Since the release of Super Smash Bros. Ultimate last week, more and more fans have apparently started to realise how certain fighters in the latest entry take water damage. If you play Splatoon 2, you'll know how water is lethal to Inklings when they make contact with it. In Ultimate, if an Inkling fighter touches the water during a battle, it will take damage until it jumps back out.
It's not just the Inklings who need to be careful around water-based levels, though. The fire-type Pokémon Charizard and Incineroar also take damage in water, and so does Sonic the Hedgehog. Other than these four, every other character in the game is quite happy to jump in and splash about.
The reason why Sonic can't swim is linked to Yuji Naka - one of the creators of the blue blur - assuming actual hedgehogs could not swim. In an interview with Videogamer dating back to 2009, Naka-san said via a translator how he eventually became aware hedgehogs could in fact swim but could not climb out of water without some assistance.
Although water damage is somewhat of a disadvantage to anyone who plays as one of these fighters on a regular basis, the attention to detail is still rather impressive and exactly what we would expect from Masahiro Sakurai and his team.
In terms of the history of swimming mechanics in the Smash series, the existing entry on Wii U contained swimming physics but none of the fighters could be damaged when they were in the water. Swimming was also included in Brawl and in the 3DS and Melee entries characters would fall through the water as if they were dropping from a regular ledge.
What do you think about particular fighters taking water damage in Smash Ultimate? Tell us below.