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Topic: Nintendo Switch 2

Nintendo Switch 2 is finally here, check out our guide: Nintendo Switch 2 Guide: Ultimate Resource.

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skywake

@MarioVillager92
To be clear, the battery display "issue" is just normal battery training. Every device does this, and it's purely a display thing. All it means is that if it's out of whack the battery will seem to be "stuck" at a percentage while it drains and it'll last longer than you might've thought

Unless you're really particular about the percentage being accurate I wouldn't bother with the full drain/cycle process. Even if it is out of whack it'll correct itself naturally with regular use

Some playlists: Top All Time Songs, Top Last Year
An opinion is only respectable if it can be defended. Respect people, not opinions

BonzoBanana

skywake wrote:

Figured with all the negative nancys running around it was worth throwing this video up in here. Because it both shows what the Switch 2 is achieving fairly clearly but also where it sits against its closest competitor, at least on cost and usage

The TL:DR of it? Switch 2, as I've been saying since pre-launch, has a wider GPU but a slower CPU. So when GPU constrained it's going to outperform Steam Deck. And here it outperforms Steam Deck in most of these scenarios. Like for like settings it beats Steam Deck both docked and portable. And when you scale down power consumption on deck to match what Switch 2 is doing in portable mode it's a complete wipeout

The only mode Steam Deck wins in, just slightly, is when you run Steam Deck at its native resolution rather than attempting an upscaled 1080p output and compare it to Switch in portable mode. You get a few extra frames. But you get a few extra frames at ~25W rather than the ~9W of Switch 2. What that means is that, effectively, Switch 2 will be able to achieve a slightly better battery life than Steam Deck OLED at this level of performance. Despite the battery being less than half the size

Also worth noting is how much better DLSS looks over FSR. I personally don't really bother with FSR on Steam Deck, there's no value to it. Also I don't usually play games that hammer it as hard as this generally because again, not really what the platform is good at. But on Switch 2? That output isn't bad. Especially in docked mode where you can give it a bit more power

Obviously Steam Deck still wins with the better screen on the OLED, the greater flexibility in use and theoretically better battery life in titles that aren't redlining the console. But overall, Switch 2 wins out here. At least on this game

The Switch 2 is a fixed platform so much more optimised for its games, where it is weak the developers will reduce the load there and where it is strong they can improve that feature. The steam deck is an open platform with software layers so the linux operating system can run windows games. It's never going to be as optimised. I don't actually know if this is possible but it would have been good if steam deck could have rendered at 360p and used XeSS to take it to a full 720p image but we didn't get that sort of upscaling in that comparison. The GPU isn't as powerful as the Switch 2 docked but could well be more powerful compared to Switch 2 in portable mode and definitely the CPU is more powerful in Steam deck. The Steam deck has 88GB/s of memory bandwidth which is in the middle of Switch 2 which has I think 62GB/s in portable mode and 102GB/s in docked mode.

It feels to me if the Steam deck was compatible with a high quality upscaler it would easily beat the Switch 2 in portable mode but it hasn't so that is something for its next generation I guess. We don't know the clock rates for Switch 2 portable mode only the potential maximum clock rates. The clock rates games are run at could be low so its not fair to say the Switch 2 is more power efficient despite using a much older 8/10Nm fabrication process. Surely more accurate to say the game is better optimised for a fixed platform just like if you run a PC game on PC around PS4 spec and then compare it to the same game on PS4 with fixed platform optimisations. The PS4 game will be much superior. Yes Vulkan has delivered better optimisations on PC than previously but still it will never be as optimised as a fixed platform.

The steam deck obviously benefits from a much better display, a huge range of compatible software, far better software value but it doesn't have access to the Switch 2 software library and the optimisations of such software on the Switch 2. Many gamers have both systems and I guess the debate is, is it worth paying for Cyberpunk on the Switch 2 when you can run it on the Steamdeck with reduced resolution and similar frame rates plus if you have a steam deck with a OLED panel you have far nicer visual fidelity with regard contrast, brightness, fluidity etc. When I get a Switch 2 I have zero interest in buying Cyberpunk myself I personally don't see the point of it. Many steam deck owners have a fast desktop PC which will play Cyberpunk with much improved frame rates and visual clarity compared to a docked Switch 2.

I still think the point of Switch 2 mainly is its own exclusive software. I think Cyberpunk was given away recently on PSN as one of its monthly games. It's strange that such an old game is getting so much attention and while it appears to be the best selling of third party games on Switch 2 those sales are still small compared to Mario Kart World. I guess the issue with Switch 2 is third party titles have sold so low on the platform that we may not even get that many more comparisons of Switch 2 vs Steam Deck as a Switch 2 version won't exist. I absolutely love Fallout 4 and keep coming back to it, time and time again with different mods, be it graphic overhauls, new levels, new monsters etc. How do I play that on Switch 2? I don't see the point in Switch 2 versions of older PC games myself even if they make the effort to create an optimised version of that game it will be expensive and have limited functionality. At Cyberpunk pricing, maybe 5 or so PC game conversions and you have paid for a Steam Deck or similar anyway.

BonzoBanana

skywake

@BonzoBanana
Going to split my reply, I think you've missed the mark a bit there

The Switch 2 is a fixed platform so much more optimised for its games
I think people spend too much time obsessing about the particulars. Giving reasons for why the end result favours one approach over another. It matters in the speculation game but once you can see the results it's meaningless. What matters to the end user are the results, not the reasons behind it. As an owner of both a Switch 2 and a Steam Deck I don't particularly care about the whys or wherefores of why a game runs better over here or is cheaper over there. I can understand it academically sure, but what matters is the end product

Steam deck could have rendered at 360p and used XeSS to take it to a full 720p
The video literally shows Steam Deck using XeSS and FSR. The results are not as good as what Switch 2 can achieve with DLSS. Part of the reason why the Deck pulled ahead a little bit when running at native 720p over Switch 2 portable mode with DLSS is because there was less load. The temporal upscaling solutions available on the Deck aren't particularly good

It feels to me if the Steam deck was compatible with a high quality upscaler
But it doesn't

something for its next generation I guess
Probably. But again, we're comparing current things here. Steam Deck is the closest device to Switch 2 on price, performance and form. So it's an interesting comparison to dissect. I'm sure it'll lose to Deck 2 in 2027 but that's not the landscape as it exists now

its not fair to say the Switch 2 is more power efficient
Fair or not it is more power efficient. It's achieving relatively similar results with about a third of the power consumption. And when you dock it and give it more headroom it wins fairly convincingly. This is a very specific workload and I'm sure there will be other titles that are more CPU bound where Deck could pull out ahead. Especially if there's little headroom for platform specific optimisations. But I think it's very clear that Switch 2 is far more efficient. And again, what's fair doesn't matter. What matters are the results

The Steam deck has 88GB/s of memory bandwidth
(taps the sign)
What matters is the end product

When I get a Switch 2 I have zero interest in buying Cyberpunk
Nor do I, I have both a Deck OLED and a Switch 2 and I wouldn't play it on either of them. I didn't post the video for that reason, I posted the video because it's a workload comparison. And it's a comparison that describes something I would say is self evident to someone who owns both platforms. It's not always a fair fight, each platform has its advantages, but if the stars align and the choice is purely whether I play on Switch 2 or Deck? I'd pick Switch 2

[Edited by skywake]

Some playlists: Top All Time Songs, Top Last Year
An opinion is only respectable if it can be defended. Respect people, not opinions

IceClimbers

I honestly see myself picking up far less 3rd party titles on Switch 2 than I did on Switch. Not because of GKCs or anything like that, but simply because there's just not that many modern games I'd have interest in that weren't already released on Switch 1.

Give me the rest of the Yakuza/LaD series, native Kingdom Hearts ports, the modern REs, DMC V, Sparking Zero, and Stellar Blade and I'm good. Oh and Rebirth of course, but I suspect that's just a matter of when and not if given Remake is already announced.

3DS Friend Code: 2363-5630-0794

mike3

I got my Switch 2 Mario Kart World bundle today!

mike3

FishyS

@mike3 Welcome to the Switch 2 club! 🎉

FishyS

Switch Friend Code: SW-2425-4361-0241

D-Star92

@skywake Gotcha, thanks for the insight. Yeah, I don't wanna go through all that anyway and I'd rather just use it normally, lol.

"Give yourself the gift of being joyfully you."

Favorite game: Super Mario 3D World

AKA MarioVillager92. Ask if you want to be Switch friends with me, but I want to get to know you first. Thanks! ❤️

My Nintendo: D-Star92

rallydefault

@IceClimbers
This is what I thought, too, and then I bought Cyberpunk lol

Dang. Never played it and hadn't played a third-party game like that in a looong time, and now 30 hours later I've seen three of the endings, I've done most of the major side missions, and I keep going back for more. Like, I'm just going in to do the little fixer missions and stuff. Open-world filler stuff that really turned me off from most of the third-party stuff years ago.

Maybe I just needed an 8-year break from it all haha

I can't wait for the Final Fantasy reboot!

rallydefault

VoidofLight

No wonder why so many people only bought Cyberpunk. I was looking in the store for games that I would want to buy- since I recently got money as a gift for my birthday.. and I set my eyes on the Rune Factory spin-off. I was considering buying it on Switch 2, but then I decided to hold off because apparently the game is waaaaaay cheaper on Steam, and pretty much has the same performance boosts that the Switch 2 version was going to have. Given the Switch 2 version doesn't come with anything all that exclusive outside of mousecon support- I probably will just get it on Steam if I get it. Having the convenience of portability isn't worth being cheated.

I've noticed that a lot of games suffer from being overpriced on the Switch 2 eshop as well. Like- Yakuza 0. The version of Yakuza 0 on most platforms is way cheaper than it is on Switch 2. I know the Switch 2 version apparently adds new content, but I heard it ruined the story in turn- with most of the added stuff being worthless or extremely repetitive and unfun. If this is how things go for Switch 2, I feel like the only games I'll buy on it are the first party releases. The stuff you can't get on other platforms.

"It is fate. Many have tried, yet none have ever managed to escape it's flow."

FishyS

VoidofLight wrote:

and I set my eyes on the Rune Factory spin-off. I was considering buying it on Switch 2, but then I decided to hold off because apparently the game is waaaaaay cheaper on Steam.

When I look at steam, it seems like the Switch 2 version is $10 more expensive. Is that what you mean? I agree that seems a little unfair, especially since the only stated difference is mousecon and higher resolution, one of which I personally wouldn't want to use and one wouldn't do anything on my tv.

I am curious what will happen with sales. For a game like Rune Factory Azuma, I'll probably just wait until the inevitable $20 sale but I'm curious if the Switch 1 and 2 versions will eventually get the same sale price as each other or if the Switch 2 version will always be a few dollars more.

[Edited by FishyS]

FishyS

Switch Friend Code: SW-2425-4361-0241

Polvasti

VoidofLight wrote:

Given the Switch 2 version doesn't come with anything all that exclusive outside of mousecon support- I probably will just get it on Steam if I get it. Having the convenience of portability isn't worth being cheated.

At the moment Guardians of Azuma costs 60 euros for a digital version on Steam, and 70 euros for a physical version for the Switch 2. I wouldn't call a 10 euro price difference between a digital and physical release "cheating", it's not like the game cartridges and boxes don't have any production costs. Especially with the Switch 2 cartridges being new technology with faster read times than what Switch 1 cartridges have. (The Switch 1 physical version of Guardians of Azuma costs 60 euros, so exactly the same as the digital version on Steam.)

[Edited by Polvasti]

Polvasti

VoidofLight

@Polvasti That's true, but I was mostly looking at the digital copy- mainly because the stores around me aren't selling it physically.

"It is fate. Many have tried, yet none have ever managed to escape it's flow."

rallydefault

Man, it's pretty crazy the battery life difference between playing a Switch 2 game and a Switch 1 game, even a slightly enhanced one like Echoes of Wisdom.

I'll get like 2 hours with Cyberpunk, and like 5 with Splatoon 3, Echoes, etc.

rallydefault

FishyS

Polvasti wrote:

At the moment Guardians of Azuma costs 60 euros for a digital version on Steam, and 70 euros for a physical version for the Switch 2. I wouldn't call a 10 euro price difference between a digital and physical release "cheating", it's not like the game cartridges and boxes don't have any production costs.

I think the point is more that the digital Switch 2 version is more expensive than the steam version even though the steam version has custom performance settings and obviously allows mice so you aren't necessarily getting special sauce being on Switch 2; it's simply a Switch 2 tax. Current US prices:

Steam: $59.99
Switch 1 physical: 49.99
Switch 1 digital: 59.99
Switch 2 physical: 69.00
Switch 2 digital: 69.99

[Edited by FishyS]

FishyS

Switch Friend Code: SW-2425-4361-0241

skywake

rallydefault wrote:

Man, it's pretty crazy the battery life difference between playing a Switch 2 game and a Switch 1 game, even a slightly enhanced one like Echoes of Wisdom.
I'll get like 2 hours with Cyberpunk, and like 5 with Splatoon 3, Echoes, etc.

The crazy thing here is that the battery life of games and the battery size of Switch 2 is basically in line with the original 2017 Switch. In other words it's doing all that extra work and driving a larger, higher resolution screen with the same amount of power. For all of the battery life complaining I think people kinda glossed over how amazingly efficient this hardware is

You're seeing all this... in under 10W... it's insane

Some playlists: Top All Time Songs, Top Last Year
An opinion is only respectable if it can be defended. Respect people, not opinions

rallydefault

@skywake
Yea, I'll admit I'm a little bummed when I get 2ish hours for the new games, but I'm also only charging it to 85%, and MK World and Cyberpunk are pretty demanding games (I'm sure Bonanza will be, as well).

But I bet we'll see plenty of Switch 2-exclusive games that aren't necessarily so cutting edge and can easily get 3 hours of battery life, which is more than adequate for most people when they sit down to play a game.

rallydefault

skywake

@rallydefault
The way I look at it is that I usually carry around a ~20Wh battery pack with me so I'm not stuck somewhere with a flat phone. Also useful for holidays and such

So while Switch 2 might get ~2hrs when pushed and my Deck OLED ~3hrs, the Switch 2 draws a third of the power. That additional 20Wh should be good for another ~2hrs for the Switch 2 but probably only 45mins on Deck. So suddenly Switch 2 has the lead, and with considerably less bulk. Honestly, I'd rather carry Switch 2 and a battery than Deck just generally

More importantly, 4 hours is way more than I'd wanting to be playing a game on the go for away from power

[Edited by skywake]

Some playlists: Top All Time Songs, Top Last Year
An opinion is only respectable if it can be defended. Respect people, not opinions

D-Star92

Today I'm celebrating Christmas in July... because I got a Nintendo Switch 2! 🎉Specifically the Mario Kart World bundle! I did the system transfer already, all I have to do is wait for MKW to download, alongside the GameCube games and some other stuff.

"Give yourself the gift of being joyfully you."

Favorite game: Super Mario 3D World

AKA MarioVillager92. Ask if you want to be Switch friends with me, but I want to get to know you first. Thanks! ❤️

My Nintendo: D-Star92

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