Simply Minesweeper (DSiWare)

Game Review

Simply Minesweeper Review

Europe PAL Version

Posted by Marcel van Duyn

Simply, Minesweeper

Engine Software doesn't exactly have a track record of making amazing games for DSiWare, all of its output has at the very least always been mediocre at worst and average at best. The studio has previously released Simply games for Mahjong, Sudoku and Solitaire, all of which were quite functional, but ultimately all very basic.

Of course, another problem with these three was that superior games by other developers were also available, something that is not the case with its newest title, Simply Minesweeper, which is the first title to take the popular free PC game and put it on DSiWare.

In case you are, somehow, unfamiliar with Minesweeper, it works as follows: you're faced with a large grid made up of several squares, each of which could potentially contain a mine. Your job is to try and click on every single square that's not a mine, and also mark the ones containing mines with flags.

It's not just a guessing game; you'll uncover several squares with numbers on them, which indicate the amount of mines in their vicinity. For example, a square marked "4" will have four mines on four out of the eight squares surrounding it. By using squares located close together, you can gradually work your way through the entire grid, detecting every single mine.

As the title implies, things are rather "simple". There is, of course, only one game mode, which has three difficulty levels. Each higher difficulty level simply increases the size of the grid and adds ten more mines to the mix, so it'll simply take longer to win. There are no randomly generated levels like the famous PC version, however — each difficulty level has 50 pre-made stages instead, which get marked as cleared upon beating them, so you can try to shoot for all 150.

There's not exactly much to Minesweeper, but the game plays fairly well. Tap a square to uncover it, hold the stylus on a square for a little bit to put down a flag, and tap a flag to turn it into a question mark if you're not exactly sure whether the square is safe or not. Tapping a question mark will turn it into an unmarked square again.

Being part of the Simply series, you shouldn't expect much from the presentation. The graphics are extremely basic, and the music pretty much consists of an endless thirty second loop, which will could quite possibly drive you insane if listened to long enough.


Simply Minesweeper has the advantage over its three predecessors in that there are no other DSiWare games competing for the title of best available Minesweeper game. For a mere 200 DSi Points, you get 150 different Minesweeper puzzles, which could very well last you quite a few hours. The presentation is lacking but the core gameplay is fine, if simple, and that's the most important part.

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User Comments (15)



Bass_X0 said:

If you like Minesweeper then you have it on your PC already. Can't imagine many people like Minesweeper enough that they have to get a portable version too. Even for 200 Points.



TKOWL said:

The only way I can win Minesweeper is by setting it to one mine.



Xkhaoz said:

Are those mines in the banner real? Because they look like cakes. I want a Mine cake now nomnomnomn



alLabouTandroiD said:

Thanks for the review !
As a big Minesweeper fan the use of set levels me tempts me to download this in late May. Though it would have been even better if they included a mode with randomly generated levels too.



MeloMan said:

Similar to what LTD was saying, I LOVE Minesweeper, but the lack of a random generator? I'm sorry, I'll blow through the 150 stages and be done with a game I could've been playing forever portably. HUGELY MISSED OPORTUNITY, Engine Software, HUGELY MISSED and very basic misstep. Pass for me.



OldKai said:

It looks alright, but it's minesweeper. I don't play it that often on the PC. And when I do, I always end up quitting. I suck at it. Hah.



Valet2 said:

I CAN'T recommend this game to one who's familiar with classic Minesweeper. In this game you get a number of pre-calculated puzzles. Nothing is random generated! You've been mined - start that level again and don't step on a bad square this time.

Also, when you click on opened area, the numbered squares are not opened. You have to manually click on every square of the perimeter. Why?? Seems the creators of this game never actually played THE Minesweeper. Gosh, even Sega Genesis has a proper clone of the game.

Simply: not recommended.

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