We're only a couple of weeks away from Wolfenstein II: The New Colossus' launch on Switch, and all the footage of the game we've seen so far has been looking extremely impressive. As it turns out, there seems to be a very good reason for this apparent high level of quality.
Speaking with Nintendo Enthusiast, head of Panic Button Games, Adam Creighton, has said that no compromises have been made to the Switch port of the game, with a focus being given to making sure the gameplay isn't affected by any hardware limitations.
Nintendo Enthusiast: “There won’t be any compromises in frame rate or anything like that?”
Creighton: “No, we really made sure the gameplay wasn’t impacted by whatever framerate we needed to stick to on the hardware. That can be a challenge. When people have expectations about framerate they have expectations about gameplay. When we move a game to new hardware, we look at everything. Not just how it looks and performs on the hardware, but all the gameplay stuff: how the physics simulations work, how the audio works, and all that good stuff. So, there’s a lot of rebalancing and reprioritising we do for all of the content.”
The studio seems extremely focused on making sure that any ports coming to Switch are perfected for the specific needs and behaviours of the system, and with the successful ports of DOOM and Rocket League under its belt, we see absolutely no reason for concern this time around.
Are you looking forward to Wolfenstein II on Switch? Let us know if you'll be picking up a copy in the comments.