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Topic: Is the Wii2HDMI worth it?

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Linky_97

1. Posted:

I just found out about a way of using HDMI on the Wii. Its The Wii2HDMI http://www.neoya.com/shop/?gclid=CPzZhqOb9KUCFdgq3godhlXTnw
My HDTV is not compatible with Compnent cables. So i have been stuck with my crapy Composit cables since i got my Wii. But now i have found out about this. And many reviews on Youtube says when using the Wii2HDMI the games looks much sharper and colorfull than using the Component. And it removes the jagged edges(BUT NOT ALL!!!) So is it worth it? Wii2HDMI supports 720P and 1080P.

Wii U online games:
Injustice Gods Among Us, Ninja Gaiden 3: Razors Edge, Assassin's Creed III, Tekken Tag Team Tournament 2 Wii U Edition and Trine 2: Directors Cut
3DS Online games:
Kid Icarus: Uprising
Tell me if you want to play :)

3DS Friend Code: 0387-8763-9592 | Nintendo Network ID: Linky97

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Mercury9

2. Posted:

For me, Wii looks awful when forced into a HD TV making it look blurred and stale graphically. Games like Monster Hunter Tri and Skyward Sword just look hideous and I actually struggle to play them when displayed like this. Gamecube games on the other hand continue to look absolutely gorgeous when displayed in mock HD even when compared to the brown gun rubbish that clogs the shops nowadays.

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pastasauce

3. Posted:

If you are using composite now then yes, get it. It will be a night and day difference!

pastasauce

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Linky_97

4. Posted:

I think i will get it but i will get it from ebay. Much cheaper!

Wii U online games:
Injustice Gods Among Us, Ninja Gaiden 3: Razors Edge, Assassin's Creed III, Tekken Tag Team Tournament 2 Wii U Edition and Trine 2: Directors Cut
3DS Online games:
Kid Icarus: Uprising
Tell me if you want to play :)

3DS Friend Code: 0387-8763-9592 | Nintendo Network ID: Linky97

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defrb

5. Posted:

Playing in hd would be a big improvement visualy.

defrb

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Not-Another-Ad

6. Posted:

You'd be better off waiting for a Wii U.

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Nintendo Network ID: Da-Banker

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Link-Hero

7. Posted:

Why not just wait for the Wii U to come out? It should be able to display Wii and Gamecube games up to 1080p without a need for an external device.

Link-Hero

Nintendo Network ID: LinkHero25

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WaveBoy

8. Posted:

An improvement would be switching the fake blurry/blown up widescreen mode to fullscreen(native Wii res) and bumping up the sharpness(Make sure to turn off those nasty HDTV gimmicky edge enhancements) a bit obviously using component cables. ;)
I'll never go back to playing wii games in Widescreen, looks awful on an LCD/LED(larger sets that is 42" + ) in comparison to 4:3 the way they were designed to be '640x480' Looks crystal clear on my HDTV. B-) in Widescreen however, not the case.

Super Mario galaxy, Wario land Shake it! and Kirby's Epic Yarn have been knocking my socks off visually speaking. :o lol...Ahem, on a super bright ultra colorful 'LCD/LED' that is.

Edited on by WaveBoy

Currently Playing: Mega Man V!
We shall swim to Bubble Island, or you will suffer the wrath of my Trident Laser!
NES FANATIC & King of NES Tekkidome!

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Linky_97

9. Posted:

WaveBoy wrote:

An improvement would be switching the fake blurry/blown up widescreen mode to fullscreen(native Wii res) and bumping up the sharpness(Make sure to turn off those nasty HDTV gimmicky edge enhancements) a bit obviously using component cables. ;)
I'll never go back to playing wii games in Widescreen, looks awful on an LCD/LED(larger sets that is 42" + ) in comparison to 4:3 the way they were designed to be '640x480' Looks crystal clear on my HDTV. B-) in Widescreen however, not the case.

Super Mario galaxy, Wario land Shake it! and Kirby's Epic Yarn have been knocking my socks off visually speaking. :o lol...Ahem, on a super bright ultra colorful 'LCD/LED' that is.

My TV is only 32 inch and only supports 720p so it looks better on widescreen mode for me.

Wii U online games:
Injustice Gods Among Us, Ninja Gaiden 3: Razors Edge, Assassin's Creed III, Tekken Tag Team Tournament 2 Wii U Edition and Trine 2: Directors Cut
3DS Online games:
Kid Icarus: Uprising
Tell me if you want to play :)

3DS Friend Code: 0387-8763-9592 | Nintendo Network ID: Linky97

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WaveBoy

10. Posted:

That's a load of crap Vonseux doesn't 'matter' if they were designed for Widescreen because Wii games are actually native 640x480 which is Fullscreen
By setting the wii in widescreen mode you're basically stretching/blowing up the screen to fill in the missing sides/resolution which results in a blown up soft looking picture. This is stale territory for me, there was a giant write up about it with a zillion tech heads down in the AVS forums shortly after the Wii's launch and it was explained already to the tee'
Every single HDTV i've played the wii on clealry faired better with Full Screen via component. Plasma's are less noticable in comparison to LCD/LED when doing so, but the difference is still there.

BUT on LCD's that are 32" - 37" and at a proper distance i think getting away with the Wii in widesceen looks good....But it still looks bettter in 4:3.
I don't know why certain people still continue to argue, it's a fact...It's TV science how this entire crappy anamorphic Wii widescreen works.lol
On my LCD the difference is night and day and playing the Wii in widescreen looks pretty awful in comparison, where as 4:3 which offers a super crisp/clear image looks gorgeous.

Edited on by WaveBoy

Currently Playing: Mega Man V!
We shall swim to Bubble Island, or you will suffer the wrath of my Trident Laser!
NES FANATIC & King of NES Tekkidome!

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WaveBoy

11. Posted:

Link_Belmont wrote:

WaveBoy wrote:

An improvement would be switching the fake blurry/blown up widescreen mode to fullscreen(native Wii res) and bumping up the sharpness(Make sure to turn off those nasty HDTV gimmicky edge enhancements) a bit obviously using component cables. ;)
I'll never go back to playing wii games in Widescreen, looks awful on an LCD/LED(larger sets that is 42" + ) in comparison to 4:3 the way they were designed to be '640x480' Looks crystal clear on my HDTV. B-) in Widescreen however, not the case.

Super Mario galaxy, Wario land Shake it! and Kirby's Epic Yarn have been knocking my socks off visually speaking. :o lol...Ahem, on a super bright ultra colorful 'LCD/LED' that is.

My TV is only 32 inch and only supports 720p so it looks better on widescreen mode for me.

Doesn't matter if it's 720p or 1080p. But at that size widescreen should look fine.

Currently Playing: Mega Man V!
We shall swim to Bubble Island, or you will suffer the wrath of my Trident Laser!
NES FANATIC & King of NES Tekkidome!

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Linky_97

12. Posted:

WaveBoy wrote:

That's a load of crap Vonseux doesn't 'matter' if they were designed for Widescreen because Wii games are actually native 640x480 which is Fullscreen
By setting the wii in widescreen mode you're basically stretching/blowing up the screen to fill in the missing sides/resolution which results in a blown up soft looking picture. This is stale territory for me, there was a giant write up about it with a zillion tech heads down in the AVS forums shortly after the Wii's launch and it was explained already to the tee'
Every single HDTV i've played the wii on clealry faired better with Full Screen via component. Plasma's are less noticable in comparison to LCD/LED when doing so, but the difference is still there.

BUT on LCD's that are 32" - 37" and at a proper distance i think getting away with the Wii in widesceen looks good....But it still looks bettter in 4:3.
I don't know why certain people still continue to argue, it's a fact...It's TV science how this entire crappy anamorphic Wii widescreen works.lol
On my LCD the difference is night and day and playing the Wii in widescreen looks pretty awful in comparison, where as 4:3 which offers a super crisp/clear image looks gorgeous.

I have tried both widescreen mode and fullscreen on the Wii and it looks better with widescreen. But i think it wouldnt be the same if the TV is much bigger than 32''

Wii U online games:
Injustice Gods Among Us, Ninja Gaiden 3: Razors Edge, Assassin's Creed III, Tekken Tag Team Tournament 2 Wii U Edition and Trine 2: Directors Cut
3DS Online games:
Kid Icarus: Uprising
Tell me if you want to play :)

3DS Friend Code: 0387-8763-9592 | Nintendo Network ID: Linky97

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Sean_Aaron

13. Posted:

WaveBoy wrote:

That's a load of crap Vonseux doesn't 'matter' if they were designed for Widescreen because Wii games are actually native 640x480 which is Fullscreen
By setting the wii in widescreen mode you're basically stretching/blowing up the screen to fill in the missing sides/resolution which results in a blown up soft looking picture. This is stale territory for me, there was a giant write up about it with a zillion tech heads down in the AVS forums shortly after the Wii's launch and it was explained already to the tee'

I'm sure there's a compatibility mode, but when displaying games that support "EDTV" they are most definitely not being "stretched" or "blown up" to fit the screen; it would be pretty obvious if so. I only have a couple games that are 4:3 exclusively; most of my games (VC stuff excluded, obviously) support widescreen display.

Of course if you have your Wii set to output 4:3 and your TV put into a widescreen mode that would be a different matter entirely.

With regards to the original poster, as others have noted anything that does upscaling is adding information to the signal that isn't there, so it might look "better," but the Wii will only output 480p tops, so it's artificial. I will say that since your motivation is that your TV lacks component input, you should look beyond the Wii2HDMI and investigate component-HDMI converters in general as you may be able to find a device that could have use beyond your Wii, e.g., something that could also convert composite or S-Video so that you might hook up a retro console to a TV in your future that lacks those inputs.

BLOG, mail: sean@seanswiiworld.co.uk
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WaveBoy

14. Posted:

480p has nothing to do with Widescreen or Fullsreen, you're getting progressive scan and that's that. Again, wii games are native 640x480 which is a full screen image....So basically what happens is that when you take that full screen image(Many wii games 'may' be designed with widescreen in mind but that doesn't change the fact that the games are still native 640x480 which is a full screen resolution) and try to fit it to make it widescreen you're basically expanding the image to fill in the gaps, in this case the wii does 'anamorphic' wide screen. Which results in a softer less crisp/sharp image since you're expanding the resolution in order to get Widescreen in the Wii's case. It's TV science baby. B-) Some TV's vary on being a night and day difference, mine just happens to be a big one. :p My friends are always like "switch it back to fulllscreen aghhh" lol Yet on a plasma, the difference in 4:3/16:9 isn't as noticable in comparison to an LCD/LED. But it's still definitly there on my other Plasma, and that difference alone is enough for me to leave it in 4:3.

Here's a topic about the Wii Widescreen/Full screen issue > http://www.avsforum.com/avs-vb/showthread.php?t=944740

"Don't understand why people get confused about this....
Ok, What happens when you put the Wii into 16:9 mode is that games with 16:9 support will fit more stuff between the left and right sides of the picture so that when the TV "stretches" it out, it is all in the correct aspect ratio. You get a picture that was rendered for a full 16:9 screen showing on your full 16:9 screen. You do get a (very slightly) lower horizontal DPI in that mode, because you have the same number of horizontal pixels spanning the whole screen instead of just the middle two thirds. But I find that the 16:9 aspect more aesthetically pleasing, and also feel like it gives me a better view of the game".

It's all personal preference. Whilethe Wii's Widescreen is more pleasing because it opens up a whole new world to gaming, the softer visuals really derail me. You get used to it, but when i switch it back into it's normal resolution i'm instantly wowed by the crisper/clearer sharp visuals. In this case i'll take the shaprer/clearer visuals over Anamorphic Widescreen. Yet it's just annoying as hell having 2 black bars on the side of the screen when in fullscreen. :p

Edited on by WaveBoy

Currently Playing: Mega Man V!
We shall swim to Bubble Island, or you will suffer the wrath of my Trident Laser!
NES FANATIC & King of NES Tekkidome!

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Wheels2050

15. Posted:

WaveBoy wrote:

This is stale territory for me,

Trust me - it's stale territory for us too.

I used to have a blog link here. I'll put it back up when the blog has something to read.

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BradPJ

16. Posted:

I own that device as my projector only accepts HDMI input. I have tried it on a HDTV and I only noticed a difference as I didn't own component cables and the Wii could now be set to output in that mode. There is very little difference however between using component cables and this device - I only recommend it your only way to play the Wii is via HDMI.

BradPJ

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WaveBoy

17. Posted:

Wheels2050 wrote:

WaveBoy wrote:

This is stale territory for me,

Trust me - it's stale territory for us too.

I got a 'lol' out of that one, can't argue with that! haha

Currently Playing: Mega Man V!
We shall swim to Bubble Island, or you will suffer the wrath of my Trident Laser!
NES FANATIC & King of NES Tekkidome!

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RADencker

18. Posted:

boy, there sure are a lot of "know-it-alls" in this thread. There are two main variables here, a persons tv model & their settings, that you have no control over What you should do is buy the product from a place that has a money back guarantee. try the product out on your set up. If you are happy with the picture, keep it. if not, send it back. But you shouldnt expect HD picture from a device that doesnt produce an HD signal. But for reference, since the highest quality signal the Wii can output is 480p, and the cable needed for that picture is component, this wii2hdmi will give you a picture equivelant to component cable

You should follow the rule on how cables produce picture quality in this order: RF switch < composite < s-video < componenet < hdmi.

Also to the person that mentioned the Gamecube component cable producing a better quality picture than the Wii, that is true only on certain titles that support progressive scan. But if you play that title on a Wii, with component cables, you would expect the picture to be the same. Its not. The Gamecube picture is brighter. The reason why is because the Gamecube component cable has digital converters innit that produce a better picture. The Wii cable does not have those same components. Its not a HUGE difference, but is noticeable. My comparison when testing this out was the intro to Mario Golf Toadstool Tour and F-Zero. The games look much better when run through the Gamecube component cable. Most people wont notice a difference unless they are looking for it or run it side-by-side, as i did. I ran a Wii and Gamecube hooked up to same tv via component cables at the same time playing copies of Mario Golf. Start the games at the same time then switch over via input button on the tv. You will see a difference.
These special digital converters are one of the reasons why 3rd party cables were never made for Gamecube component cables, and why the 1st party cables are so rare. I bought mine in eBay for $85, but some auctions go over $100. they are high in demand and tough to find.

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