...Should I try online with this again?...Anyone on? Kinda want to see if this trick CJ mentioned will work or something. Would be nice if I had some low tier monsters as high leveled anomaly quests, lol
My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr
Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.
@JaxonH You are the absolute best human ever.
It was a follower quest and I am a big dum-dum... Thanks!!!
Teaches me to leave it behind for too long >//<
I didn't cart, but I did end up needing to restock with a farcaster. Dude was tough, just as tough as Gold Rathian, and I love it.
These endgame monsters are super rewarding, and really do give challenge equal to your power with the wirebug. Gosh dang I love this game so much. The mobility is insane.
How am I ever gonna adjust going back to the slower movement in World 2? Sunbreak is legendary. This is a game I'll come back to and play 10 years from now. The endgame is so good now. They definitely addressed the endgame complaints of Rise.
Which, I never had much of an issue with because I knew it was base game, and base game always gets outclassed by Master Rank. So layered armor, layered rampage weapons and charms were about the only viable thing to grind for. But now that true endgame is here, with full layered armor, full layered weapons, qurios crafting and Anomoly Investigations....? Shoot. This game has endless replayability.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
@TowaHerschel7 I've added you also to get in on the action! (you should have a request from me now, I'm CarlJD87 6657-2171-6029)
I likely won't have the same level of hunting proficiency as @JaxonH , but I still know my way around a Greatsword pretty well
@JaxonH Totall agree about the quality of the endgame content. Personally, I'm pleased with Capcom's strategy to 'drip-feed' the content to players month-by-month..... if we had every we have now from the very beginning, I feel it would have been far too overwhelming.
Also, frequent title updates and additional mechanics give a good reason to keep 'coming back' to the game.... and IMO Sunbreak actually makes a perfect arcade-ish side game to keep on the go constantly.
I was unsure about Quiros crafting at first.... but I think this is all about perspective. I now make the best sets I can from base armor skills and decos, and consider any good Quiros rolls/skills as an 'additional benefit'. Now I'm at peace with not constantly working towards 'Quiros perfection' it is actually a pretty good system!
Ppl were complaining about the RNG aspects but that's what gives the game its replayability and long term end game- the possibility you could always get something a bit better. Make everything deterministic and you lose that. It might feel better in the moment, but as soon as you max out the incentive to keep playing plummets. The MH team knew what they were doing. They gave us just enough RNG to keep endgame viable, and just enough deterministic crafting to feel like everything isn't up to chance. They nailed it.
BTW Greatsword is soooooo good in Sunbreak. I've never liked GS, in all my thousands of hours playing, and yet now? I can't get enough. Even despite Switch Axe being so insanely good in this game (and it is good- best its ever been), the Greatsword is even better imo. And it feels weird saying that because I'm a diehard SwitchAxe and Charge Blade main. But man... Greatsword in Rise is on another level entirely.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
@JaxonH Yes exactly on point with your comments re/ Armor Crafting... I also like how you see much more build-diversity, and it really does open the door for unique playstyles (instead of everyone running the same cookie-cutter 'meta sets')
Haha yes mate! Welcome to the darkside of the GS elite!! Would you be comfortable in saying its your main now? Or at least close??
So many ways to play GS.... surge slash combo even makes it a viable elemental weapon, which is a statement I never thought I'd say.
How are you running GS currently? I'm working a new build right now, which utilises dereliction with resentment.... the constant health drain from dereliction means that resentment is constantly proc'd, and the damage is insane. Switch-skill wise, I've paired this setup with RageSlash/ACS/PowerSheathe and its working well:
AttackBoost 7
Critical Eye 7
Resentment 4
Critical Boost 3
WEX 3
Focus 3
Divine Blessing 3 (thanks to Quiros..)
Windproof 3
Stun Resist 3
Recovery Speed 1
Flinch Free 1
Wirebug Whisperer 1
Dereliction 1
Spiritbird Call 1
Burst 1
Taking talons/charms into account, Attack is 399 and Def is 755. Affinity is at a nice 40%.
I've now swapped to the Kamura Cleaver (makes sense now we can finally layer and using Kaiser Crown X / Archfiend Chest / Malzeno Braces / Rathalos Coil X / Archfiend Legs
Upgrading my armors in TU2 has helped negate the requirement for defense/defiance, and I feel that at this high level of play that divine blessing is far more beneficial (irrespective of the low % proc)
Alongside Divine Blessing, I'm using Dango pretty defensively with survivability in mind:
@CJD87
It's definitely my main for Sunbreak. But I always learn a new weapon for each new MH (hence why I switched to Greatsword when Sunbreak released). So I'll be switching again whenever MH6 rolls around.
I typically don't go for "meta" or attack in my builds. I'm much more of a comfort build kinda player.
I have a mixed set that has
Earplugs 4
Razor Sharp 3
Focus 3
Quick Sheath 3
Recovery Speed 3
Stun Resistance 3
Good Luck 3
Wirebug Whisperer 3
Evade Window 3
Evade Distance 2
Handicraft 2
Maximum Might 2
Ammo Up 2 (useless)
Spare Shot 1 (useless)
Weakness Exploit 1
Spiritbird's Call 1
Charge Master 1
I swap out 2 points in Evasion for a Wide Range 4 deco when hunting online. Attack is 345, Defense 728 (pre-meal). I love this set so much. Not shabby on Defense or Attack, but soooo many skills I can't do without.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
OK, nvm, the Lucent Nargacuga is the new king in terms of difficulty. Holy crud, it carted me two times and, by the time I killed it, there was only six minutes left on the clock. What a tough fight!
Currently Playing: Yakuza 0: Director's Cut (NS2); Corpse Factory (PC)
I'm so ready for it. Lucent is my next hunt. We have unsettled business from MH3U. 72 hr binge with 3 Germans in a lobby, farming that bloody 2% drop Cloudy Moonshard.
I'm ready for payback. And it sounds like Lucent is bringing his A game. Gimme some of that!
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Using Great Sword I did the special Strong Arm Stance while charging which, if you take a hit in the stance it automatically boosts you to a Level 3 True Charge Slash, and I chop chop choppity chopped that juicy tail right off the Silver Rathalos. So satisfying.
Nargacuga is particularly difficult though since you need to break the tail first. It's also a bit harder to chop tails with GS since it's slow- opportune moments to hit the tail are much more sparse.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
I love this British stuff! I may move to England!!!! (Or in this case, Japan)
Just got a +31 Defense Qurios Augmentation on an armor piece, and a +19 Defense / +1 Slot on another!!!
Only managed to augment 3 pieces so far and already I've hit +62 defense and an extra slot, only forfeiting one point of Focus and some tit for tat trades in elemental res.
@Ralizah Ha yeh its a wild fight for sure... very satisfying though when you're able to gauge where the monster will 'reappear' and be ready to punish. How are you finding the difficulty curve so far? I seem to be OK with some monsters, but others remain a constant challenge. Crimson Valstrax still gives me the most heartache by far, and I've only very recently been able to solo it without reliance on MP support!! (albeit with a terribly slow solo time lol....still counts though!)
@JaxonH Ha what British stuff are you referring to? The vocals/accents? I'm actually in the UK..... and if only it was more like Elgado!!
Well done on getting those extra comfy defense buffs, what is total DEF your set is sitting at now? I'm still hovering around 750, but have full divine blessing and am basically maxxing out dango as my ultimate defense 'crutch' (As most of my skills/decos lean towards damage).
Honestly your build looks really nice, and if you're playing Strongarm/TCS (which I believe you are?) you'll still reap all the benefits of high damage.... but be mobile/agile as hell!
I've actually swapped out 1 level of Resentment - - > add in Evade Extender.... and wow. EE makes such a difference when using Power Sheathe and Adamant Charge Slash, that extra travel distance is amazingly helpful
@CJD87 Still on the easier side. Even with faster monsters, the balance is still weighted heavily in the hunter's favor. Along with the raft of QoL improvements it inherited from World, you can swing around environments like Spider-Man, unleash sometimes extremely op silkbind attacks, fairly easily hijack other monsters to do huge damage to your target, and, should you need to retreat, you have a mount that's constantly at your beck and call.
The only monster I've struggled to solo is Narwa the Allmother so far. She also filters randoms like crazy. Very annoying fight.
Although these endgame monsters are challenging enough for me. If I'm carting at all, then there's clearly room for improvement in my performance. But I think the days of new monsters being progression roadblocks is largely gone.
@Ralizah It will be very interesting which of the QoL improvements that Capcom choose to carry over to the next 'main' (eg non-Switch) installment in the franchise... it would be a real shame if wirebugs live & die within Rise! Being a shameless GS-main, I cannot imagine this game without wirebug mobility. I played some World a while back and GS just felt so sluggish without the ability to zip about here, there & everywhere.
Sunbreak is definitely a good time though, probably the most hours I've ever put into a game. Also serves as a perfect 'side-game' when playing anything meatier.
Narwa was a bit of a nightmare for me also, albeit my kryptonite remains Crimson Valstrax....
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