ARMS Update

A couple of weeks ago, ARMS got a massive update to version 4.0 which, among other things, added in the new fighter, Misango. Not ones to rest on their laurels, the development team has since been hard at work on a smaller update that would bring a wealth of smaller, yet still important changes and tweaks that would improve the overall gameplay experience. That update is now available, and it actually adds a surprising amount for such a “small” increment.

Version 4.1 adds in the ability for you to play as Springtron, the mechanical Spring Man clone that was initially just a boss character. In addition to this, new badges have been added, along with some balancing tweaks and bug fixes. Here’s the full patch notes:

·  The mysterious new fighter “Springtron” can now be selected.

  • His initial ARMS are the same as Spring Man.
  • When Spring Man unlocks new ARMS Springtron will also have access to them.

·  New badges added.

  • Added badges that are unlocked via specific fighter/ARM combinations.
  • Added badges that are unlocked by fulfilling certain conditions on stages with environmental gimmicks.
  • And more!

·  Added support for traditional and simplified Chinese. You can switch your language in system settings.

·  Fixed issue in online play where immediately after time runs out guarding would be cancelled not allowing players to defend post-time attacks.

·  Fixed issue in Ranked Match where certain fighters’ voices could be heard prior to the start of the match.

·  Adjusted abilities of some fighters and ARMS as below.

Fighters / Arms



Duration of immobility when masking up reduced (The Misanga is pleased).


Increased curving Increased expansion rate of charge attacks. Shortened wait time prior to scorpion jumping. Decreased extension speed. Decreased flotation during jump attacks. Decreased speed of charge attacks. Decreased homing during jumping attacks.


Increased curving. Increased homing. Decreased flotation during jump attacks.


Increased retraction speed. Fixed issue where retraction speed would be greatly slowed at times.


Increased rush damage.


Increased retraction speed.


Increased retraction speed. Increased homing.


Decreased retraction speed. Speed of charge attacks is unaffected.


Decreased speed of direction changes during rush attacks.

Revolver Retorcher

Fixed issue where under certain conditions projectiles would freeze in mid-air.

 What do you think? Will you try out Springtron? Do you still play ARMS often? Share your thoughts in the comments below.