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Topic: The Legend of Zelda: Twilight Princess HD - OT

Posts 41 to 60 of 1,761

SCRAPPER392

Ya, the mirroring for Wii didn't even matter that much, because it lacked motion controls like Skyward Sword, and I'm pretty sure a left handed option was left out of that, as well. That's why it's hard to tell what they would do in a remake. I even almost thought Wind Waker HD would have motion +, because Skyward Sword controls could somehow be ported over, but alas. The Tingle Tuner wasn't in the game, either, even though it could have been by 3DS download play.

That's why I'm not caring unless everything is there, anymore, because I've already bought a lot of games(which mostly all I was satisfied with), and I'm going to pay closer attention to what I think matters. That's why I don't even care about the DS Zelda games, but have Skyward Sword as my favorite.

Edited on by SCRAPPER392

Qwest

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skywake

@mookysam: I'm having to look at a walkthrough just to jog my memory about the sequence of events. And looking at the headings of each section? I'd say that the "beginning" of the game that dragged on would be everything before the Forest Temple. That's about the point when the game actually started to move along.

Now to be fair, the Hyrule Castle section? That's probably one of my favourite parts of the whole game. Purely because of the cutscenes and the atomosphere. But it's packaged in this long, drawn out section where you don't really feel like you've started the game yet. And I'm not sure what they could do to cut it down either. Still, it's the one downside to one of my favourite games ever made. I wouldn't be at all upset if they fixed it.

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Haru17

Dezzy wrote:

mookysam wrote:

The beginning of the game takes all of 20 minutes.

"The beginning" is an undefined period. I'd define the beginning by how long it takes to get onto the world map. Which in Twilight Princess is longer than pretty much every Zelda game.

What a reductive, utterly spreadsheet-inducing way to look at art.

Anyway they're not going to edit the beginning or the dungeons—because that is not in tune with the lethargic way Nintendo rolls.

It'll just be nice to play Twilight Princess with button controls and widescreen—my preferred ways to play.

Don't hate me because I'm bnahabulous.

Dezzy

mookysam wrote:

@Dezzy: I reckon that's a harder goalpost to define in Twilight Princess as before getting to Hyrule Field there is a rather substantial dungeon to complete which I think definitely forms part of the meat of the game. It's not like Ocarina where the Deku Tree was the tutorial. The tutorial section in Ordon village that people seem to get their knickers in a twist over is not very long at all. How would they shorten what occurs before going to Hyrule Field without negatively impacting the narrative integrity of the game?

"Narrative ingegrity" isn't something that means that much in Zelda games for me.
My approach to getting the pacing at the start better would be:
-ditch the goat herding, cat-rescuing, and cradle-finding nonsense.
-just have a quick task in Ordon village so you're familiar with the place and then go straight to the first dungeon.
-save the twilight stuff for after the first temple and do the bug-finding thing for the first time in Kakariko village instead.

I think that would make the beginning much more enjoyable. Of course, they're not going to change that because it would affect the story too much and they wouldn't be willing to tolerate the hate mail campaign they'd get from Haru17.

Edited on by Dezzy

It's dangerous to go alone! Stay at home.

CaviarMeths

All that really needs to be done with the intro is to make the goat herding and cat luring stuff optional. The world-building idyllic village life content doesn't add to the narrative, so it shouldn't be forced on the player. There for people who want it, skippable for replays or people don't care about those sorts of things. Everyone wins.

Also, everyone except Haru wins with some colour correction, so that would probably be for the better too.

Otherwise, the GC version is perfect as is.

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

SCRAPPER392

SpookyMeths wrote:

All that really needs to be done with the intro is to make the goat herding and cat luring stuff optional. The world-building idyllic village life content doesn't add to the narrative, so it shouldn't be forced on the player. There for people who want it, skippable for replays or people don't care about those sorts of things. Everyone wins.

Also, everyone except Haru wins with some colour correction, so that would probably be for the better too.

Otherwise, the GC version is perfect as is.

That's probably not gonna happen. They want you to do the chores, before you get the sword. Besides, maybe they can just turn it into a touch screen mini game with the GamePad and make it better for you.

Edited on by SCRAPPER392

Qwest

3DS Friend Code: 4253-3737-8064 | Nintendo Network ID: Children

Haru17

Dezzy wrote:

Narrative ingegrity" isn't something that means that much in Zelda games for me.

You're what's wrong with gaming.

Anyway, this—if it even exists yet—is a remake; not a fanfic. If you want to talk about your own preferred narrative for Zelda game design then the Zelda U thread would make more sense. It's wide open country.

Of course, they're not going to change that because it would affect the story too much and they wouldn't be willing to tolerate the hate mail campaign they'd get from Haru17.

Hate mail ala just not buying it?

Don't hate me because I'm bnahabulous.

Eel

Yeah, they simply won't remove complete sections of the game just make it faster. It's a nintendo remake, not a reimagining.

Bloop.

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Dezzy

Morpheel wrote:

Yeah, they simply won't remove complete sections of the game just make it faster. It's a nintendo remake, not a reimagining.

They might do little things like halve the number of goats to herd and make it so you only need to give the cat 1 fish. Those would be reasonable improvements.

Haru17 wrote:

You're what's wrong with gaming.

You're what's wrong with arguing.

Edited on by Dezzy

It's dangerous to go alone! Stay at home.

Gremstein

I really hope they don't force motion controls on us with this one.

Gremstein

Haru17

Dezzy wrote:

Haru17 wrote:

You're what's wrong with gaming.

You're what's wrong with arguing.

Well, at least you agree with my point.

Dezzy wrote:

Morpheel wrote:

Yeah, they simply won't remove complete sections of the game just make it faster. It's a nintendo remake, not a reimagining.

They might do little things like halve the number of goats to herd and make it so you only need to give the cat 1 fish. Those would be reasonable improvements.

You've literally spent many fold the duration of that 1-minute herding sequence complaining about the aforementioned herding sequence. Does that seem right to you?

Edited on by Haru17

Don't hate me because I'm bnahabulous.

CaviarMeths

SCAR wrote:

That's probably not gonna happen. They want you to do the chores, before you get the sword. Besides, maybe they can just turn it into a touch screen mini game with the GamePad and make it better for you.

They didn't do anything major to Wind Waker either, but what little was done greatly improved the pacing of the last act of the game. What I've suggested, making the opening fluff optional to improve pacing, is not really any different.

Haru17 wrote:

You've literally spent many fold the duration of that 1-minute herding sequence complaining about the aforementioned herding sequence. Does that seem right to you?

I bet I've eaten more hamburgers in my lifetime than you. How can you live with yourself wasting so much time typing stuff on the internet when you know you have catching up to do?

Edited on by CaviarMeths

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

Haru17

SpookyMeths wrote:

Haru17 wrote:

You've literally spent many fold the duration of that 1-minute herding sequence complaining about the aforementioned herding sequence. Does that seem right to you?

I bet I've eaten more hamburgers in my lifetime than you. How can you live with yourself wasting so much time typing stuff on the internet when you know you have catching up to do?

That's less of a direct irony. I dunno about you guys, but I have a helluva time posting silly stuff On that note...

Untitled

This is your daily reminder that, if release on the Wii U, Twilight Princess HD will not have gamecube controller support. Man,

Untitled

Don't hate me because I'm bnahabulous.

CaviarMeths

Haru17 wrote:

This is your daily reminder that, if release on the Wii U, Twilight Princess HD will not have gamecube controller support.

Well, I mean, the Gamepad and Pro Controller are better anyway. No pressure-sensitive triggers, but I don't think TP even used them? I dunno, I have the Wii version and have only played the GC version through Dolphin with a 360 controller.

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

Octane

I don't really care what version they're going to use if they're making TP HD, I own and played both versions and both controls have their pros and cons.

SpookyMeths wrote:

Haru17 wrote:

This is your daily reminder that, if release on the Wii U, Twilight Princess HD will not have gamecube controller support.

Well, I mean, the Gamepad and Pro Controller are better anyway. No pressure-sensitive triggers, but I don't think TP even used them? I dunno, I have the Wii version and have only played the GC version through Dolphin with a 360 controller.

TP doesn't use them.

Octane

Haru17

Having worked in print, the fact that Majora's Mask, Twilight Princess, and I assume others use two hyphens in sequence (--) in place of an em dash (—) is appalling to me.

If you're going to fix anything, Nintendo, fix that. Free the em dashes!

Also, funny thought; how calamitous would it be if Nintendo posthumously added voice acting into Twilight Princess HD?

Edited on by Haru17

Don't hate me because I'm bnahabulous.

CaviarMeths

Haru17 wrote:

Also, funny thought; how calamitous would it be if Nintendo added posthumous voice acting into Twilight Princess HD?

Sure, but could you imagine how hard it would be to find a recently-dead voice actor who has already recorded lines that would fit with Twilight Princess?

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

Haru17

SpookyMeths wrote:

Haru17 wrote:

Also, funny thought; how calamitous would it be if Nintendo added posthumous voice acting into Twilight Princess HD?

Sure, but could you imagine how hard it would be to find a recently-dead voice actor who has already recorded lines that would fit with Twilight Princess?

Untitled

Respect.

Don't hate me because I'm bnahabulous.

Dezzy

Haru17 wrote:

You've literally spent many fold the duration of that 1-minute herding sequence complaining about the aforementioned herding sequence. Does that seem right to you?

I think that was the first time I'd even mentioned it. In a line that took about 10 seconds to think of, and then write.
But writing on this forum is not a part of some kind of expensive purchase through which I'm looking to be entertained. So the comparison is meaningless. My contribution to this forum is based on a desire to talk about Nintendo things, and to maintain a reasonable typing speed

Edited on by Dezzy

It's dangerous to go alone! Stay at home.

Haru17

Oh, I know; Zelda games are so overpriced compared to the market norm. They're practically thin air: no content at all.

Don't hate me because I'm bnahabulous.

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