Forums

Topic: Pokemon Sword & Shield

Posts 961 to 980 of 1,207

Snaplocket

@CanisWolfred FINALLY! We agree on something.

Switch FC: SW-0930-5375-7512
3ds FC: 3539-8977-1109

-Green-

Pokémon is supposedly balanced around double battles anyway. Would love to get more use out of my friend guard Vivillion

Edited on by -Green-

"Enthusiastic Hi" (awkward stare)
Nintendo Switch Code: SW-5081-0666-1429
PS4 Thing: TBA

Snaplocket

Triple battles could be really fun with just a few tweaks.

Switch FC: SW-0930-5375-7512
3ds FC: 3539-8977-1109

Morpheel

I have a fun memory with rotation battles.

My poor friend was just so amazed and annoyed by my predictive ability and tactical prowess.

I could see his touch screen all along.

Yeah I don’t know either.

Eh! My gameplay videos

SMM2 Maker ID: 69R-F81-NLG

3DS Friend Code: 0173-1330-0080 | My Nintendo: Abgarok | Nintendo Network ID: Abgarok

Octane

Yeah, double battles are my favourite as well. I like Colosseum because of it.

Rotation battles with Pokemon shifting around on the field would look a bit silly with 3D models, but seeing the lack of battle animations, they clearly don't have a problem with that

Octane

Anti-Matter

Actually, i prefer TAG battle like from Monster Rancher 4 PS2.

My Top 6 games :
1. Dance Dance Revolution series (100)
2. Dragon Quest Builders 2 PS4/Switch (95)
3. The Sims 4 PS4 + All contents (93)
4. Portal Knights PS4 (90)
5. Final Fantasy VIII PS1 (90)
6. Animal Crossing New Leaf: Welcome Amiibo 3DS (89)

Switch Friend Code: SW-8364-7166-5608 | 3DS Friend Code: 2638-4872-0879 | Nintendo Network ID: TAGunderground

Tyranexx

I always liked Triple and Rotation battles and honestly prefer the latter. They definitely allowed for some interesting strategies!

Video Corner: How SM3DW Actually Started (language)
Currently playing: Dragon Quest IV (DS), Yoshi's Island (SNES Classic)

Nintendo Network ID: Zelda_By_Night

Heavyarms55

I would like more variety in the battles too. But rather than a game built almost entirely around double battles or single battles or whatever, I would like a game where the different battle types are changed up frequently and you have to be prepared to answer all of them.

Nintendo Switch FC: 4867-2891-2493
Discord: Heavyarms55#1475
Pokemon Go FC: 3838 2595 7596
PSN: Heavyarms55zx
Feel free to add me

darkfenrir

Eh... I prefer single battles. Like far prefer it compared to every other type of fights.

I'm happy if they have a place where you can just keep fighting in certain battle types though!

darkfenrir

Switch Friend Code: SW-0242-3593-1338

Ralizah

Anything other than single battles feels like an annoying gimmick to me.

I'd prefer intelligent enemy A.I. Have them heal their Pokemon, actively try to exploit my weaknesses, etc.

Ralizah

CanisWolfred

Heavyarms55 wrote:

I would like more variety in the battles too. But rather than a game built almost entirely around double battles or single battles or whatever, I would like a game where the different battle types are changed up frequently and you have to be prepared to answer all of them.

Good point, I liked that Double Battles were frequent enough, not oppressively so, in Emerald, for example.

I am the Wolf...Red
Backloggery | DeviantArt
Wolfrun?

3DS Friend Code: 1418-6849-7569 | Nintendo Network ID: CanisWolfred

Snaplocket

You all probably just prefer single battles because that's what you play most often. If you could pick and choose which type to play, you'd probably appreciate them more.

Switch FC: SW-0930-5375-7512
3ds FC: 3539-8977-1109

darkfenrir

@Snaplocket I played Showdown a lot and still prefer single battles :v Although at Showdown I prefer to use a Monotype team though, it's great to defeat like a monoice with monograss

darkfenrir

Switch Friend Code: SW-0242-3593-1338

Snaplocket

@darkfenrir Let me guess, there's no sign of showdown coming back in Sword and Shield.

Switch FC: SW-0930-5375-7512
3ds FC: 3539-8977-1109

-Green-

I could make a jab at how Gamefreak messed up so badly at balancing that they now apparently balance around the much less standard and frequent Doubles format, but yeah.

Pokémon could really just use a retool with movepools and abilities. Those are largely what determine how strong a Pokémon will be. Legendaries and to some extent Starters are sort of the exception since they’re by design special. Sometimes Gamefreak just likes to be stupidly gimmicky with what they give a Pokémon to the point that it is basically a joke.

Take Pyroar for example. His stats are not bad at all, but his move pool is terribly limited. Almost exclusively just Fire and Normal moves. His abilities are mediocre to meme worthy. They gave it Moxie despite being an awful physical attacker. The literal only use for it in that case is to use Entrainment to pass it on and have it function as a simple suicide lead to buff an ally slightly. Incredibly gimmicky and not even worth the effort, but that’s the niche they gave it with that ability. Gamefreak has a tendency of doing stuff like that.

Edited on by -Green-

"Enthusiastic Hi" (awkward stare)
Nintendo Switch Code: SW-5081-0666-1429
PS4 Thing: TBA

Snaplocket

@darkfenrir Never heard of it, sorry for the misunderstanding. Although Sun and Moon DID add a new battle type and I don't see any sign of that returning either.

Switch FC: SW-0930-5375-7512
3ds FC: 3539-8977-1109

Yorumi

@-Green- this has been a problem for a long time. Tons of pokemon have hardly stood a chance even in regular play let alone online or endgame. That's why the excuse of balance was so laughable when gamefreak made it.

Yorumi

Nintendo Network ID: yorumi

Snaplocket

Man the problems with this game just keep coming up. I wonder if this game will be the one that finally breaks the trend of critics giving the series good reviews.

Switch FC: SW-0930-5375-7512
3ds FC: 3539-8977-1109

Top

Please login or sign up to reply to this topic