News Article

Doodle Jump Is Making The Journey To Nintendo DS

Posted by Damien McFerran

The forthcoming 3DS version gets a companion

A short time ago we reported on the impending release of Doodle Jump Adventures for the 3DS — a console port of the popular smartphone title, Doodle Jump.

It has now been confirmed that the DS will also be getting a version of Lima Sky's title, named Doodle Jump Journey. It's a scaled-down offering when compared to the 3DS version, featuring three themes — Classic, Jungle, and Space — which can be played in Endless Mode. That basically means you're paying more for what is essentially the smartphone version of the game.

Both versions are being developed by Smoking Gun Interactive, the studio responsible for bringing the game to Xbox 360 Kinect this year.

In North America, both games are being published by GameMill, but the last we heard the 3DS version was being released in Europe by GSP Games. We can only assume the DS version will also be handled by this publisher.

Here's what Lima Sky co-founder Igor Pusenjak had to say about the news:

Nintendo is synonymous with great platformers, adorable characters and on-the-go gaming. Doodle Jump is a natural fit on Nintendo’s handhelds. We’re thrilled to bring the Doodler to audiences that have yet to meet him while bringing great new adventures to our existing fans.

Will you be picking up either version when they are eventually released?

[via eurogamer.net]

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User Comments (10)

rdp223

#3

rdp223 said:

Ahh Doodle Jump...reminds me of Kevin Durants commercial for Sprint haha.

Haxonberik

#4

Haxonberik said:

I probably wouldnt even buy it if it was $1 on the eshop. This game is pretty boring and already fell out of the smartphone radar with all these much more advanced games that have come in the last few years.

eviLaTtenDant

#6

eviLaTtenDant said:

I wonder if they're also going to release an eShop version. If not they're out of their minds imho.

Firejonie

#7

Firejonie said:

I'd get it if it was $1 or $2 on the eShop. But this is just robbery priced. iPhone games don't need console releases, but judging by Angry Birds Trilogy's sales, people will eat it up for some reason. Imo this is ruining the industry.

unrandomsam

#8

unrandomsam said:

@Firejonie They don't need them but they have a good selection of stuff from Sega / Dotemu / Capcom / Cave / SNK / Square Enix and as of ios7 controller support. (The cheapest ipad will be a no brainer for me when there is enough content to justify it regardless of what I think about Apple. I won't use it for anything else).

3:4 games on an ipad is more convenient than anything else that currently exists afaik.

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