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Topic: Games You Recently Beat?

Posts 1,941 to 1,960 of 3,975

Balta666

@nerdface thanks, I got it now. I have not unlocked all the abilities in the Mirror yet (hell, I just recently realized there was a second side for each row...)

Balta666

nerdface

@Balta666 The infinite extra life was an awesome way to get me to Hades the first time, then I was like 'Im gonna need more lives to kill this guy', and went back to three lives...now it doesn't usually matter, but three lives is better imo

not to spoiler, they're listed in your reports already, but companions are a little more help too, but you'll probably be working on higher heats by the time you do that much story

[Edited by nerdface]

nerdface

TimelessJubilee

Finished Control. Have to cut to the chase. This game is weird; everyone is weird. Jesse, my beautiful redhead, is a weirdo. Yet, it captured my heart. That weirdness goes perfectly with the game's writing and world-building. I don't want to spoil anything; you need to go in this blindly to appreciate Control.

Control is a technical mess on the PS4. Sometimes it runs somewhat stable 30FPS, and other times it runs at 20FPS. For a game like this to run that poorly is unacceptable. But I managed. Here's an example of these technical hics. Just pausing the game to look at the options stops the game for 4 seconds. After that, you're good to go. I read the next-gen consoles runs this game just fine, so get it on those or a PC if you're able.

The gameplay is superb. Not your typical third-person shooter(I really wish it was in First-person). You can't pick enemies off while hiding behind cover, waiting for your health to regenerate. You have to keep moving, which is great. Using all your abilities and different gun variations make fights a blast. Would recommend to mix it up, don't use launch for every fight; fights get stale if you only use that one ability.

Brilliant game, Remedy's best work to date. I would recommend this to anyone who wants to try out a unique experience like this if you're using the hardware to run this game. Control is one of a kind. Kudos to Remedy for terrifying me with a plastic duck.

[Edited by TimelessJubilee]

The Harder the conflict, the more glorious the triumph. When the going gets tough, the tough gets going.

I'm a genetic freak and I'm not normal

Switch Friend Code: SW-5827-3728-4676

BruceCM

It definitely plays better than that on a decent PC, @MsJubilee ... I don't think anyone could dispute that it is a rather weird game but it's definitely great!

SW-4357-9287-0699
Steam: Bruce_CM

TimelessJubilee

BruceCM wrote:

but it's definitely great!

It sure is. One of a kind.

The Harder the conflict, the more glorious the triumph. When the going gets tough, the tough gets going.

I'm a genetic freak and I'm not normal

Switch Friend Code: SW-5827-3728-4676

crimsontadpoles

Bayonetta 1. I had previously played it years ago, but had since completely forgotten what happened. In order to refresh my memory before playing Bayonetta 2 for the first time, I've just finished replaying Bayo 1.

Bayo 1 was a lot better than I remembered. It's got the style, and a lot of intense and fun fights.

The Deer Club has a bond harder than deer crackers.

Switch Friend Code: SW-5487-8712-2210

Ralizah

Within the last week, I've 100%ed DOOM 2016's campaign (AMAZING game) and beaten Puzzle Agent and Wizorb (good ending). All on PC.

Currently Playing: ?

Magician

Chronos: Before the Ashes. A third person soulsborne with some puzzle elements. I played through it over this past weekend. It took less than five hours to play through. Had a blast.

Switch Physical Collection - 1,561 games (as of April 18th, 2026)
Switch 2 Physical Collection - 4 games (as of December 8th, 2025)

BenAV

Spent the past week playing through CrossCode and despite the performance issues on the Switch, I had a really great time with it. I especially enjoyed the puzzles.

BenAV

Switch Friend Code: SW-4616-9069-4695 | Bluesky: benav92.bsky.social

Tyranexx

I just reached the end credits of Pushmo this morning, Pullblox for you PAL folks. A lovely little puzzle game whose cute exterior hides some creative yet at times difficult puzzles. The game is excellent at explaining its mechanics and all the tools and other little quirks on your way to becoming a puzzle master. There's definitely a difficulty curve, but it's gradual and fair for the most part. You don't even need to finish a puzzle to move on; after a certain amount of time has passed (signified by a ringing noise), you can skip the current puzzle and finish it later. The game could benefit from a hint system, but there are plenty of guides out there should one get stuck.

Outside of the story mode and the bonus puzzles that unlock after completing all 198 story mode puzzles, there's a tutorial area you can revisit anytime you need a refresher on all the mechanics on offer. There's also an area, Pushmo Studio, where the player can craft their own puzzles, complete them (this has to be done before you share them, to ensure they can be solved), and share their creations via QR code.

This is a nice, creative, original puzzle game from Intelligent Systems (Yes, that company who churns out Fire Emblem titles) and is highly recommended for those who like solving and/or creating their own puzzles. Definitely a good one to play when winding down for bed.

"Love your neighbor as yourself." Mark 12:31

Solaine

Finished up the Coma:Recut as well as Cosmic Star Heroine, i also finally beat that final boss in Enter the gungeon yesterday evening which was a bit of a surprise tbh.
The Coma:Recut was a really solid horror game with a great creepy atmosphere. I guess the stealth was a bit lacking but it never got frustrating so its really fine, also i guess i expected a bit more from the story but its still fun to just piece all these memos together, still am happy i got in on sale.

Cosmic Star Heroine is a really sweet and solid RPG with awesome and fun mechanics in chrono trigger graphic style. Its not really a story game since its main focus is comedy and the characters are easily forgettable but it doesn't really get boring either so i had great fun with it and can only recommend it, especially since it is cheap as heck.

Pretty sure everybody knows enter the gungeon anyways, roguelike with good mechanics and lots to do. Multiplayer is even more fun!

"on a scale of 1 to 10, she's an 11, and she'd give herself a 12" ~The Burst, Furi

My Nintendo: Solaine | X: | Bluesky: solaine.bsky.social

Losermagnet

I finished Hollow Knight last night. Not 100%, but I felt like I needed to have closure with it before the holiday. My relationship with it is strange. I didn't like it at all for quite awhile. I don't know if there was a moment that it "clicked", or if it won me over with it's artistic design and attention to detail, but it's one of my favorites now. I didn't look anything up while playing, just forged ahead blindly and it was wonderful. There are still some odds and ends I'll come back and complete, and there are still mysteries to be solved, so it's only a matter of time before I pick it up again but for now it's done.

Now that I've finished that depressing and punishing game, I can finally get back to Darkest Dungeon. I've got a pretty good feeling about it.

Switch friend code: SW-2223-7827-8798
Give me a heads-up if you're going to send a request please.

NintendoByNature

@Losermagnet nice. Glad you finished it. Something I never had the patience for lol. One of these days I'll definitely go back. But, even though I have a love/hate for the game I'm still all in on silksong

NintendoByNature

Losermagnet

@NintendoByNature thanks. I'm not sure if I've ever had a game that I was so ambivilant about at first become a favorite. I think it started to pickup once my moveset increased, then the world became easier to explore. Frankly though, the ending was underwhelming. So much so that I'm pretty sure I'm missing something. I watched the trailer for Silksong for the first time today actually, and I'm excited for it. The combat looks more fluid and the areas look more populated.

[Edited by Losermagnet]

Switch friend code: SW-2223-7827-8798
Give me a heads-up if you're going to send a request please.

Solaine

@Losermagnet If you feel that the ending was underwhelming, let it be said that the game features another ending if you finish up your dream nail quest. There is also even more content within the free expansions. In other words: you might want to check out the world again for the real exciting stuff to happen ; ). At least if you are as far as i think you are, i didn't really finish it up myself though because some of the stuff got a bit tough, its great content though!

[Edited by Solaine]

"on a scale of 1 to 10, she's an 11, and she'd give herself a 12" ~The Burst, Furi

My Nintendo: Solaine | X: | Bluesky: solaine.bsky.social

Ralizah

I beat Super Mario Galaxy (that is, I collected 60 stars and beat Bowser, then watched the end credits), but there's still a ton of stuff to do. I need to get the other 59 stars as Mario, beat Bowser again, and then do it all over again with Luigi. So I'm really only 1/4th done with the game as a whole.

With that said, I'm not holding that Bravely II demo hostage any longer, so I'll put the rest of my 100% playthrough on hold for the moment.

Currently Playing: ?

TimelessJubilee

Losermagnet wrote:

]Now that I've finished that depressing and punishing game, I can finally get back to Darkest Dungeon. I've got a pretty good feeling about it.

You can't go wrong with the Darkest Dungeon. Brilliant game but very punishing. The game gives you no quarter.

The Harder the conflict, the more glorious the triumph. When the going gets tough, the tough gets going.

I'm a genetic freak and I'm not normal

Switch Friend Code: SW-5827-3728-4676

Losermagnet

@Solaine Ah, I figured it was something like that. I have maybe 5 or 6 things that I know I need to do (bestiary, one fallen warrior fights, some of the DLC, I'm still missing 4 charms too) and I reckon I'll tackle that when I come back to it. I think it said I was at 98%.

@MsJubilee I LOVE that game. I lose hours to it. I'm just about done with my first playthrough. Truth be told, it'll be a little while before I play it just because once I start it I find it hard to stop.

[Edited by Losermagnet]

Switch friend code: SW-2223-7827-8798
Give me a heads-up if you're going to send a request please.

RR529

Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)

Diddy64

Recently finished Hyrule Warriors: Age of Calamity. Approximate hours 100-120, give or take. The game takes place one hundred years before the events of Breath of the Wild, but with differences. Despite being different, I like the story (MEDIUM SPOILER ALERT) and how this could affect the events of Breath of the Wild Sequel, now that we have (BIG SPOILER ALERT) a new world (END OF THE SPOILERS).

The story starts (LONG SPOILER ALERT) in the past with the Mini Guardian somehow resonating to Zelda's power and thus being brought to life. After a little struggle, he makes it to the past and from here, 80% of everything is different from the Breath of the Wild 2017 Timeline (END OF LONG SPOILER). I could say more but I don't want to spoil everything so I'll leave it to others to find out how the rest of the story unfolds.

Regarding gameplay customizations and mechanics I have both good and not so good impressions. The good thing is that you can level up your weapon and also stack up bonus effects by fusing weapons, which can help to do a varied of things like finding more specific materials (each chapter and/or challenge has Battle Specific Materials) or Monster Parts. Some bonus can increase the the strength or quickness of the attacks, but here is that I find one of the few things that felts unnecessary. The weapons fusion system is a bit grindy and the stronger the weapon, the more rupees it requires. Also one does not have upgraded the current weapon completely when suddenly we have much stronger weapons and sadly, even if we infuse the new weapon with the previous weapon abilities, one can only carry the first stacked ability regardless of how many good abilities we stacked on that weapon. Which brings me to something I have noted.

The game is designed to grind but there isn't many reasons to do it because one will have to repeatedly loses most of the stack up abilities each time new stronger weapon appears, and eventually sooner or later makes one no longer care for enhancing weapons and one only focuses on the material abilities for collecting on lower level chapters or challenges. This doesn't entice me the way the skill tree does in HW: Definitive Edition. It is possible increase number of slots to have more weapons but it doesn't make much difference. Another issue I find is that Link (and Zelda) don't have separate slots for different weapons. This was done to mirror Breath of the Wild, but unfortunately here it doesn't help because the weapons influence 40% of the damage one causes. Having a high level isn't as effective as it is in HW: Definitive Edition.

The challenges sometimes feel obligatory as some shops, character attack combos and other things won't unlock unless we clear certain challenges. A few challenges are difficult. Mostly the post-story challenges, even in easy mode as was the case with one challenge that required Mipha on a recommended level, but I had to level up her 20+ levels and also level up her weapon to finally be able to beat the challenge. It seems that she is the weakest character and is not suitable for fighting guardians, which just so happens that this challenge have many of them and requires to use only her. This was done in easy mode believe it or not. The guardians of that level seemed to have a lot of health or something, as I never had such an issue with other challenges (although there was one other mission that had something similar, but not so hard as this one). The only reason I continue trying was to unlock a certain character. It was very frustrating.

As for the last unlockable character, I give up because it demands completing ALL of the challenges. I think it's very unfair and that there should be an update that gives the option to unlock it by completing other tasks. Because there won't be anything to do with that character when one has done 90% or more of the game. And it is such a shame as I REALLY wanted to play as this character.

Overall I give the game a rating of 7/10. Normally I give an 8, 9 or a 10 to a game, but the constant weapon grinding felt overwhelming and some challenges also had a similar implementation. Still a good game.

Undergoing games:
Hyrule Warriors: Age of Calamity

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