Since its release on the Switch eShop, Paladins has provided players with a fun free-to-play team-based experience. Earlier this week, Hi-Rez Studios and Evil Mojo Games released update 1.6 - adding in the undead pirate champion Captain Admiral, the new Onslaught map and multiple skins.
In the latest episode of Nintendo Minute, hosted by Kit and Krysta, the community specialist at Evil Mojo Games revealed gyro support would be added to the Switch version of the game next month.
This announcement follows the community’s ongoing requests for motion controller support earlier this year on the game’s subreddit. At the time, the Hi-Rez Executive Producer said the team was working on implementing this method of controller support into the Switch version of the game, but wasn’t entirely sure if they would be able to get it to work.
Have you played the new Paladins update yet? Are you looking forward to motion controls being added to the game next month? Have you even downloaded the game from the eShop? Tell us below.
[source youtu.be]
Comments 40
Well, guess it's time to finally try this game out! ^_^
This is great to hear! Good reason to give the game another shot.
Glad to hear they've finally added it but it's too little, too late for me to give the game a shot. Shooters on the Switch need gyro support at launch.
SO MUCH YES!
Notmplayednit but it might be worth giving it a go. Gyro controls is something you miss when its not part of a game your playong
Is there many people playing on switch?
Finally!!! So excited!
@sandman89 The Switch shares servers with the Xbox 1 players. The servers are fairly active.
Still no voice chat tho!
Nice. I was enjoying Paladins anyway, but lack of motion controls was a gripe of mine.
Freaking happy the online is free. Gotta need the membership one day tho for Smash and Animal Crossing..
Nice! My friend really wants this so she'll be happy.
I’ll gladly take motion controls. I’m terrible at trying to aim with the right stick.
Love this game. If they can do gyro controls right (unlike Fortnite) I would definitely be excited. Now we just need voice chat!
@Medic_alert I had the time to give it a shot around when it launched but now I'm way too occupied by other games. Doom was similar for me. I was somewhat tempted to pick it up but passed on it due to the lack of gyro controls, and by the time they added them my interest in the game had died and I just never bothered.
Great news. Thoroughly addicted to Paladins.
Though I’d be interested to know which button they will use to recentre the view?
So, if gyro controls are implemented well here, then prospects are good for when Blizzard's Overwatch would come to Switch. I do wonder how gyro controls would work there, the computer mouse is essentially the OG gyro control, but in basically 2D
@Medic_alert Basically I just have a big backlog of games. I can get sucked into the hype of a game when it comes out and prioritise it above others but if it doesn't sell me at launch then chances are it never will.
@BenAV The game is free. Just give it a download and try a game or two. It's not necessarily something you need to dump a bunch of time into.
It's an excellent new. I'll use it for sure. Thanks devs.
@Indielink But I can just spend that time playing one of the other games I already have instead. Money isn't what's stopping me from trying games out, time is.
Finally.
Yesss finally! Been playing this online with my brother a good amount
Does anyone here use motion controls while playing handheld? If yes, do get dizzy too?
Liked this game with the little I played but Fortnite had gyro sooner as well as voice chat and that's an immediate win. Just having REAL voice chat makes Fortnite trump even Splatoon 2 for me even though Splat is a better game imo. If I'm online, I need good communication with friends to have fun. Period.
Awesome news. Actually tried this game few days ago, enjoyed it, but it was sad that there were not gyro controls.
@Digimmortal I doubt they'll go full motion.
if they do it like LoZ botw they don't need a re-center button, you control the center with analog and use motion for precision/tracking.
I've played Paladins on PC, I enjoyed it, but don't play often. Prefer it to Fortnite.
Downloaded on Switch, haven't given it a go, but Gyro controls sounds like it could make it a lot more fun per playing it on a console. Will have to give it a go sometime
GREAT NEWS!
Alright! Joycon pointer controls would be better, but gyro control is still a lot better than dual analog as long as it's implemented well and not a stupid hybrid system like in the "Splatoon" games.
@thedicemaster But then it would still require dual analog controls, which would defeat the purpose of motion controls in the first place! If no other buttons are free, why not just push in the right analog stick to serve as the re-center "button"?
@BulbasaurusRex it wouldn't defeat the purpose.
pure motion controls don't work for shooters, but using analog for turning and general aiming while using motion for precision and tracking works great.
otherwise you'd either have to spin around in your chair(which is only viable with VR) or use your entire controller as a giant free-floating analog stick.
using a mixed analog + motion aiming is also more natural.
the analog controls are comparable to using your feet to turn around, and motion controls are like turning your head and directing your arms.
the only mistake splatoon 2 made was locking vertical aiming to motion-only when motion assisted aiming is enabled.
I gave this game a try just today, not my cup of tea. Super clunky interface, very floaty feeling character-environment interaction. Very pretty looking, but eh. Not as quick as Immortal Redneck or Doom, so this really takes a back seat fps wise for me. Already deleted it.
YES I CAN'T WAIT!!!
This will definitely bring me back!
@BulbasaurusRex Splatoon motion is the best.
Honestly, I think dual stick works just fine for Paladins. But I'll give gyro a shot if they do this.
Game is very fun. I put nearly 40 hours into it and it updates with new content regularly.
This is a game maker for me. Not a fan of playing FPS games with only joysticks, so if this works like Splatoon 2, I'll be thrilled.
I dunno. When we got gyros for Fortnite i was so excited and happy, i was thinking finally i can get some kills going. But it was very imprecise, felt very loose compared to the Splatoons, i just didn't enjoy it and haven't touched it in a long time.
But we'll see, i hope it turns out well for Paladins.
@thedicemaster Of course pure motion controls work in shooters! They worked perfectly back on the Wii, just as they always have with a mouse on PC! The left analog stick should only be used for player movement, while the right analog stick is not used at all. If you have to use both sticks anyway, then the control scheme isn't any better than the stupid pure dual analog controls they're trying to replace!
Ever heard of a deadzone? Even if gyro with the tablet is less precise in that regard (which is why I said Joycon motion controls would be preferable), there's no reason why gyro controls can't be programmed to handle all aiming and then stop adjusting the aim and start turning the character once you reach a certain angle. You just have recalibrate it every once in a while, since Nintendo stupidly chose to forgo an IR sensor when they designed the Switch.
So yeah, you are basically using it as a giant free-floating analog stick, but that's the entire point behind motion controls in the first place and what makes them better than dual analog! If you want a motion controlled system that's less unwieldy than moving a bulky screen around, then petition them to use the Joycons instead like they should be doing anyway.
It's been a month, where are they?!
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