
Ever since I wrapped up LEGO Star Wars: The Skywalker Saga, I have been waiting to see what franchise TT Games would turn to next. The brick-built blockbuster from a galaxy far, far away felt like the series' most meaningful regeneration since the dev decided to fold multiple films into one release in The Original Trilogy, and I wanted more.
LEGO Batman: Legacy of the Dark Knight is more, but it's also something different. This is a far cry from the Marvel Super Heroes, Incredibles, or whatever Jurassic Park/World tie-in we've had of late, but it's also not quite as ambitious an undertaking as The Skywalker Saga. It's very slick, very funny, and royally good to play, even if it doesn't feel wholly revolutionary in the process. The Caped Crusader's journey to Switch 2 has felt like a long one, but I can rest easy knowing that it's every bit as charming on the hybrid as it was on other systems back in May. The Bat is well and truly back.

Unlike its space-faring, nine-movie-compiling predecessor, Legacy of the Dark Knight adds a 'new' story to the Batman mythos. I use 'new' delicately there, because Master Wayne's eyeliner origins feel like a tale as old as time at this point.
Fortunately, the game knows it. The narrative is effectively an amalgamation of the 'best bits' of the last 90 years of Bat media, weaving recognisable scenes from Batman Returns, The Dark Knight Rises, The Batman and more into a veritable smorgasbord of opportunities for nerds like me to click their fingers, point at the screen, and proudly proclaim, "Hey, I get that reference."
And boy, do those references come thick and fast. In true TT Games fashion, Legacy of the Dark Knight has gags a-plenty, grabbing from all media (Batman-related or not) to land punchlines that regularly had me cackling far more than any Lego game before it. What do Liam Neeson's Taken speech, American Psycho, and a sketch from Scottish comedian Limmy all have in common? They all get nods in Legacy of the Dark Knight.

The gameplay follows your standard Lego game format. Levels consist of a series of light platforming and puzzle challenges based around the playable characters' unique gadgets, with a decent amount of combat peppered in there for good measure. There are plenty of stud-filled objects to smash, a five-piece Bat Cave Trophy to collect, and a hidden Red Brick (which unlocks unique costume modifiers) for those who want to see the levels to the fullest, but otherwise, it's a rather in-and-out jobby.
The standard Lego combat sees a bit of an upgrade this time around, at least. In true Arkham fashion (which is fitting, given that Rocksteady is on co-dev duties here), Gotham's goons come in various groups that can deal out damage in different ways. You'll need to learn how to block incoming attacks from bat-wielding enemies, slip behind those holding a shield, concuss big bruisers — you get the picture.
It's a nice bit of spice, and TT has kept things simple on the controls front — hit 'Y' to attack, then 'X' or 'A' to counter/dodge when prompted — but it falls a little flat in the long run, with most encounters feeling increasingly button-mashy as I hit the later missions. There are some simple stealth mechanics to offer a different approach to head-on combat, but most of these feel like a path to yet more button mashing and frequently result in a punch-up whichever way you play it.

Each of the five playable characters — Batman, Jim Gordon, Catwoman, Robin and Batgirl — comes with their own gadgets and abilities (making the whole thing a hoot in couch co-op), and while it would have been nice to see each bring more personality to combat encounters, at least you never feel required to go back and play the whole game again in Free Play — my biggest hangup of most Lego games.
Where this one really pushes the boat out, however, is in its open-world Gotham City, which serves as both your main hub between missions and an entire game in and of itself, complete with hidden missions, unlockables and collectibles up the wazoo.
It's nothing new for Lego games. I remember being particularly enamoured with the explorable NYC in Marvel Super Heroes, and The Skywalker Saga beefed things up to open areas on each planet, but the Gotham playground is an absolute blast. There is so much to do. Between all the random crime encounters, Riddler puzzles, missing animals and mini-crime scenes to investigate, I could easily spend hours exploring the city alone, leaving the main story on the sidelines.

I wouldn't do that, of course — the promise of eventually hearing Matt Berry as Bane is always encouragement enough to push on with the next mission — but my point is, I could.
I'll admit that it starts to feel excessive, as the game goes on. By the time I reached the last chapter, my map had more pins in it than an acupuncture client, and while it feels great to explore the city, I'm never going to get round to ticking all of these collectibles off the list.
The entire city is navigable by Batmobile (other vehicles are available, but why would I choose anything else?), grappling hook, or glider, and there's a big Arkham energy to the whole affair. Fast Travel is an option, but I always found myself opting to take the scenic route instead, gliding through coin rings and performing slick parkour moves rather than sitting through a (admittedly, very brief) loading screen.

Having played through the whole thing on PS5 earlier this year, the big open Gotham was my biggest fear heading into the Switch 2 version. Alas, I didn't need to be too worried, but some trepidation was warranted.
On the whole, the game plays very well, handling the massive expanse of Gotham and more fiddly combat encounters with only the occasional frame drop. There is a good bit of pop-in when speeding through the city, and background textures often appear blurry, having received a notable downgrade from other platforms, but it's rarely distracting and even less noticeable when playing in Handheld — at least, I was too distracted by some neat HD Rumble implementation at times to notice.
It's not without its bumps, mind you. Missions with a lot of moving parts contain frequent stutters, and I did encounter one hard crash in the late-game when heading between Gotham boroughs at high speed.
Conclusion
It would be easy to get caught up in LEGO Batman: Legacy of the Dark Knight's pitfalls and dunk on the repetitive combat and performance, but truthfully, the game is far too fun to warrant too much negativity.
With a frequently hilarious script, endless callbacks, and a cracking open world to explore, TT's love for the Caped Crusader always manages to shine through. And hey, love like that is infectious.





Comments 49
Sweet! Getting together with friends to play it this weekend.
Do we get Mr. Freeze goons on skates, ala Batman and Robin?? 🥶
Mentioning perfomance both as a pro and as a con seems a little strange. Well, anyway, that seems to be a great option for fun gameplay for those who are into the Lego games. Me included
So what FPS does it run at? I get that reductions had to be made, I’m just curious and wish this would have been mentioned in the review.
Finished the main story last night it was a really good fun game, One day I will get the DLC maybe around Christmas time
@dskatter It runs at 30 fps but it’s not too bad
@Thief Enjoy it’s a genuinely good game with some nice call backs to the movies and Arkham games
@dskatter It’s 30 FPS.
(If you have seen the PC specs for this game, you can see why)
Thanks for the review, so glad that this game is finally also on Switch 2 and luckily still overall great - looking forward to playing it myself when I can (exclusively a matter of finding the time for it as funnily enough my copy arrived together with Fortune's Weave)!
I love this game. I got all achievements on Xbox and might double dip. It’s the only LEGO game that held my attention the entire time.
Waiting for a sale and some downtime. Seems like a great game to grab over Christmas break.
Dang another port.
Wake me up when the Switch 2 gets new games.
To the Batmobile!
@kal_el_07241 🙄
@kal_el_07241 sorry, can’t hear you over all the fun I’m having with this port.
@kal_el_07241 Hey it's time to wake up a new Fire Emblem came out!
I agree, Preparation H is effective... ON THE "WHOLE."
Yessss, so glad this is great. It sounds like a blast. It's definitely on my "buy now" list for the rest of this year.
@kal_el_07241 But, this is a new game. It just got delayed for S2. Is it the timing or the fact that S2 wasn't the lead console?? Like, do you say PS5 is full of Xbox ports (or vice versa) even though they almost all come out together?
May wait for a sale but an absolute Buy for me. Switch 2 has been amazing so far what a joy of a console.
@Matt93 @anoyonmus Good to know! I actually got this game day one for PS5 so I know that would certainly not hit 60, just wanted to call it out since the reviewer didn’t include the info!
@kal_el_07241 this IS a new release, just delayed a few months. Your “eeeiw, another port” reaction is deeply silly. looks at post history Oh…you’re just deliberately trolling and hate Nintendo. Got it.
Same score as Fortune's Weave. Riiiiiight (Dr. Evil's tone)
Removed - trolling/baiting
Game runs at a solid 30 and the frame pacing is spot on. The lighting and reflections are beautiful as well, textures are perfectly fine and crisp so don’t understand that comment. Very happy with it and handheld is glorious!
@kal_el_07241 there's been plenty of ports to non Nintendo consoles over the years....
@kal_el_07241 Ah, okay. Because of the drop in parity.
I mean, they feel very different to me. But sure, with the same parent company, there may be some mutual influence.
Picked up the Physical Deluxe Edition for my birthday - I was on the fence because it's a Game Key Card 😔 but I really wanted the Batman NES minifig!
Really enjoying the game so far! Although I did have a massive glitch at the very start of the game after the cutscene at Wayne Manor where the background was all black and I was falling through the floor. Luckily after I turned the game on and off it's been fine since, but not the best first impression!
Question for the reviewer (or anybody else who's played it on this platform) - how did performance hold up during co-op? Some more specific detail about that would be greatly appreciated, especially since I'd imagine it could easily be a potential deal breaker for many people.
Glad to see its a solid port. This is easily one of my fav games of the year and easily one of my fav Batman games ever.
@kal_el_07241 Yeah because a new Fire Emblem didn't just get released in the past week. If you're going to troll do it better.
No 120fps no buy.
@PeachesGuy Still enjoying Hades 2 at your smooth 120 fps?
Please do look at PC specs for Lego Batman... You'll understand why it is 30.
@kal_el_07241
Oh no! Really good games being ported to a console which is performing really well! And not to mention that is proves the Switch 2's potential. And Nintendo will never be making new games again! Oh no!
I just can't stop playing this game ... The greatest fun I had with any game for a long time.
I'll take it. Love everything Batman so this was a must-buy for me at the start. Looking forward to co-op adventures with my son.
Guys stop responding to this troll, it gives him the attention he so desperately craves.
On the topic of the game it looks like a fun time. I’ll probably grab it when it inevitably goes on sale in 2 months.
I hope I can play it one day. It looks like a lot of fun.
I tried 3x with 3 people to get into LEGO Star Wars: The Skywalker Saga, and I just thought it was HORRIBLE.
Boring, repetitive, the repeated visual objects in the levels and general wander around and do nothing made it hard for me to stay awake.
I was interested in this game, right up until that first sentance.
If this game is ANYTHING like LEGO Star Wars: The Skywalker Saga, then I want nothing to do with it.
@kal_el_07241 I decided to go on over to Push Square to see if your argument that ports aren't called "ports" on other consoles holds any water, and lo and behold, the most recent article published there is about "PS5 ports", so I don't really see this being a Nintendo-only term.
Besides, the word 'port' itself is just derived from the Latin "to carry". Games like Lego Batman that have existed previously on other platforms have been carried over to this one, hence the use of the term port. It doesn't matter what console is receiving the port; the term is universally appropriate.
I was quite let down with this game when I played it.
I found it grew stale much faster than any other Lego game I've played and the combat to be rubbish and long with too many enemies at points.
I'd take Lego Batman 1&2 over this any day.
@ParrakerriRush I'll add 10fps more for your comment, no buy!
Wake me up when they make a Lego City sequel.
The frame rate on the trailer was awful.
@kal_el_07241 no it's not a port. it's just came out late. it was supposed to come out for the switch 2 earlier.
Maybe I’ll eventually grab this one. Looks a good time.
@kal_el_07241 don’t be like that, just because it’s BatMan… 🤭
@Cotter1 instead of just constantly telling us what it’s not, or what it’s like elsewhere, I wish they’d just review the damn game as is on Switch 2.
@UpsideDownRowlet kal isn't using the term in good faith. It's deliberately designed to troll
The Limmy gag is pretty niche but very well done lol
Loved this game!!! Honestly, the best Batman game I have played since the Arkham games imo and it was co-developed by approximately 24 developers from Rocksteady Studios and Warner Bros. Games Montréal so it explains the similarities. I didn't hate Gotham Knights and had fun playing as Batgirl and Nightwing but the game was very lacking and I wasn't a fan of the combat, the repetitive night missions and not having the Riddler tropheys and puzzles all over Gotham and thought it should have had more villains too.
I never played the other Batman Lego games or Lego games in general but this game was everything I was hoping for and more for a Batman game as somebody who loved the Arkham games even though it was a little on the silly side at times 😅 and I would love to see a sequel with the addition of Red Hood, Robin (Tim Drake), The Spoiler, Orphan, Batwoman, Azrael, The Singal and Bluebird as playable characters with more villains.
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