Showing 21 to 33 of 33
21. Posted: Mon 18th May 2009 21:10 BST
Whoa, Monkey Man? Is that an edit, or did the name / quote bug strike Drake much harder than it did me?
Come on, friends,
To the bear arcades again.
22. Posted: Mon 18th May 2009 21:31 BST
Care to share how? I tried it a couple more times last night, still getting massacred by 500 ninja monkeys. That cloning spell he keeps using seems to make it impossible. How do you counter it? >_<
Care to share how?
I tried it a couple more times last night, still getting massacred by 500 ninja monkeys. That cloning spell he keeps using seems to make it impossible. How do you counter it? >_<
Keep sacrificing workers and Dart Blowers and then throw boulders. If you keep killing his workers with them eventually he'll run low on money and slow down a bit. Then just press forward with Sun Giants and Jaguar Warriors/Dart Blowers (Forget Necromancers, they're pretty useless). If you need to use Poison Bombs only throw them on Ninja Apes and Zen Masters because it usually kills them. Also, build statues everywhere you can once you've pressed forward far enough to hold them back a bit longer. If you can replace his Buddha statue with one you should be pretty much done.
Edited on Mon 18th May, 2009 @ 21:33 by Drake
Download reviewer, Nintendo Life
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23. Posted: Mon 18th May 2009 21:58 BST
So would you recommend this game to someone that has never played an RTS? I need something to do in between doing Gentleman's Mode on Hatsworth, and waiting for when I can go to the city to get Klonoa. This game looks really interesting and fun, but I'm just not sure if I'll like it.
I am not an rts fan either but after this im about to be one. If it had wi-fi i would give a solid 10 instead of 9.
Oh and i really hate sun giant vs. zen master it really pisses me of and i'm about to go havoc!!!
Edited on Mon 18th May, 2009 @ 22:00 by zane
Old Nintendofan from up north...
24. Posted: Mon 18th May 2009 22:28 BST
@Lazarou + Drake - I used the same method as above except didn't use Sun Giants, just concentrated on Jaguar Warriors + Dart blowers to keep him at bay + when you have killed his workers and are ready to push forward release a few Necromanders as well + with all the dead bodies you will amass a army of Skeletons who along with your Jaguars and Dart blowers will overwhelm this pitiful fool.
I found the best stratagy for Necromanders is to only release them every few minutes once you have built up a sufficient supply of dead bodies for them to raise, and release 2-4 at the same time so they have time to build up a large army of skeletons and keep re-raising them when they are killed without the enemy being able to reach your Necromanders.
This is good
25. Posted: Tue 19th May 2009 13:31 BST
Got Lost Vikings after over 50 retries, I'm done
26. Posted: Tue 19th May 2009 18:39 BST
KDR_11k wrote:Is it just me or are the Aztecs the weakest faction?Sacrifices, rocks & skeletons!!!
Is it just me or are the Aztecs the weakest faction?
Sacrifices, rocks & skeletons!!!
Don't boulders get stopped by towers? There's always a tower just past the frontline so the boulder only gets a chance to hit my own units, almost no enemies.
27. Posted: Tue 19th May 2009 19:28 BST
KDR_11k wrote:Is it just me or are the Aztecs the weakest faction?Sacrifices, rocks & skeletons!!! Don't boulders get stopped by towers? There's always a tower just past the frontline so the boulder only gets a chance to hit my own units, almost no enemies.
Yes they get stopped by towers. But you just can go ther and destroy them with your troops. You just have to get a bunch of jaguar warriors supported by the dart guys, or at leas 1 giant with the dart guys.
SSBB: 2063-0609-7724 PulpoMKWii: 4811-7060-8455 PulpoThe Conduit: 4125-3112-7060 Sr. Centy WS: SiT vs C: 4125 - 6534 - 8792
28. Posted: Tue 19th May 2009 20:04 BST
I am really struggling with the bull in a china shop achievement, it took me 15mins to realise i was trying to squash the wrong colour people Now after realising that stupid mistake i still cannot get this achievement
Edited on Tue 19th May, 2009 @ 20:05 by Stevie
29. Posted: Tue 19th May 2009 20:18 BST
Just play a skirmish match against an easy opponent. Fight him all the way back to his base, then sacrifice all of your workers and any units not at the enemy base, throw a boulder, and jump over the units in front of the base.
30. Posted: Tue 19th May 2009 20:24 BST
OK, looks like i have been making another silly mistake as i thought this achievement had to be completed on the Boulder Challenge. What the hell is wrong with me !!!
31. Posted: Tue 19th May 2009 21:38 BST
Yeah, if it's only one tower. It usually isn't. At least in skirmishes the AI builds towers everywhere (and a human could probably do the same, a tower doesn't have to be finished to stop the boulder so if necessary the towers can just be built if you see the enemy saving up for the boulder) so a boulder can't reach far, if you breach one tower you gain only a minimal amount of accessible territory. Of course I can break the towers one by one but I'm trying to find a good use for the boulder.
Poison is nice for weakening mass enemies though it doesn't work on non-living targets (unlike arrow rain) and I guess the cage can both lock a target down and draw some attacks from enemies behind it away from your troops but so far I just don't see much value in sacrificing my troops for these spells. Mind control is overpriced IMO and rarely does much, usually the captured unit will just get killed instantly by its fire support unless you control something like a giant (which will get one attack off before dying), also it's T3 and I think the Aztecs have the biggest problems early on.
32. Posted: Tue 19th May 2009 21:58 BST
Drake said something interesting about a sacrifice + boulder combo but there is still the problem about the towers...I don't know, still the aztecs seem to be the advanced-user faction. IMO they need a lot more "sacrifice" (get it? XD) to become a massive power with them.
33. Posted: Wed 20th May 2009 10:16 BST
I'm enjoying it; I've not been a big fan of RTS in the past, but having only two dimensions and not having control over unit behaviour makes it a lot more manageable.
I would still buy a version of Star Trek: Armada on the Wii though!
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