I'd love to see some old school FPS games like Doom, Quake, Duke Nukem 3D, Wolfenstein 3D, etc. etc.
We're getting Descent as long as Interplay doesn't have to cancel it due to their financial problems.
Ash: Professor Oak, how's your Bulbasaur?
Prof. Oak: Oh, it only hurts when I sit.
...
Prof. Oak: It's only Chansey if Krabby won't let go. Bye, now.
Ash: I don't think I'm going to call him anymore.
3DS Friend Code: 1547-5207-7912 | My Nintendo: Katara | Nintendo Network ID: TaurusBulbasaur
An 8 or 16 bit Metroid. I think a WiiWare version of CPU-Crime Patrol, CPU-Return to Zork, CPU-Corridor 7 would work very well. DC- Spawn: In the Demon's Hands. I'll add to this post in the near future.
“The revolution is not an apple that falls when it is ripe. You have to make it fall.” - "Some men are born mediocre, some men achieve mediocrity, and some men have mediocrity thrust upon them."
Commander Keen, yes... Also, Secret Agent and Crystal Caves. Boppin' too. Though something tells me these would work better on a portable system. Eternal Daughter would make for a neat WiiWare release. Lyle in Cube Sector, too, though they might need to expand it and rework the graphics a bit to make it relevant.
speaking of point and click adventure games, what about completing the Loom trilogy? Only one of them got made and it was cool. WiiWare is the perfect place to complete the trilogy that was originally planned.
I really want to see an old CPU educational, puzzle, adventure. That I played for countless hours as a young teen. Although it was targeted for children 7-10 yrs. of age, I found some of the puzzles challenging at 13. The grahics weren't all that, but I found the gameplay was highly addictive. The title was "Spelling Jungle". It was licenced to Sierra On-Line, Inc. by Bright Star Technology in 1993. The game had 101 puzzles and I never got around to completing it. It had a sequel titled "Spelling Blizzard" that had the exact same gameplay, but was more difficult and was set in an arctic setting instead of the jungle. "Spelling Jungle" only required 4MB of system memory and 15MB of hard disk space. So both games could easily be combined together and released as one title for WiiWare. If Nintendo can get the licensee rights from Sierra, I would deffinitly download this one. Since you absolutely can't find a physical copy anywhere on the internet. Let me know if you ever played either of these games and what do you think?
Forums
Topic: What Games Do You Want Ported To WiiWare
Posts 81 to 93 of 93
This topic has been archived, no further posts can be added.