

andysixx

Justaguest

Hi, I just want to know if this is any good.. T68-29B-7WG

Justaguest

LetsGoSwitch

@JamesNighthawk For the last jump, you dint spin. They will jump when you jump to the platform, allowing you to get to the goal

LetsGoSwitch

carlos82

@JamesNighthawk looking back it was pretty bad, I have a much reworked version now with more emphasis on platforming in you fancy a go.

And for everyone else hopefully this is now an enjoyable level with some light coin hunting and a secret path

627-2Q8-5NG

Edited on by carlos82

Mario Maker 2 ID 7YW-6XS-XCG

Bowsers Retro Kingdom 1 PWG-108-D9G
Bowsers Retro Kingdom 2 DN1-F4M-45G
Bowsers Retro Kingdom 3 QFT-049-F5G
Superman 64 tribute GB1-XPJ-K4G

Switch Friend Code: SW-5967-3221-9309 | My Nintendo: Carlos

Hurryheathen

Hey everyone, first time poster and I've only made a few courses which I think are on the easier side. I would love some feedback and I will happily give feedback on your courses.

Course Name: Chase the Sun ID: 2SH-BY3-91G

Course Name: Quick Run Through Bowser ID: 8MC-NQQ-0WG

Hurryheathen

DenDen

@apolking
I did yust complete your course, its hard took me 25+ tries but I liked it a lot!!

Top 10 games
1 secret of mana
2 majoras mask
3 breath of the Wild
4 final fantasy 9
5 Octopath traveler
6 Lufia II
7 super mario world
8 bravely default
9 pikmin 2
10 Diddy kong racing

Switch Friend Code: Sw-2926-4689-1966 | My Nintendo: DenDen

DenDen

@JamesNighthawk
Hi!
Wel I liked it, only complain is that the level has no checkpoint.
Its frustrating if you see the flagpole and you have to start over again =/
Besides that great level

Top 10 games
1 secret of mana
2 majoras mask
3 breath of the Wild
4 final fantasy 9
5 Octopath traveler
6 Lufia II
7 super mario world
8 bravely default
9 pikmin 2
10 Diddy kong racing

Switch Friend Code: Sw-2926-4689-1966 | My Nintendo: DenDen

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