Rare News Articles

Thursday31st Jan 2013

Monday17th Dec 2012

Friday23rd Nov 2012

Friday12th Oct 2012

  • News The Truth Behind Donkey Kong Country's Opening Level Theme

    It's a stitch-up

    Remember the music for the opening level on Donkey Kong Country? Do you recall how it moves from one musical style to another, almost as if it's three different songs that have been fused together? That because it is. In an interview with CVG, former Rare composer David Wise reveals the truth behind the track: I was on holiday in...

Wednesday26th Sep 2012

Monday17th Sep 2012

  • News Ex-Rare Staffer: Exodus Wouldn't Have Happened Under Nintendo

    Former employee admits that Microsoft sale has changed the company

    In September 2002, Microsoft purchased UK developer Rare for $375 million, effectively ending the firm's long-running association with Nintendo - a relationship which resulted in some of the best games ever created. Fast forward a decade, and Rare is a very different beast. Many key...

Tuesday11th Sep 2012

  • News Check Out Dinosaur Planet, Before it Was Invaded by Star Fox

    Anthropomorphic characters, but different

    Star Fox Adventures was the last Rare developed game on a Nintendo system before the company was bought by Microsoft, and it was famously not what had initially been planned. It was going to be a new IP called Dinosaur Planet, with creatures called Sabre and Krystal, sidekicks Tricky and Kyte, as well as a...

Friday7th Sep 2012

Tuesday26th Apr 2011

  • Rumour Rare Looking Into 3DS Development

    Banjo-Kazooie 3D a possibility

    The rumour mill has been churning up some pretty exciting stuff lately, and here's a bit that seems plausible considering that Microsoft saw no problem with Rare working on DS games like Viva Piñata and Diddy Kong Racing. Supposedly, the company is in talks with Nintendo to develop games for the 3DS platform,...

Friday3rd Sep 2010

Thursday2nd Sep 2010

  • News Rare Reveals Nintendo Wanted to Cancel GoldenEye

    The Bond title nobody wanted but everybody loves

    Ahh, GoldenEye 007: so many wasted hours, so many headshots, so many arguments over Oddjob. It all could have been so different had Rare acted on a letter sent by Nintendo that pulled the plug on the shooter. Speaking to British magazine EDGE, Studio Director Mark Betteridge revealed the team's...

Wednesday28th Jul 2010

  • News MundoRare Shuts Down After Losing Faith in Rare's New Direction

    Operators of long-running fan community saw no other choice

    When you have a fan community website that has been up and running for almost a decade, you'd think that it would stick by the developer through thick and thin, right? Apparently not, if that developer is Rare. It appears that MundoRare has run out of reasons to support the creator of such...

Saturday19th Jun 2010

  • News Turns Out Shigeru Miyamoto Does Like Donkey Kong Country

    Miyamoto clears things up once and for all

    Following on from the E3 announcement of Donkey Kong Country Returns, it seems that something Shigeru Miyamoto had said in the past about the SNES original has re-surfaced. In a recent interview with IGN, Miyamoto cleared up the situation surrounding claims that he didn't like Donkey Kong Country, despite...

Friday4th Jun 2010

Friday19th Feb 2010

Tuesday6th Oct 2009

  • News Rare May Return to Nintendo Consoles

    Don't think you've seen the last of them...

    Rare used to be Nintendo's behemoth, their go-to guys when it came to crafting first-party masterpieces. They really made their name on the N64, but afterwards their relationship with the Big N got a little more complicated and they now reside under the Microsoft umbrella. However, last year they released...

Monday21st Sep 2009

  • News Rare: Fate Was Against Us With Goldeneye

    UK developer sees little chance of a Virtual Console release

    A while back we got rather excited about the prospect of seeing the N64 classic Goldeneye on the Virtual Console. Such enthusiasm was perfectly understandable - it's still one of the best FPS games you're ever likely to play - but sadly legal wrangles between Nintendo, Microsoft and...

Monday15th Jun 2009

  • News Molyneux: Nintendo Made Rare Too Secretive

    Lionhead boss intends to give the UK developer an "identity"

    Lionhead boss and newly appointed creative director of Microsoft Europe Peter Molyneux has been speaking exclusively to Gamesindustry.biz about his role in assisting Microsoft's internal development teams - with Rare being one of them. Molyneux - who founded legendary UK software house...

Thursday14th May 2009

  • News GoldenEye Designer Backs Virtual Console Release

    Martin Hollis would love to see 007 on the Wii...but also admits it's a legal minefield

    The man behind GoldenEye - one of the most beloved N64 games of all time - has admitted that he'd love to see the game make it to the Virtual Console download service. Martin Hollis, formerly of Rare and now plying his trade at his own company Zoonami (Bonsai...

Tuesday5th May 2009