Relive the madcap mayhem of Mario's very first Game Boy™ adventure!
Ancient ruins, giant crabs, Koopa Troopas, flying stone heads, and hungry sharks await you in this re-release of the 1989 Game Boy game.
In the beautiful kingdom of Sarasaland, a mysterious alien has appeared and hypnotized the inhabitants, while kidnapping Princess Daisy™ for himself!
Travel over land, in the air, and underwater, as Mario runs, jumps, and bounces his way to fortune and glory on his mission to save Princess Daisy and restore peace!
Ancient ruins, tempestuous waters, and brand new challenges await!
















#1
RaviC said:
This game was excellent.. and still is! The levels are amazing and I still play it often.
#2
MrPinguy said:
First Mario game that i played.
#3
Kelvin said:
Still a great game. One of my favourites, certainly!
#4
Peacock said:
Probably some of the best music on the system
#5
Drattak89 said:
Black and white.
#6
jaguarman said:
Oh my God so many memories............................................back to the 1990.
#7
Hokori said:
Getting this when eShop comes
#8
fishman100 said:
No review??
#9
theblackdragon said:
@fishman100: remember that the eShop isn't open yet. I'm sure a review will be up shortly after E3, once it's been released :3
#10
Drattak89 said:
Dear Americans, prepare your 3DS for the tomorrow's update.
#11
andyutd97 said:
I dont get it. 400 points. Isnt the 3DS all in money
#12
James said:
Yes the eShop uses cash-based amounts but we're still on a Nintendo Points-based back end here. We'll have the cash amounts live soon! Apologies for any confusion.
FYI this game is £3.60 in the UK.
#13
Drattak89 said:
I've downloaded it.
#14
melechofsin said:
Have this on my 82 (or so) in 1 GB cartridge, and this was probably the best game in it. Loved it so much, and I thought it was difficult and was proud to be able to beat it. Will wait for the color ones that I didn't play. wasn't this playable in GBC with added colors? I can't try it because the pirated one doesn't work on GBC.
#15
Beau_Skunk said:
While the game's graphics look pretty dated, even by Gameboy standards, the game is actually still not bad. It's kinda short, (only 4 worlds, but admittedly the levels seem longer then they actually are, in a good way) but luckly you'll get a harder mode once you beat the game. (With more enemies basically.)
The soundtrack is also quite good for 8-bit standards, and one of more unique ones in the Mario series. I have many fond memories hearing the Muda stage (World 2) especially.
The game is also worth buying/playing just for the awesome submarine/airplane "shooter" stages, (only 2 of wich, but still fun) wich mix in a few things from the normal Mario stages to. (Such as getting mushrooms & star power ups, and shooting blocks to break them, and see what's hidden within.) I'd love to see a Mario game bring back the Sky Pop airplane again, but I don't think it'll ever happen. (Seeing as how the SML games weren't made by Miyamoto or the rest of the Mario team, but more-so by Gumpei Yokoi, and the Gameboy system team.)
#16
iBeatz said:
cheap for a classic
#17
Groovius said:
I'll say something nice first: the music is incredible, and it'll get stuck in my head at random times. The storyline is so bizarre, it's surreal: saving Sarasaland from the "mystery alien" Tatanga? Really? I guess it's really no weirder than the rest of the game, where a Koopa strapped with a suicide vest is about the closest you get to the main series. I'm surprised no one ever mentions the controls in SML. They're so loose it makes the game artificially difficult, and if you're like me, you'll die a lot of cheap deaths before you learn how to compensate for Mario's movements. That said, for some reason, it's still compulsively playable.