When GoldenEye 007 launches next month, it will undoubtedly offer gamers a lot that wasn't available in the Nintendo 64 original. Online play might be taking the centre spotlight, but the game's narrative will also play an important part in James Bond's 2010 return.
Bruce Feirstein, screenwriter for the GoldenEye film, has been brought in to update the game's narrative and make it more relevant to today's topical social issues. This modern remake will re-tell the GoldenEye story with more opportunities for the characters to interact with each other and offer the players more gameplay than before. Feirstein will be bringing his touch of humour to the game as evident in the cheeky dialogue that players will be able to eavesdrop on.
In this behind-the-scenes video, you'll see one of the more iconic vehicles in the game make it from conception to its in-game appearance, and as the game's art director Rob Cowper says:
I guarantee you, it will be incredible.
The Story - Behind the scenes:
On top of that, we're bringing you the trailer that talks us through the villains, new choices that players have compared to the original game, and the 25 weapons that are at the player's disposal when taking out their enemies. For Queen and country, readers.
Villains, new choices, and weapons: