(GameCube)

Resident Evil 2 (GameCube)

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Capcom Eurosoft today announced the continuation of the multi-million dollar Resident Evil franchise with the sequels to the original blockbuster coming to Nintendo GameCube. Scheduled to release across Europe in 2003 are Resident Evil 2 and Resident Evil 3: Nemesis, developed by Shinji Mikami, Capcom's executive producer and creator of the Resident Evil series.

Resident Evil 2 is the next chapter in the unparalleled game that defines the survival horror genre. It begins as Raccoon City continues to endure an onslaught of terror and fear as a mysterious, flesh-eating virus spreads into the town that turns everyone it infects into zombies. Resident Evil 3: Nemesis is a unique action adventure that intricately reveals more of the Umbrella Corporation's nightmarish plot and picks up just hours before the events of Resident Evil 2. The Resident Evil franchise has sold more than 20 million units worldwide.

Resident Evil 2 introduces players to Leon Kennedy, a Raccoon City rookie policeman, and Claire Redfield, a tough heroine in search of her brother. Players can control either Leon or Claire as they explore the entire Raccoon City locale with its huge 3D environments, and swarms of terrifying creatures of the undead.

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Even walls can't stop him

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User Comments (10)

JGMR

#4

JGMR said:

Why didn't Capcom revision this part as they did with the first part...? Still the 2nd best game in the series.

Slionr

#8

Slionr said:

This is one of my favorite horror games ever. But I wonder why they did not give this one the same upgrade as the first one.... oh well. hope it will come on VC soon^.^

Slionr

#10

Slionr said:

@Soupin
you see, Code veronica had a better plot and som better controls because of a camera that kinda "moved" with you and FPS-view eith some weapons. and you could dual wield, but it unfortuantly felt empty many places, wich made it in some areas a tiiiiny bit dul. RE2 had more a horror factor, that kept me always on the toe plus. + it had ot quite balances between puzzle elements and action-parts^.^

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