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Topic: Pokemon Sword & Shield

Posts 1 to 20 of 2,379

Haruki_NLI

Hey, a thread for discussing the core Pokemon RPG launching in 2019, announced back at E3 2017.

All we know thus far is it has been in development longer than Let's Go, will appeal to long time series fans, feature plenty of new Pokemon, be visually grander than Let's Go and will have no connection to Pokemon Go.

[Edited by Octane]

Haruki_NLI

Octane

@Heavyarms55 @Morpheel 300 is more than enough considering we're probably getting less than 100 new ones. 400+ makes it feel like it's skewed towards the older generations a lot more. I liked Ruby and Sapphire, those games were like 50% old and 50% new.

@darkfenrir @Heavyarms55 Yeah, it's not as bad as that Reddit post makes it seem to be. Like I said, Game Freak didn't do the 3D models, Creatures does them. They're also used in Pokemon GO, and the Pokedex app for iOS for example. They talked about running animations, but those already existed as well. Never used, but they were all present in the code of Sun and Moon.

Octane

Heavyarms55

@darkfenrir I feel like there would have been almost no issue if this Pokedex thing wasn't a thing. Some people would have whined about Dynamax because people always whine about the new gimmick, but that'd be it.

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jump

This is annoyingly stupid! I thought they made Pokémon Bank paid for so it would be future proof and avoid these transfer issues.

Nicolai wrote:

Alright, I gotta stop getting into arguments with jump. Someone remind me next time.

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Haruki_NLI

I think we are missing the big picture here.

Yes, the models are the same. The textures arent.

Think about this. How can a game with just the Kanto region and 153 Pokemon, and not even half the moves in the 3DS games....be the same file size as the latest 3DS game with a larger region and 807 Pokemon?

Easy. Textures are massive.

If Galar has even 300 Pokemon, this game will be huge, literally. And retexturing everything for HD at once is a long task.

Haruki_NLI

Haruki_NLI

@Octane No, but file size = more cost.

Retexturning 809 things is already a chore. Imagine how big the game will be and the cart it would need. I dont think they are being entirely genuine

[Edited by Haruki_NLI]

Haruki_NLI

Octane

@Knuckles-Fajita The question is, are they actually redoing all the textures? (and is it Game Freak or Creatures?). It would be incredibly stupid if they made high quality models, but didn't future proof the textures. The main difference we're seeing right now is higher quality rendering, different lighting and shaders, and maybe a hue shift.

Well, we have no idea how big the game is going to be in terms of file size, so it's hard to comment on that.

Octane

Octane

And FYI, I don't mind this by the way. It was going to happen at some point. They had to cut off some Pokemon eventually, I just don't entirely buy their reasoning.

Octane

Eel

@Octane my reasoning for the number is mostly the wild area. Have a good percentage of those Pokémon be exclusive to the different conditions of the wild area. Some maybe even don’t appear until after post game.

That way each player could be having a rather different experience depending on which ones they find during their main quest, and they can give the players more legacy monsters to play with without overfilling the rest of the region with species, like X and Y.

Keep in mind this could also include the expanded post game dex that these games tend to do, like Black and White for example.

[Edited by Eel]

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok

Octane

@Morpheel Yeah, that's a good point. They can have quite a few of them roaming that field. I just hope there are enough new ones.

Octane

-Green-

Gamefreak has been known to be pretty bad at optimizing and at getting use to new hardware. I can understand them struggling with this big leap for them. I was a bit confused since I assumed that the stuff with Gen 6 was to avoid these issues in the future, but I can see it. They have very slightly altered some of the models too, so not sure.

Edit: https://twitter.com/pokejungle/status/1139217435486236672?s=20
Apparently in a famitsu interview it was confirmed that’s z-moves and mega evolutions are now gone. Which i understand why, Megas weren’t exactly a sustainable idea and they did bust the power creep of the game and partially the same for z-moves. Dynamaxing is basically the two in one but far far more cost effective. Since they mostly need to upscale the models, but I’m gonna miss Megas. For their time they were unique and honestly dynamaxing is not a very visually appealing mechanic. Maybe if the Pokémon models looked more alive perhaps.

[Edited by -Green-]

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Octane

@CanisWolfred No that's Pokemon fusion when they run out of ideas next gen.

Octane

-Green-

If this is a new policy they just do for each future game, I can’t wait for it to become like Smash where everyone is just waiting to see if their favorite mons made it in or not.

except for Gen 1 of course

[Edited by -Green-]

"Enthusiastic Hi" (awkward stare)
Nintendo Switch Code: SW-5081-0666-1429
PS4 Thing: TBA

Eel

Well, it is when you create an account exclusively to post a link to your petition.

Feel free to add the link to your signature or something. Then join the discusssion normally and people may see it.

[Edited by Eel]

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok

-Green-

Yeah it is a shame that there are people out there who take things too far. It’s almost always the case on the internet and it sadly hurts both sides.

"Enthusiastic Hi" (awkward stare)
Nintendo Switch Code: SW-5081-0666-1429
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