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Indielink

Indielink

Spain

Joined:
Tue 18th March, 2014

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Indielink

#1

Indielink commented on Ubisoft Makes Little Mention of Nintendo in Pl...:

@JaxonH

I'm not saying it's completely the cause for the lack of sales, Nintendo still very much has the stigma of being for families and there are tons of parents buying one for their 12 year olds who obviously won't be playing Splinter Cell. But that doesn't change the fact that there are "real" gamers out there who own a Wii U and would love to play those games ON their Wii U. But we get gimped. It's why I didn't buy those games and why several friends of mine didn't. Why the hell would I have bought any of those games (actually, I did get ZombiU and Rayman day 1) when I have access to a PS3/360/Xbox1 and can get a more feature rich version?

I frequent IGN in addition to NintendoLife and one or two other sites and let me tell you, the Watch Dogs Wii U hype was pretty huge on IGN...until Ubisoft delayed it. Wii U gamers ARE getting excited about grittier games until they find out their versions are going to be lacking.

Indielink

#2

Indielink commented on Ubisoft Makes Little Mention of Nintendo in Pl...:

I'm not buying the notion that Ubi did a great job supporting the Wii U. I just went and looked through a list of their AAA Wii U titles and just some things I noticed

Assassins Creed 3: on other platforms. Pretty damn buggy. Got the DLC well after the other console versions

ZombiU: Arguably their best effort, suffered from being a launch title. Got beaten up by critics which obviously put people off of buying it.

Rayman Legends: Delayed the game 8 months to make it multiplat. Challenge Mode download was kinda cool of them but still, an 8 month delay was douchey. Still sold best on WiiU

Splinter Cell Blacklist: Lacking local co-op mode that the other version had.

Assassins Creed 4: No DLC

Watch Dogs: Not even being released with the other versions.

Anyone seeing any patterns here? Cause this is NOT looking like a "great effort" to me. They couldn't even bother for parity between consoles. Or at least do something to make up for it. Arkham Origins didn't put the (admittedly doggieoopsiepoopie) multiplayer into the Wii U version. They realized that it'd piss Wii U owners off so they reduced the launch price to 50$. Ubisoft? Nothing.