Wuhu Loop
Wuhu Loop, or Wuhu Island Loop in the British version of Mario Kart 7, is themed around Wii Sports Resort, and features a track that winds through the town, across a bridge, over the golf course, and through a tunnel that gives us flashbacks to Yoshi Circuit.
With scenic cliff views and shortcuts a-plenty, plus a boppy little remix of the Wii Sports Resort theme, it's not a huge fan-favourite, but it is a fun little road trip. With the announcement of Nintendo Switch Sports, it seems like a dead cert.
Maka Wuhu
Wii Sports Resort returns in Mario Kart 7 for Maka Wuhu, a sunset drive through the island of Wuhu... again. Similar to Wuhu Loop, Maka Wuhu winds through the countryside and town, but where it differs from the previous track is the fact that it's not a loop, similar to Big Blue, Mount Wario, and Rainbow Road 64. We always want more non-traditional courses, so this one's a no-brainer.
Wario Shipyard
Wario Shipyard is a very wet course. Taking place almost entirely underwater, it has Wario and pals driving (and gliding) through a partially-flooded track, with occasional jumps above the surface and small segments on the decks of the titular ships.
Mostly, this course makes us worry about the health and safety protocols at Wario's shipyard — should boats be underwater? Probably not — but it is a cracker of a race.
Wario Colosseum
Wario Colosseum is a huge improvement on Mario Kart 64's Wario Stadium, with players forced into a Globe of Death-style cage in the centre. And what could be better than a Globe of Death that you can actually drive upside-down on?
This one takes place on metal tracks high above the ground, and ends with a rather exciting speed ramp and a punishing 90-degree turn that will sort the Mario Kart wheat from the Mario Kart chaff. Green shells on this one are especially dangerous, with the narrow spiral providing plenty of opportunity for pile-ups.
Dino Dino Jungle
Dino Dino Jungle, from Mario Kart: Double Dash!!, has it all: An extremely catchy soundtrack, a variety of obstacles and shortcuts that can thin the herd, a bunch of risk/reward choices to make, and best of all: DINOSAURS. Every track should have dinosaurs, actually.
Plus, we can't wait to relive the satisfying clack-clack-clack of a kart on the wooden boards of Dino Dino Jungle. What a sound.
Toad's Factory
Toad's Factory is underrated. Sure, it's unlikely that Toad could run a factory given his propensity to get into trouble, and also the fact that he willingly turned it into a racetrack, but we can overlook that fact thanks to Toad Factory's unique combination of gimmicks.
There's the double conveyor belt section, which switches from forwards to backwards for each lap, making it vital for players to pay attention; then there's the thrilling final stretch that takes place on a muddy road, with cranes and plows used as walls, and speed panels placed enticingly in the midst of wet, tyre-jamming mud. A factory run by Toads is a weird concept, but it pays off.
Shy Guy Bazaar
Shy Guy Falls is one of the best tracks in Mario Kart 8, so why not add a little more Shy Guy flavour with Mario Kart 7's Shy Guy Bazaar?
The best part of this track isn't its gorgeous inky-blue night-time colours, but the fact that it looks a lot like Paper Mario: The Origami King's Shroom City, the Arabian-themed desert oasis that has bee taken over by Snifits (which are just Shy Guys with different masks).
Imagine a retooled version of Shy Guy Bazaar with Paper Mario aesthetics!
Rainbow Road (Mario Kart 7)
Mario Kart 8 already has the highest number of Rainbow Roads of any Mario Kart game — three, including its own, the SNES remake, and the N64 version. Why not add another?
If we're only getting one more Rainbow Road, make it the one from Mario Kart 7, which takes place on a solar-system-spanning course with no looping laps, just one long track. Unlike other Rainbow Roads, you'll get to drive on Saturn and the moon alongside the multicoloured ribbon that's made it into every Mario Kart game in one form or another.
But hear us out: What about a Rainbow-Road-only wave of DLC? There are 7 unused Rainbow Roads left:
- Mario Kart 7
- Mario Kart Wii
- Mario Kart Tour (RMX 1)
- Mario Kart Tour (RMX 2)
- Mario Kart DS
- Mario Kart: Double Dash!!
- Mario Kart: Super Circuit
Throw in the Rainbow Road from Super Mario Galaxy 2 and you've got yourself a full 8-course set!
So, there we have it: Sixteen tracks that deserve to be in Mario Kart 8 Deluxe!
That said, there are a whopping 24 tracks still up for grabs, so we're pretty sure all your faves will be included, eventually. Which tracks do you want to see? Drop a banana reply in the comments below!
Comments 95
I also want Mario Kart 7's Rainbow Road in there - as a three lap race, not just a point to point run - mainly because the theme for it smacks me in the feels EVERY TIME it gets to the N64 Rainbow Road bit.
Yes.
Wario Colosseum or else I'll be sad/mad
Today I learned that they aren’t called Wuhu Island Loop and Wuhu Mountain Loop in the States. Which is traitorous for a British site to refer to them in that way 😛
Yes, Wario Coloseum, please!
Removed - spam
@mandlecreed Agreed. Mario Kart 7 has the best of all the Rainbow Road themes, for its callback but also its original parts and its variation between the two sections of the track. They don't need to do much to the theme except polish up the sound quality. And the track is pretty great too.
I think Rainbow Road Wii needs to be here as well. That was my favourite Rainbow Road, Mario Kart 7 had the best music but I didn't think it was quite as good as the Wii version of it.
Super Circuit Rainbow Road is the best one.
Will never get my moola unless waluigi pinball is included
Fun fact: I decided to do a bit of sleuthing by examining the image of the pricing of the Pass and I discovered, right below Peach's kart, is an image of 3 Shy Guys before a glide ramp. Now what does that remind me of? Oh yeah, SHY GUY BAZAAR, my favourite track in the entire series!
Out of the ones that are still unconfirmed, Rainbow Road Wii and Bowser's Castle Double Dash would be personal picks of mine since I think they're really cool and they haven't appeared in a MK game since their inception.
the writer forgot that there is Mario Kart on snes, and the ghost tracks are simply amazing on that game. With all snes limitations you almost feel the ground texture when driving, and those tracks have tricky shortcuts hidden, they are AMAZING.
Aside of that, the bowser tracks are amazing too, and the Mario Circuit 2 is super suitable to the glide now present in mario kart 8.
Great list! Here’s some additional ones for me:
-Rosalina’s Ice World (Incredibly generic name, but really fun track layout, and a great use of underwater)
Rock Rock Mountain-(it’s just fun to fly in the air, and you can have really entertaining battles up there)
Delfino Square- (really basic, but it’s just one of the best “mood” tracks around, as the track design is really smooth to drive through)
Waluigi Stadium- (not quite as good as Pinball, but one of the most bonkers tracks I’ve ever raced in. Also, I need the version with half-pipes because that would be really nice)
Ds or N64 Bowser’s Castle (both are some of the pinnacles of the series, with excellent track layout that really make you feel that you’re inside the lair of a monster)
DK mountain from the DS entry. Not sure if that was it’s name but it was covered with snow, so would look nice with an HD remaster.
They could also have a bowser castle collection as well. The N64 course is my favourite.
The wii entry was good but the metal half pipe wasn’t used well, as you were forced to trick of the edge to get through it. It would be better to have the racers drive down the middle. The boulder shot from the bowser statue would be more of an obstacle.
wow you guys are expecting a lot more out of this dlc than me, ill be grateful if we even get one antigrav section in an old course
Merry mountain: I want to hear that music on the Switch.
Another Ghost Valley: A severe lack of spooky courses and also ghost valley remakes. Also can you make the same atmosphere like on the Wii. K Thx.
Bonus: Broken pier.
DK Snowboard Cross: Like as spooky, lack of DK.
Also I'm liking that music.
A bowser castle from GBA and or Snes. See above x2.
Riverside Park (is it that one with the volcano erupting right?)
I don't really have a wishlist for new tracks in MK8, but the article brings up an interesting thought - anti-gravity. Are anti-gravity sections going to be worked in to these tracks, or are they going to be straight ports from their previous games (or from MK Tour)? I don't remember seeing any anti-grav sections in the tracks shown in the Direct. It would be nice if the DLC devs put a little extra work into the new tracks to integrate them into the MK8 universe rather than just straight porting them.
Doesn't the fact that there are 48 courses in the dlc, combined with Mario Kart Tour having 48 courses, mean that the dlc will just be comprised of the mobile content ported over?
@WhiteUmbrella Are there no MK 8 Tracks in Tour? If not, it is possible.
All good picks. I'll add Koopa Troopa Beach and Mushroom City.
@WhiteUmbrella If memory serves, there's three tracks in the first wave (Coconut Mall, Shroom Ridge, and Sky Garden) that are not in MK Tour. So it's not going to be just the mobile tracks.
Baby Park is already there. All else is bonus or distraction, depending on perspective.
No honestly, I both think that on one hand this is great and makes a ton of sense, MK8 is insanely popular, they shouldn't kill it or divide the player base. On the other hand... It was supposed to be the ultimate, complete version right out of the box, just like Smash. I have both on Wii U, I skipped Smash on Switch knowing it would again have dlc... And recently sold MK8 because I thought I had seen it all and would get the next installment whenever that happened. Now I see value in the Expansion Pack. But I'd also need to get back the game itself at a decent price.
@WhiteUmbrella Didn't they show every MK game in that trailer? Surely they'll take tracks from all of them.
I will take any course they will add. Would love to see them end up adding all the courses and make 8 deluxe the ultimate Mario Kart experience.
Delfino Square and Peach Gardens deserve to come back, even though they both made it onto Mario Kart Wii.
I'm so on board with every choice on this list, but especially Wario Shipyard and Airship Fortress!
Maka Wuhu > Wuhu Loop
I’d prefer just one and the better one at that. Otherwise this is a very solid list and I’d like to see most of these tracks!
Retro circuits in Mario Kart 8:
MOO MOO MEADOWS (Wii)
MARIO CIRCUIT (GBA)
CHEEP CHEEP BEACH (DS)
TOAD'S TURNPIKE (N64)
DRY DRY DESERT (GC)
DONUT PLAINS 3 (SNES)
ROYAL RACEWAY (N64)
DK JUNGLE (3DS)
WARIO STADIUM (DS)
SHERBET LAND (GC)
MUSIC PARK/MELODY MOTORWAY (3DS)
YOSHI'S VALLEY (N64)
TICK-TOCK CLOCK (DS)
PIRANHA PLANT SLIDE (3DS)
GRUMBLE VOLCANO (Wii)
RAINBOW ROAD (N64)
YOSHI CIRCUIT (GC)
WARIO'S GOLD MINE (Wii)
RAINBOW ROAD (SNES)
BABY PARK (GC)
CHEESE LAND (GBA)
KOOPA CITY (3DS)
RIBBON ROAD (GBA)
Wave 1 (18 March 2022):
TOAD CIRCUIT (3DS)
CHOCO MOUNTAIN (N64)
COCONUT MALL (Wii)
SHROOM RIDGE (DS)
SKY GARDEN (GBA)
Circuits report:
SNES: 2
N64: 5
GBA: 4
GC: 4
DS: 4
Wii: 4
3DS: 5
TOTAL: 28 (until Wave 1)
My wish list:
I would like more SNES tracks, there are only two this far, one of each type left (6): Mario, Ghost, Bowser, Choco, Koopa, Vanilla. From the other consoles:
KOOPA TROOPA BEACH (N64)
FRAPPE SNOWLAND (N64)
BOWSER'S CASTLE (N64)
DK'S JUNGLE PARKWAY (N64)
BANSHEE BOARDWALK (N64)
RIVERSIDE PARK (GBA)
BOO LAKE (GBA)
SUNSET WILDS (GBA)
LAKESIDE PARK (GBA)
PEACH BEACH (GC)
DAISY CRUISER (GC)
WALUIGI STADIUM (GC)
DK MOUNTAIN (GC)
WARIO COLOSSEUM (GC)
DINO DINO JUNGLE (GC)
YOSHI FALLS (DS)
LUIGI'S MANSION (DS)
DELFINO SQUARE (DS)
AIRSHIP FORTRESS (DS)
PEACH GARDENS (DS)
MOOSHROOM GORGE (Wii)
KOOPA CAPE (Wii)
MAPLE TREEWAY (Wii)
MOONVIEW HIGHWAY (Wii)
DAISY HILLS (3DS)
SHY SHY BAZAAR (3DS)
WARIO'S GALLEON (3DS)
@Banjo- Agreed, the SNES tracks are the purest “racing” in Mario Kart, sometimes they can seem out of place with the 3D tracks. As such, a retro cup with only SNES tracks would be great. Bowser Castle, Mario Circuit, Ghost Valley and Vanilla Lake/Choco Island
@mjharper
5 tracks.
@Alaninho Yep! Super Mario Kart still is the most pure racing Mario Kart game. Double Dash is close with its realistic physics and exhilarating driving. Mario Kart 8 is much softer and duller. Anti-gravity is a mere gimmick in the game. I would like a few retro cups with SNES tracks. The way the SNES circuits have been remade this far is quite nice. They also feature some of the best music in the series. The 3DS version of Rainbow Road is amazing.
Original is great, too:
And more... 😍
@WhiteUmbrella There are indeed 48 tracks in Mario Kart Tour that aren't remixes or retro tracks already in the game once Sky Garden is added. But Coconut Mall and Shroom Ridge aren't in those 48, so there is still hope for other tracks. Also, the 48 isn't counting remixes or variants of the city tracks.
Here are all the tracks in Tour not in 8 Deluxe:
Tour (11):
New York Minute (4 variants)
Tokyo Blur (4 variants)
Paris Promenade (3 variants)
London Loop (3 variants)
Vancouver Velocity (3 variants)
Los Angeles Laps (3 variants)
Merry Mountain
Berlin Byways 2
Ninja Hideaway
Sidney Sprint (2 variants)
Singapore Speedway
SNES (11):
Mario Circuit 1
Donut Plains 1
Ghost Valley 1
Mario Circuit 2
Choco Island 1
Donut Plains 2
Mario Circuit 3
Choco Island 2
Vanilla Lake 1
Koopa Beach 2
Vanilla Lake 2
N64 (4):
Koopa Troopa Beach
Kalimari Desert
Frappe Snowland
Choco Mountain - confirmed
GBA (5):
Bowser's Castle 1
Bowser's Castle 2
Sky Garden - confirmed
Cheep-Cheep Island
Sunset Wilds
GCN (1):
Dino Dino Jungle
DS (4):
Luigi's Mansion
Waluigi Pinball
DK Pass
Airship Fortress
Wii (2):
DK Summit
Maple Treeway
3DS (10):
Toad Circuit - confirmed
Daisy Hills
Cheep Cheep Lagoon
Shy Guy Bazaar
Mario Circuit
Rock Rock Mountain
Wario Shipyard
Rosalina's Ice World
Bowser's Castle
Rainbow Road
It would be a crime not to include Waluigi Pinball. I know they're the "meme" picks but I grew up loving Waluigi Pinball and Coconut Mall, so having both of them back would be fantastic.
A lot of tracks in Mario Kart Tour are ported from Mario Kart 7. So despite not being in Tour yet, N64 Luigi Raceway, Wii Mushroom Gorge, GCN Daisy Cruiser, and Wii Koopa Cape have a good chance of being in the DLC.
There are so so many I could name. I'll suggest Cheep Cheep Beach (that music...) and Vanilla Lake. Despite them being circular, but they could just compliment other circular tracks like Baby Park and Excitebike. I'm also a bit partial to MKDD's Rainbow Road-- So many breakneck finishes me and my friends used to have on there, man alive.
First of all, i'm excited to see how the original Tour tracks control and if they are inventive and become favorites, regardless of the visuals.
I would love to see more reimagined tracks from Super Circuit like Lakeside Park with the errupting volcano and the rainy Luigi Circuit.
Some additional spooky tracks would be nice, like Ghost Valley 3 from the SNES, Banshee Boardwalk from the N64, Boo Lake or Broken Pier from Super Circuit, and finally perhaps Luigi's Mansion from the DS.
I also really like the tracks on the roads with other vehicles like Mushroom Bridge or Mushroom City from Double Dash, Moonview Highway from Wii or Wuhu Loop from 3DS.
Finally, I hope they remaster some favorites of mine like Daisy Cruiser and Wario Colosseum from Double Dash, Delfino Square and Airship Fortress from DS, Toad's Factory and Maple Treeway from Wii, Shy Guy Bazaar and Wuhu Mountain Loop from 3DS.
A special mention for some additional Bowser's Castles, especially from 64, Wii and 3DS. Rainbow Road 3DS is welcome as well 😁
I like this list, but I would add Peach Beach GCN
Maple Treeway was definitely one of our favourites back in the day.
I've actually never played Mario Kart 7. Probably passed me by because it was on 3ds.
And my god, it's been ages since I played Double Dash.
Needs to be at least one of each of the original areas from the original game - Vanilla Lake, Choco Island, Bowser's Castle etc.
Wuhu Mountain Loop gives me nightmares because of that exploit where people could skip 1/3 of the course
@Ashunera84 Absolutely. This writer doesn't know a thing about Super Mario Kart 😅.
@nessisonett Same for Wario’s Galleon!
Kalimari Desert is the worst! You basically have to know and nail the shortcut or you're all but guaranteed to be stopped by a slow moving train.
Shame none of these will be all gussied up though. At least not past Mario Tour level, certainly not to 8 Deluxe level.
Good list, though I feel Moo Moo Farms is a little redundant of the existing Moo Moo Meadows but maybe that's just me. I'm seeing a lot of requests for Waluigi Pinball from the DS and I agree that we will likely see that. I would like to add DK mountain from Gamecube as the course was great and on Gamecube offered the opportunity to take a shortcut skidding off an edge, though if you didn't make it or were hit would cost you a bit of time. But maybe for that reason we won't see this or Wario Stadium from the N64.
I wish they were adding Block Fort from the Nintendo 64 to the battle arenas as well as Diddy and Funky Kong. Gotta dream.
DK Mountain, Waluigi Pinball and Wario Colosseum!!! MmmmM!!!!!
I won't lie, I read this article solely to make sure Waluigi Pinball was mentioned.
Good job NintendoLife. I see you are a person of culture as well.
I'd like to see the city track from the GameCube game and the one on the GBA that starts at sunset and ends in the darkness (Sunset Wilds I believe is the name).
Ghost Valley 1 from the snes is all I want
The lack of love the gba game get is kinda sad.
I want the one from wii with the mushroom area, also i hard disagree with moo moo farm since i already dislike the style.
Actually...
Retro circuits not included in MK8D+Wave 1:
SNES: 6 types (Mario, Ghost, Bowser, Choco, Koopa, Vanilla)
N64: 11/16
GBA: 16/20
GC: 12/16
DS: 12/16
Wii: 12/16
3DS: 11/16
MOBILE: 8/11
TOTAL: 6 SNES types + 82 circuits = 88
Unfortunately, half of the circuits aren't going to make it.
I want Mushroom City from Double Dash and Moonview Highway from MK Wii. I love me tracks that have other traffic going on them ^^.
EDIT: Oh yeah I forgot, throw Banshee Boardwalk in there too!
Just redo all the N64 ones please
@Duboiss I agree. The GBA remakes are some of the best. Ribbon Road and Cheese Land are amazing. I'd love to see Sunset Wilds, Lakeside Park, and Bowser Castle 4 in Mario Kart 8 Deluxe.
They should just give us the tracks from wii that aren’t in the game already (including remakes of course)
Koopa Cape from Mario Kart Wii and 7.
More tracks from the DS game would be welcomed
Lame!
Not a single Super Mario Kart or Mario Kart Advance track mentioned!
I agree with every DS and Wii course mentioned, except I think Delfino Square from the DS should definitely be in there
Most of these have already been redone or on tour. I'd like to see Waluigi Stadium or maybe some of the MK arcade tracks ones that are lesser known
Personally, most of the DS tracks are great candidates. I've never known anyone that loves Kalimari Desert from N64. It's hideous and boring.
I actually don't mind if they don't add things like antigravity sections. I never found them very interesting and I am worried that they won't fit with the aesthetic of many of the older courses. It would be really nice to play lots of the N64/ DS courses with upgraded graphics since those have aged poorly. I am also looking forward to playing the Double Dash and Super Circuit courses since I have never played those games.
I like the strong representation of Double Dash and MK7 tracks. Those games get overlooked too much in the fandom!
Aside from the ones already mentioned, I’d love to see Sherbet Land (N64), Peach Beach (GCN) and Moonview Highway (Wii) rendered in HD. But if I had to pick one, it has to be Dino Jungle. It’s objectively the best Mario Kart track because, dinosaurs. haha
Surprised you didn't mention any Tour tracks...I highly doubt I'm going to play that game any time soon but since I never seen those tracks I want to see more of those.
Also, Wario Stadium from 64...even though they would likely fix the exploit I like to use with the lightning bolt and that one jump. lol
For those that know the math, whats the number of possible course choices they can pick from to fill 48 slots?
I imagine all Tour exclusive tracks will come over to Mario Kart 8 Deluxe with this DLC. As for what other tracks could be added, does anyone not want Waluigi Pinball added? I'm also very happy to see both Wuhu Loop and Maka Wuhu listed. I would like to see them both again too. Delfino Square, Wuhu Loop, Koopa Cape and Maka Wuhu all in one DLC cup?
Solid list. Wuhu Island courses from 3DS are on the top of the list for me personally. I'd also love to see Mushroom City from Double Dash.
I just hope they change DK Mountain to be a little more narrow like it was in Double Dash as opposed to how wide it was in MKWii. I understand there are 12 people now, but c'mon.... it's so wide the perilous parts from DD are no longer anywhere near as dangerous, lol.
I find your lack of Yoshi Valley...disturbing.
Banshee Boardwalk would be interesting to see in the MK8 artstyle.
DK Mountain was so fun when it was brought to Mario Kart Wii. I would love to see it back. Also Bowser's Castle 64 I loved in MKW for some reason.
@abdias I was gonna say the same- some of the best actual racing where there aren't a million items flying around is the snes version.
The Star cup comes to mind!
Mount Wario is my favorite course in MK8D. DK Mountain is my overall favorite course. As long as that makes it in, I'm happy.
Maple Treeway is one of my all time favorite courses. Something about it is simultaneously relaxing and exhilarating.
I loved DK Pass in MK7!
@Angelic_Lapras_King I did the maths above.
Wario Stadium needs to be included. From all of the modern Mariokartz, I think this is the only N64 track that has not been redone
DK Mountain GC , and the Wii mountain course as well, these are all great
sportwave (mountains+wuhu) , pirate & spooky wave (airship, banshee, cruiser daisy cruiser ), city wave (Delfino, daisy circuit Wii, Vancouver/ LA/ NY (MKT) , etc..
@MinatoYuki You know they patched that out, right? That means it probably wouldn't have that glitch, unless they were really lazy.
I'm hoping for a lot of Double Dash tracks. And that they remain as narrow and tight as they were. The remade Yoshi Circuit isn't half as fun in MK8 as it was in DD :/
@iLikeUrAttitude Wrong comment section I think.
I don't think it's likely to happen but I would love the full 3 lap version of Rainbow Road from N64
My most wanted would be the original SNES Ghost & Bowser Castle levels, and any/all of the N64 ones that we don't already have.
Either way this DLC is a bargain, either paid for or as part of the NSO expansion.
I just got a survey from nintendo on Mario Kart 8 dlc.... wondering if they are discussing the graphics internally as well (highres graphics was one of the options you could mark 'important' )
You forgot shroom ridge. One of my favorites and i dont usually like tracks with traffic.
Apparently DK junior is a playable character soon
@Minako Oh you're right, thanks for letting me know.
DK Mountain is the greatest Mario Kart track ever made.
Gimmie mushroom gorge or no deal
Dk summit from mkwii is a good one aswell. The only problem is the lack of tricks in mk8d will probably make this track a bit less exciting compared to the original.
It's good to dream but let's face it Nintendo aren't going to release anymore dlc for such an old game. Let's just focus on Mario kart 9 people
@USWITCH64 Did you miss the latest Nintendo Direct? 48 retro tracks are coming to Mario Kart 8 Deluxe as DLC.
DK Mountain is my favorite course! It’s honestly been a little disappointing it’s hasn’t resurfaced since Double Dash. I would be ecstatic to play it again!
@USWITCH64 yes I agree, this dlc is just propaganda to sell the expansion pack. Never gonna happen
Hopefully Mario kart 9 is released soon as I'm itching to play some different tracks
1) Great selection!
2) I need to replay Mario Kart 7 asap! ;-D
I give you my top 9 wishes:
1) Waluigi pinball (ds)
2) Rainbow Road (ds)
3) DK Mountain (double dash)
4) Wuhu Loop (3ds)
5) Luigi's Mansion (double dash)
6) Mushroom Bridge (double dash)
7) Toads factory (wii)
8) Koopa cape (wii)
9) delfino square (ds)
This is a stellar list. Strongly agree with literally every single one
Wasn't sure if I was going to buy it, but following the announcement that friends can play it or you can get randomly matched into it online (a very pro consumer move) I am buying it and super hyped for what comes
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