@AccessibleDaydream Yeah, NLife has been acting up on me lately so I couldn't properly respond. Sorry to hear about all that, but hope you are doing better now! I won't be able to make it to that LAN, by the way, sadly. But, I have been working with some friends about possibly starting a team!
@AccessibleDaydream Just curious, other than Pencil, what do you currently play? I am looking at possibly trying some kinda of "out-there" comps revolving around Dynamo...
@CaleBoi25 ummm, since I’ve been back, I’ve mostly been playing nSplash, but I can also work with vJr, N-Zap, vSplash, Forge Pro, Heavy Edit Splatling, and Bloblobber.
@AccessibleDaydream No, it was rain on humpback and mahi mahi.
Hot take, I really like humpback for rainmaker, it has a lot of interesting cover and a second route that people always forget about. It also carries a lot of nostalgia from S2 for me.
@AccessibleDaydream Ooh, OK... What do you think of VDynamo, VSplash, Bucket, and Mint? I feel like even though Dynamo is depressingly weak and hasnt/won't receive buffs, composition like that could work for it. (Alternatively, Goldynamo with Mint, Pen, and NSplash might be doable in Zones...?)
@CaleBoi25 well, a comp that my former teammates and I were working on building was similar:
Dynamo (cooler)
Splash (strikes)
Tent (ink vac)
Mint Cav (bubble)
As for your first idea:
Dynamo (cooler)
Splash (crab)
Slosher (strikes)
Mint Cav (bubble)
In this particular comp, crab plays a similar role to vac, though vac is probably still a better choice if it's properly played around (surprisingly unintuitive).
Your second comp:
gDynamo (chumps)
Mint Cav (bubble)
(blue?) Pencil (cooler)
nSplash (strikes)
Here, I think it would be good to swap either gDynamo or Pencil for either Flingza or Zap. gDynamo likes to play similar positioning to Pencil, and two long ranges will hold you back more than anything. If you're dead set on Dynamo, Zap would be the cooler choice, with strikes as the next step in the play, followed by bubble to provide safety for moving up. If you'd rather keep Pencil as the cooler, I'd recommend swapping in vRoller in place of Mint, and run something like custom range blaster for aggressiveness.
Apologies if any of this is questionable or doesn't make sense, it's been a while since I've engaged in comp building and theory, so I'm a bit ootl.
Did everyone see that frosty fest NSO icons+backgrounds were added to our inventory? It's cool, but not cool enough that I want to use them. Oh well.
@Dev-N I was thinking about doing a new playthrough of Side Order, but I don't know if I want to work through unlocking all the weapon palettes again.
Favorite memories:
Marina boss battle in first tower with Unconscience song. It's stick.
Maxing out weapon buffs for the first time
Final boss battle. It is exciting.
Generally, I really like Side Order. I like the bosses, the music. The levels are surprisingly compelling. I really didn't think I was going to like Side Order. I think I put 30+ hours into it, which is more than I've put into Splatoon 3's single player. I still haven't done a brand new playthrough of Splatoon 3 single player. I kind of want to play S3's final boss. I haven't revisited it since I completed it. I may just replay the launch facility and final boss.
For me, it has to be my first clear. Hearing Ebb and Flow in any variety just gives me so much energy. Overall I think that Octo Expansion was better but Side Order had more replay value. I wish they added more content like new floor layouts and objectives new weapons. Imagine if you could spend pearls to unlock different main weapon variations of all of the pallets.
@Dev-N I'd say my favorite Side Order memory was finishing the spire with Eight's palette and getting the low-hacks badge. My goodness, did that feel good after many, many attempts. That badge still hasn't left my splashtag ever since, lol.
"Give yourself the gift of being joyfully you."
Favorite game: Super Mario 3D World
AKA MarioVillager92. Ask if you want to be Switch friends with me, but I want to get to know you first. Thanks! ❤️
@Dev-N Mine is the first time I beat it I was using the Brella and I was just thinking it would just be another run where I died at the middle but I actually beat it!
Top 5 Games:
1. Splatoon 3
2. The Legend of Zelda: Tears of the Kingdom
3. Fortnite
4. The Legend of Zelda: Breath of the Wild
5.Super Animal Royale
@Dev-N Although I have my problems with SO, I can fully admit that the launch night was thrilling! Getting home from Wednesday evening church services and literally running downstairs to boot it up will forever be a highlight of my time with S3. My first run up the Spire was great, and even now that I have 100% the mode and now stick to RotM, I do have fond memories.
(By the way, love your new PFP!)
@AccessibleDaydream I have noticed Flingza being used more, but I feel like it is tough to fit into a comp with another roller (I play a lot of Dynamo, Swig, and Roller, plus a bit of Carbon, and I have found that it is very tough to have multiple of that class in a single comp). However, after asking your advice I though of maybe swapping it to:
Goldynamo
Hedit
Mint
Brush
It would be an insanely off-meta comp that would probably only work in lowlevel tourneys, but with slower weps like Dynamo and Edit, the Brush can skirmish to take away attention. And of course, Decav can hold its own and has Bubble to help Edit hold ground. Thoughts?
My question is, where does blob fit in the meta? It’s been my main pretty much since it launched in S2 however it is just so outclassed as a midrange weapon, it can paint well but it doesn’t have a valuable kit.
@Xenoblade-Fan Sadly, it hasn't seen much use due to technically bad kits (fun as I find BlobDeco to be, it isn't really viable 😔) and being too slow for such a fast-paced meta. Cooler makes everyone fast, kill times are super quick, and with all of that a weapon with a low skill floor (IE noobstomper) but imho high skill ceiling (tough to use at high-level play) means that the weapon's fairly slow projectiles won't see much use unless it's from a onetrick player who is probably mostly playing a passive paint/chip damage role (which is honestly very boring for viewers).
@CaleBoi25 I defiantly get number one splat assister very frequently. I know my roll, I know my weapon, and I know that I am not too far from the skill ceiling so my growth is not very significant.
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