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Topic: Shovel Knight

Showing 141 to 160 of 210

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unrandomsam

141. Posted:

kkslider5552000 wrote:

Beat it. It really is a brilliantly made game and my prediction about it was entirely correct. So let me state, for the record: This is the best game from 1990. The fact that it came out in 2014 shouldn't be held against it.

It is not even close to better than any of these games from 1990.

Castlevania 3 (NES) / Super Mario Bros 3 (NES) / Ninja Spirit (TG16 / M.U.S.H.A (Megadrive) / Thunderforce 3 (Megadrive) / Super Star Soldier (TG16) / Magician Lord (Neo Geo or the rest of its launch lineup).

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unrandomsam

142. Posted:

Its much better than the rest of the indies on the Wii U but it wouldn't have been the best game of 1990. I do like it (And after about 3.5 hrs I have just done the clock tower and polar knight.)

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dumedum

143. Posted:

kkslider5552000 wrote:

Beat it. It really is a brilliantly made game and my prediction about it was entirely correct. So let me state, for the record: This is the best game from 1990. The fact that it came out in 2014 shouldn't be held against it.

Well it's one of the best games of 2014. And it does things that wouldn't be possible back then. Touch screen and Miiverse alone make this game modern and awesome.

MrGameluvr wrote:

@MoonKnight7 I heard this glitch only occurs if you perform a Shovel Drop on Tinker Knight at the end of the first phase. If you avoid doing that you should be fine.

Yep, that's when it happens. It's a pretty big bug, I can't believe they haven't fixed that before release.

Edited on by dumedum

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Discostew

144. Posted:

I have yet to experience the Tinker Knight bug, and I usually end phase 1 with a Shovel Drop.

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PKpunky

145. Posted:

After a short break, I'm finally on to the tower levels now... man, this game is so much fun.

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kkslider5552000

146. Posted:

There was an interesting article recently where someone from Sony was annoyed that some people still discredit the quality and importance of downloadable titles like they "don't count". Which to a point I agree to, especially when you can get better games for less money.

So while I don't like to use this as a definitive example, let's look at the Metacritic score for this game and compare it to retail titles this year.

Shovel Knight has an 87. Mario Kart is literally one point above this.
Donkey Kong Tropical Freeze has an 83.
Infamous Second Son has an 80
Plants vs. Zombies: Garden Warfare has both next gen versions in the 70s.
Both next gen versions of TITANFALL are an 86. One point below Shovel Knight.
Watch Dogs is between 77 and 80

Now to be fair, Shovel Knight's PC version is...an 86. But I'll be honest, much of the REALLY glowing praise of the game has come from Youtube reviewers who aren't on Metacritic.

Like I could go on about my own opinion about this game, but I don't actually have to. Because it's just idiotic that any serious gamer would still look down on smaller indie and downloadable games. I'm disappointed in myself that it took me so long to consider it more than bonus games to be played between important games (World of Goo was probably my only exception to this for quite a while). I mean, Mario Kart is cool and all, but I haven't bothered to beat all the courses on 150cc, yet I'm immediately willing to go back to New Game Plus for Shovel Knight. Or for that matter, VVVVVV has been my go to second game on my 3DS since late last year.

I'm glad to see games specifically focused on such quality level and game design with a sort of K.I.S.S. philosophy towards it all succeed like this. Even on Nintendo.

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Tops

147. Posted:

@kkslider5552000 If you could post a link to that article I'd love to give it a read. My two cents on the matter would be the "anyone can do it" mentality to having games published on online stores being a cause. Not to say that's true, but when you see stuff like the Nintendo Web Framework which is meant to make it as easy as possible to get games on the eShop, you could see where the stigma comes from.

PS. I get your point with the Metacritic comparisons but I think it's difficult to compare games from the such diverse genres, with Metacritic being the basis of that notwithstanding lol ;)

Edited on by Tops

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kkslider5552000

148. Posted:

Well my thoughts have very little to do with it other than just what I thought after skimming through it (and seeing similar things from Sony) but...

http://www.destructoid.com/sony-s-shuhei-yoshida-doesn-t-unde...

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CanisWolfred

149. Posted:

I dunno if you've been to PushSquare, Tops, but lately it seemed like people there don't really care much about all the quality download games they're frequently getting on the PS4. I remember there was one article (This one) where Sony mentions 13 new PSN games, and half the people in the comments are going "Enough with this indie crud, where's my real games, Sony???" They seriously don't think it counts if its downloadable, which IMO just doesn't hold water anymore. Not with the amount of DL games that have consistantly outshined the retail offerings on both the PS3 and 360 (and arguably the Wii).

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kkslider5552000

150. Posted:

I wouldn't go that far, but the incredibly large period of time of trying to transition to next gen consoles have made downloadable titles the games worth caring about, especially since people stopped putting huge restrictions on how small developers get on a home console.

Though Metroidvania titles being released while Nintendo takes forever to make a new Metroid and Konami refuses to make a Castlevania that isn't a pathetic attempt to be other games, is probably a good example of why else indies have been on the rise.

Edited on by kkslider5552000

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Tops

151. Posted:

kkslider5552000 wrote:

Well my thoughts have very little to do with it other than just what I thought after skimming through it (and seeing similar things from Sony) but...

http://www.destructoid.com/sony-s-shuhei-yoshida-doesn-t-unde...

Good read, especially the source article. Thanks for the post. It's interesting how difficult it is for them to push indie titles in the midst of what some choose to call an indie "movement" or whatnot. At least Sony feels these games have enough value to pursue.

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Spoony_Tech

152. Posted:

Just 2 short years ago I was in the boat of Indies weren't as good as retail. With the flood of good to great games on the shop now how can anyone think otherwise.

My thoughts are lots of people and some reviewers don't rate indie titles the same as a full priced game and that's where we see some not even want to bother with them. Little do they know that eventually the lines will be so blurred that all titles will be dl only and we won't be able to tell the difference other then price. We still might be a generation awAy from it but it will happen.

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MERG said:

I'm finding this game way too distracting. I would much rather be playing it right now rather than working!
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jariw

153. Posted:

Tops wrote:

Good read, especially the source article. Thanks for the post. It's interesting how difficult it is for them to push indie titles in the midst of what some choose to call an indie "movement" or whatnot. At least Sony feels these games have enough value to pursue.

Isn't this more related to an eShop model where publishers pay for exposure?

Spoony_Tech wrote:

My thoughts are lots of people and some reviewers don't rate indie titles the same as a full priced game and that's where we see some not even want to bother with them.

If a game costs 10-25% of a full priced game, what's the correct way to rate it?

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Tops

154. Posted:

@jariw Based off the article it seems Sony themselves are trying to push indie titles like the one they cite, Resogun, which they offered for free and apparently very few people downloaded.

To your second point, although I agree price can generally considered in a review to inform people whether they'll get their money's worth, a game should be judged on its own merits. A game shouldn't be immediately dismissed or treated as second rate just because it's cheap as long as the content justifies the price. Some $5 games aren't worth $5 and some $60 games aren't worth $60.

Edited on by Tops

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kkslider5552000

155. Posted:

That's a shame, since what I saw made me think Resogun was probably PS4's best exclusive title, at least until Infamous. I mean that's not saying a ton but still...

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KryptoKrunch

156. Posted:

This game is certainly awesome. I love the little nods to old-school 8-bit games(Mario Bros. 3 overworld, Zelda style dungeons, Zelda II style villages etc.). Yacht Club really hit a home run with this title.

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PKpunky

157. Posted:

Anyone know how many relics there are in total? It seems I'm missing one with two levels to go... Or my inventory screen has a peculiarly empty space in the middle.

I think I've grinded just a bit on some levels, but still nothing. Favorite level so far is the Explodatorium.

Edited on by PKpunky

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dumedum

158. Posted:

PKpunky wrote:

Anyone know how many relics there are in total? It seems I'm missing one with two levels to go... Or my inventory screen has a peculiarly empty space in the middle.

I think I've grinded just a bit on some levels, but still nothing. Favorite level so far is the Explodatorium.

There are 10, and the chalice. You got to fill all of them. If you're missing anything, and you're at the end, chester will have them in the village.

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PKpunky

159. Posted:

Thank you Sir dumedum.

Thank goodness for Friday, I can finally take on the final levels!

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Neko_Rukiafan

160. Posted:

It appears that there are going to be 3 new campaigns in an upcoming dlc pack! Each one will have you playing as one of the Order of No Quarter knights! Source: http://www.youtube.com/watch?v=YofYfG1069g&list=UUoPaE1rK...

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