ShadowPlay (WiiWare)

Game Profile

ShadowPlay challenges players by transforming shadows into 100 exciting, unique puzzles. By using the Wii Remote, players manipulate their given objects one by one to create a cumulative shadow that matches the goal.

As more challenging puzzles are unlocked, players will have to find more creative ways to solve problems. You will never look at a slice of pizza the same way again! Winning a round will allow players to advance to the next level as well as score another item to use in the FreePlay Mode where you can unleash your imagination and create your own shadow art. Try creating a bike out of a pineapple or a dolphin out of the shadow of a pear. Family and friends can also jump in to help tackle a puzzle at any time using Local Co-op Mode! ShadowPlay will provide tons of brain-racking fun for players of all ages!

What is even more awesome is that ShadowPlay is the first independent WiiWare game to take full advantage of the Wii MotionPlus™, which means you can experience full maneuverability of objects and have even more fun! Of course, the game still works with the Nunchuk™ controller and will provide loads of entertainment.
“ShadowPlay is a unique game introducing a new way to solve puzzles. Playing with shadows is present in almost every culture in the world, in some form or another, and I think this game taps into a really creative way to express ourselves. I particularly love the FreePlay mode!” says Brenda Bailey Gershkovitch, DFE’s C.O.O.

*Key Features: *

  • 100 intriguing puzzles, lots of unique objects for manipulation and 10 themes with various challenging levels provide entertainment for all players of all ages!
  • Wii MotionPlus compatibility!
  • Local Co-op mode allows for collaborative fun
  • Full manipulation of 3-D objects for complete control
  • Bonus FreePlay Mode where you can create your own shadows!
  • How do you ShadowPlay?

Game Review


USA USA Version

Posted by Jon Wahlgren

Hey, you got your MotionPlus in my WiiWare

Everyone with a playful heart has thrown their hands into light and tried to make a shadow figure on the wall at some point in their lives, but few stick around for more than a couple of tries, let alone ever consider paying for the opportunity. Deep...

Game Screenshots

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User Comments (9)



KeeperBvK said:

Hm, doesn't sound too bad. As long as puzzlers still offer something new, I'm in.



rjejr said:

I'm torn from the screenshots between: that could be fun and that should be free. (Not fun for me, for my 5 and 7 year olds.) This looks like a bunch of games in Wii Play which were sort of fun for awhile but all of those games combined cost $10 (minus the $40 cost of the Wiimote which is the only reason anybody bought it). Maybe WiiWare needs a "Mini" section for 100 point games. (Yes I know the PSN minis are $5 but they should be a buck also.)



BBG said:

Hi - I'm Brenda and work with Deep Fried, the developer of this title. I just wanted to weigh in on the debate over whether ShadowPlay is for kids 5-7 or if it is more challenging. I brought my kids into the studio, ages 13, 16 and 18 and the two older ones like the game and really got into it, but the younger one found it tough. There's a pretty good range of difficulty - some of the puzzles are downright tough! I bet your five year old would find a few - like the fish, that were right for him, but most are for an older player. Hope it helps!



Jeroen1 said:

That pie looks suspiciously like Pac-Man. But let's just call it a pie, to avoid some copyright infringements ; )



CanisWolfred said:

Whenever I see the title, I always think of the Killers song, "Shadowplay".

"In the shadowplay, acting out your own death knowing no more
As the assassins all grouping in a line, dancing on the floor"...

Yeah, can't see how I keep getting the two mixed up.XD




I also agree that the Playstation Minis should be a dollar. Heck, one of the launch games was a $1 iPhone game with no new content and a $5 price tag!

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