The Legend of Zelda: Ocarina of Time on Nintendo 64 is a definitive game in Nintendo history, though opinions naturally vary on whether it should be regarded as one of the finest games ever produced. Regardless of where you stand on the subject, it undoubtedly revolutionised The Legend of Zelda as a series, bringing it into 3D for the first time.
It's not surprising that a game as substantial as this had a lengthy and intriguing development process, and YouTube user Adam Hendrickson, aka HappehLemons, has begun work on a series of documentaries to show the history of the project. With details on early development builds, the first trailers and insights into ideas left on the cutting room floor, these videos provide a lot of interesting information on how The Legend of Zelda: Ocarina of Time came to be developed.
Two parts have been completed, included below for you, with a third part on the way.