News Article

Ubisoft Shanghai is Developing The Wii U Version of Splinter Cell: Blacklist

Posted by Andy Green

Ubisoft Toronto has drafted in some help

Splinter Cell: Blacklist has been in production for a while now and was confirmed as a Wii U title not so long ago.

While the PlayStation 3, Xbox 360 and PC versions are being developed by the newly opened Ubisoft Toronto, the Wii U edition is in fact being made by Ubisoft Shanghai.

Ubisoft Shanghai has worked on Splinter Cell games before, with Pandora Tomorrow and Double Agent, so it will be more than capable of developing the latest iteration. It's also working on the co-op multiplayer modes that are being implemented in all versions of Splinter Cell: Blacklist.

It's not a complete surprise that the Wii U version has found itself with Ubisoft Shanghai, as each studio has its own strengths and weaknesses that Ubisoft taps into accordingly. For example, Assassin's Creed titles are often developed by several studios with each one utilising its own specialty so the game is as good as it can be.

At a recent press event, Splinter Cell: Blacklist creative director Maxime Beland told Eurogamer Ubisoft will continue its ardent support for Wii U as it aims to have its core brands available to as many players as possible:

We have amazing brands, and if we make great games on all the platforms people will be happy. As long as the quality's there and the game is fun it's going to work or have a chance of working.

Splinter Cell: Blacklist will sneak into North America on 20th August, European and PAL territories on 22nd August and the UK on 23rd August.

Are you looking forward to getting hold of this one? Let us know in the comments section below.


From the web

Game Screenshots

User Comments (18)



GiftedGimp said:

Potentially then WiiU will not be a ported version of the 360/Ps3 game and be built ground up for WiiU, using the WiiU's capabilities and architecture properly.
If all 3 versions were being produced at the same house then chances are you would be getting the Port treatment, same as the Ps3 often just gets 360 ports despite having a touch more power under its casing.



Captain_Balko said:

It looks pretty neat. I'll certainly keep an eye on it. Although I can't say I understand why Ubisoft Toronto is doing ALL versions except for Wii U, but I'm sure they have their reasons.



Peach64 said:

Shangai can do a decent job as they have with past Splinter Cell games, so no worry about it's quality, but it does seem odd a different team has to do one version. It suggests that a port across to Wii U is not straightforward.



GiftedGimp said:

@Peach64 It suggests that its NOT a port..
WiiU has a lot more powerfull than the Ps3/360, and this is most likely going to be a full WiiU optimised build, hopefully one of many future games proving this fact to those who don't understand system specs beyond basic figures.



Ryno said:

I don't care if a kindergartener makes it, Just bring it to to the Wii U.



GiftedGimp said:

@Captain_Balko Put simply, they will build one version then port the code to other platforms.
Usually, its the 360 version they build, then port some times its the PC version.
Unless its a console only game in which case, depending on developer you may get the Ps3 version being the main build.
Diifetent development house usually means a whole new build, which in extremely rare few cases has happened before with the xbox/pc version being made by one house, the ps3 version by another.



bunnyking said:

This is what I mean by a developer using its resources accordingly.

After seeing Ubisofts Ray Man Legends Challenge App, I am very happy that at least they haven't jumped ship on us.



Pikachupwnage said:


Luckily ubisoft is still fully unboard.

We have all their major upcoming multiplats

Rayman origins
Assassins creed IV
Watch dogs
Splinter cell: Black list



Gamer83 said:

This isn't a 'B' team so that's good, should at the very least be up to par with the other versions but given that the Wii U has the gamepad and a bit more powerful hardware than the PS3 and 360, I expect Wii U to get the definitive version.



Buduski said:

I don't care who makes it just as long as the wii u gets it, after seeing that spies vs mercs trailer I already knew I'm gonna get this game, same with watch dogs.



nik1470 said:

That gives me hope double agent on the 360was really goods albeit a different game to the Wii and Xbox.



dumedum said:

Good. Ubisoft is a great 3rd party on Nintendo's console. Honestly, Wii U could be amazing just with a plethora of first party and ubisoft titles.



DePapier said:

If the studio that makes the multiplayer also makes the Wii U version, that might be some great news for GamePad implementation in the multiplayer of the game.



The-Chosen-one said:

Nice, i already saw the trailer, where they use the controller (touchscreen) in full.
i trust Shanghai with it, because they did a very good job with all the previous titles.



The-Chosen-one said:

the wii U Version is already the best version, with all the extras which the other hasnt. off-screen mode, the gamepad which will be fully used etc. the option to play whith different controllers. and i am glad this game is built from the ground up by Ubi-Shanghai
this game is a must buy for the wiiU



KonsumKasse said:

Ubisoft Shanghai also ported in a short period of time the orginal Splinter Cell to Playstation 2 and Gamecube.



Traxx said:

For some strange reason I had all the SC gamecube games - and enjoyed them, even if the graphical performance was abysmal here and there. So no question I will support this game and buy it for Wii U.

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