I'm in Pennsylvania, which is an East Coast state and pretty happenin, but in my specific area Comcast is the only internet provider. And if I want anything over like 100mbs for my internet, I'm gonna be paying well over a hundred bucks a month once all of their deceptive "promotional period" stuff expires. It's insane.
Well, I can't really relate on price anymore. My 500Mbps plan is $92AU/mo ($60US/mo) and is currently in an introductory discount period so I'm only paying $64AU/mo ($40US/mo). Even so, I definitely can definitely understand in terms of being locked out of decent speeds. The only speed I could get up until early 2018 was 8Mbps, ADSL. And because of the technology my area got upgraded to (VDSL) the best I could order on my line was 50Mbps until April this year when my area got full fibre. There was a technology upgrade program that was running so in theory I could have asked for and got fibre earlier, but that scheme cost tens of thousands
But yeah, when the Switch launched I was still largely buying games physically. Something like BotW, if I got it digitally not only would it take up half of my storage but also it would've taken 4 hours to download on my internet at the time. Fast forward to now and a game of that size, it'd barely rate. It'd have to be 100GB to chew up the same amount of storage, and 1TB to take the same amount of time to download
Technology generally progresses over time is the main point I'm getting at. And it does eventually advance to the point where it's not viable for even vested interests to keep holding it back. Eventually the dam breaks and we get cheaper flash, faster internet, newer consoles
Looking at the Treehouse - they mentioned that it uses a real time clock for time of day. I really really hope that is incorrect and that you can jump around rather than having to play 24 hours a day to see all the game has to offer. Although I'm used to it in Animal Crossing, it is sort of purposefully bad design which restricts the game based on your work and sleep schedule to make it more immersive. I can grudgingly live with that in Animal Crossing just because that is how it is, but I really hope Pokopia isn't like that too. Pokemon will never feel immersive in the same way and pretending it does in exchange for losing out on basic QoL gameplay is not a good tradeoff.
Played Pokopia for 3 straight hours tonight. Woke up a bit after midnight and remembered it was released, so I hopped on thinking I'd just get a save file going.
3 hours later...
Got like 10 Pokemon already, habitats for them, made most of them conformable, got my house being built, can splash water, plant grass, cut debris, rock smash and something else I'm forgetting.
Can't help but water every last square of dry ground. It's OCD mania in this game and I love it! Found some weird leaking block I broke which unleashed a river that led down and fed into a fountain, got security cameras posted on tall hills to monitor everything and keep tabs on my cute little Pokemon.
And I have never been a Pokemon guy. Arceus was the closest I came with about 15 hours in, and maybe 10 hours in Z-A. Maybe 5-10 hrs in X/Y, Sun/Moon, Sword/Shield and as for Scarlet/Violet, I dropped that pretty fast due to performance (did put a few hours in on Switch 2 since then though).
All this to say, I don't know these Pokemon. I don't know their names, or what they do, or their numbers, or what their evolutions are. None of that. Aside from like Pikachu, and Evee, and perhaps Bulbasaur, I didn't know any of these guys. So meeting Squirtle and Charmander and Oddish and Hitmonchan and Scyther and Timburr and Combee... not to mention learning I'm a Ditto, I think?
It's just all great stuff. Pokopia goes so hard, guys.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
I'm only 1 hour in myself, about to continue it since I'm finally done with today's... everything lmao. So many things to do!! Now it's time to have fun with my Pokemon...
I am not a big Pokemon fan, I'm very casual. I grew up with the anime but struggled with the actual games because I didn't understand how RPG games worked. So I missed out on the game's hypetrain until years later when I picked up Pokemon Sun and Pokemon Red on 3DS. Long story short, fell out of both of those games. Pokemon Red, I got stuck in Lavender Town and got stonewalled by the final boss in Sun. I finally beat a Pokemon game with Legends Arceus but that's where my experience begins and ends. And it was a spin off so I'm not even sure it counts.
I'm telling you all of this because I've heard Pokopia pays off storylines from past games and that has me worried. As someone who hasn't really experienced fan favorite games like Diamond/Pearl or Ruby/Sapphire, am I going to miss out on a lot since my experience is so limited? Can A relative newcomer still appreciate what this game has to offer?
I am enjoying it a lot, but having unlocked two other areas, more crafting recipes and vastly more objects and materials, the inventory management is quite overwhelming. Sure I have three "pages" of inventory unlocked but that's not nearly enough, and each area will often use materials found in the others, so figuring out what to keep on you, what to dump in a large chest and where and then remembering where you put it, is a common issue with crafting heavy games and I feel it's extreme in Pokopia.
It is the only criticism I really have so far, but it's a big one. It's not a fun part of it at all for me, and it makes building things and decorating far less appealing as a consequence. It doesn't help that loading between areas is very slow either, so it's not as easy as just fast travelling to one home where you keep all your stuff. That'd be torture.
Even when I’m not interested in playing the game, I still enjoy reading Jaxon’s positive vibes on things!
Too much negativity in gaming spaces makes me sad.
@OmnitronVariant 100% agreed. I wish they would have gone with a universal, unlimited chest :/
Like it will fix any issues I have with the game. Or like, allow us to pick up the filled chest with us >.> Overall the game's very fun but holy ***** I don't like the way they did chest.
RE Generation and Pokemon Pokopia selling out at retailers was not something I was expecting. Z-A didn't do stuff like that.
Z-A had more than twice the stock on shelves as Pokopia apparently which is why it didn't sell out, but it did sell over 12 million copies in 2 and a half months.
Pokopia is such a great game, but I also don't want to share too much yet because it'll spoil the discovery for others. But I'm in the "post-credits" game now and working on infrastructure, decoration and improving the comfort levels, as well as just making stuff look nice, and I love it.
The main story was also really good. I'm not even sure it's completely over yet, but man, the credits were very satisfying with what they show.
Forums
Topic: Pokemon Pokopia
Nintendo Switch 2 is finally here, check out our guide: Nintendo Switch 2 Guide: Ultimate Resource.
Posts 81 to 100 of 108
Please login or sign up to reply to this topic