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Topic: Really bad ports?

Posts 21 to 40 of 40

Discostew

PinkSpider wrote:

Everyone is saying the Wii U is still new but the problem is that it shouldn't be struggling with these games its a brand new console which is meant to be more powerful but it's struggling with pretty much every game that is a multi platform game. It should be doing these games with ease and then in 5 years or so it will be at its most amazing as the developers no what there doing. The fact that it is struggling with these games already is not a good sign.

The problem is that these multi-platform games weren't designed with the Wii U in mind until the final stage of development (or even after the game was completed for some). Developers had 6-7 years of time to learn the last generation to squeeze every last drop of processing power from them, and had so little time with the Wii U. Architectural differences don't help either, as the Wii U's CPU is not quite as powerful as the 360's CPU, though the GPU is far more advanced. GPGPU functionality isn't just a simple "move CPU code to the GPU, and be done with it". It has to be designed to operate on it.

Once developers incorporate the Wii U into their designs early in development, then we'll see multi-platform games operate much more efficiently on the Wii U vs the 360 and PS3.

Discostew

3DS Friend Code: 4425-1477-0127 | Nintendo Network ID: Discostew

JustAnotherUser

PinkSpider wrote:

Everyone is saying the Wii U is still new but the problem is that it shouldn't be struggling with these games its a brand new console which is meant to be more powerful but it's struggling with pretty much every game that is a multi platform game. It should be doing these games with ease and then in 5 years or so it will be at its most amazing as the developers no what there doing. The fact that it is struggling with these games already is not a good sign.

Yes.
And that is why the 360 was a failure.. oh wait..

JustAnotherUser

ocelot20

I am using a HDMI cable for 360/PS3/Wii U. All the same band all bought from the same store. After playing a lot of ZombiU I tried call of duty again. I still think the PS3 version looks just that little bit sharper. But as someone else mentioned the Wii U has a lot more controller options to play with. Imo if you don't know what version to go for. Got for the Wii U version. At least at the moment in time you you won't run into any hackers.

Sonic is amazing and imo the Wii U version is better. I love the little mini map on the pad and be able to play the game on the pad its self.

ocelot20

The_Fox

PinkSpider wrote:

Everyone is saying the Wii U is still new but the problem is that it shouldn't be struggling with these games its a brand new console which is meant to be more powerful but it's struggling with pretty much every game that is a multi platform game. It should be doing these games with ease and then in 5 years or so it will be at its most amazing as the developers no what there doing. The fact that it is struggling with these games already is not a good sign.

I'm guessing you don't remember the launch games for the 360, PS3 and Wii.. Most of those were pretty rough and few took advantage of the power the newer technology offered. If the Wii U is still struggling in a year we'll have a legitimate reason to be worried

"The government of the United States is not, in any sense, founded on the Christian religion."

-President John Adams

Treaty of Tripoly, article 11

Discostew

If you think about it, quite a few multi-platform games for only the 360 and the PS3 had problems because they were ports of the other (in that a port from the 360 to the PS3 did not work so well on the PS3, and vice versa). And take Darksiders 2 for example, which got ported to the PC, and ended up being shoddy because they went for the quick port rather than taking the time to make necessary changes.

http://www.dsogaming.com/news/thq-apologises-for-shoddy-darks...

Currently, the multi-platform games that made it onto the Wii U were all released on launch day. For such a deadline, it would appear that the same thing that happened with Darksiders 2 for the PC happened with these multi-platform games. They had a deadline, so they threw together what they could, and called it a day.

Discostew

3DS Friend Code: 4425-1477-0127 | Nintendo Network ID: Discostew

SimonB79

When the proper nextgen systems hit the shelves I can't see me buying many 3rd party titles on the wiiu anyway ... 3rd party developers will give the PS4 / 720 preferential treatment while the wiiu gets left behind ... just like the wii this generation. /shrug

Edited on by SimonB79

SimonB79

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Hokori

SimonB79 wrote:

When the proper nextgen systems hit the shelves I can't see me buying many 3rd party titles on the wiiu anyway ... 3rd party developers will give the PS4 / 720 preferential treatment while the wiiu gets left behind ... just like the wii this generation. /shrug

Just like how 3rd parties gave up on the PSOne and moved on to the N64?.... Oh wait

Digitaloggery
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CanisWolfred

^That's because the N64 had less space and was harder to program for. A better example would be...there is no good example, actually. Maybe the PS2 doing better than the Xbox? But that was mostly Japanese developers, the Xbox still had better versions, and pretty good support from Western developers. Really, though, I'm not sure the next gen will be all that powerful. It's getting too expensive to make games these days, companies are already going bankrupt because of a few failures. I think it's safe to say that the next gen will go a different route, the way the Wii U did.

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Discostew

SimonB79 wrote:

When the proper nextgen systems hit the shelves I can't see me buying many 3rd party titles on the wiiu anyway ... 3rd party developers will give the PS4 / 720 preferential treatment while the wiiu gets left behind ... just like the wii this generation. /shrug

Nintendo system has had some limitation in the past that didn't sit well with 3rd party developers. The Wii's underpowered specs, the GC's use of miniDVDs and the N64's cartridge limit. However, I think that is going to change with the Wii U, if rumors of the next Sony/Microsoft systems are to be believed. Currently, Sony is in a pickle of a situation, as they've been declared as having "junk status", having incurred a large amount of debt, etc., which may not work well for Sony trying to 1-up the Wii U as they don't have the means of selling a new console at a loss again. Microsoft has their own problems, such a manufacturing of the CPU producing smaller yields than anticipated, as well as the CPU being multi-core clocked at 1.6Ghz (compared to the Wii U's 1.24Ghz CPU). Power is not going to define this generation, mainly because it seems none of the participants are going (or can go) that route in the first place.

Discostew

3DS Friend Code: 4425-1477-0127 | Nintendo Network ID: Discostew

Hokori

^ok maybe the XBox /PS2 was a better example... Or maybe PSP and DS? IDK but anyway I agree this gen will be different

Digitaloggery
3DS FC: Otaku1
WiiU: 013017970991
Nintendo of Japan
niconico community is full of kawaii!
Must finish my backlagg or at least get close this year
W...

CanisWolfred

Hokori wrote:

^ok maybe the XBox /PS2 was a better example... Or maybe PSP and DS? IDK but anyway I agree this gen will be different

PSP did pretty well, at least in Japan. I already explained how Xbox/PS2 didn't quite work. There really isn't a good example of what you're trying to say. Closest would be 3DS to Vita, but it's still too early to say how that'll ultimately play out. It could turn out like the PS2 vs. Xbox, where one gets more support, but the other has better versions of multi-platform games.

Anyways, at least we can agree that the next gen will be different. I personally look forward to watching on the sidelines, since, unless something catastrophic happens, like Persona 5 gets moved to the PS4 or whatever, I'll most likely just get the Wii U for its exclusives and whatever better versions it gets, and sit the next gen out. I'm less than 200 games away from completing my main wishlist. May as well spend the next few years finishing that up.

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Wolfrun?

SimonB79

Discostew wrote:

SimonB79 wrote:

When the proper nextgen systems hit the shelves I can't see me buying many 3rd party titles on the wiiu anyway ... 3rd party developers will give the PS4 / 720 preferential treatment while the wiiu gets left behind ... just like the wii this generation. /shrug

Nintendo system has had some limitation in the past that didn't sit well with 3rd party developers. The Wii's underpowered specs, the GC's use of miniDVDs and the N64's cartridge limit. However, I think that is going to change with the Wii U, if rumors of the next Sony/Microsoft systems are to be believed. Currently, Sony is in a pickle of a situation, as they've been declared as having "junk status", having incurred a large amount of debt, etc., which may not work well for Sony trying to 1-up the Wii U as they don't have the means of selling a new console at a loss again. Microsoft has their own problems, such a manufacturing of the CPU producing smaller yields than anticipated, as well as the CPU being multi-core clocked at 1.6Ghz (compared to the Wii U's 1.24Ghz CPU). Power is not going to define this generation, mainly because it seems none of the participants are going (or can go) that route in the first place.

I believe Microsoft are the only company (out the 3) who are capable of taking heavy looses per console sold & not fold because they have pretty much unlimited finances (due 2 having the PC Windows monopoly) they might want 2 keep the hardcore happy by going for all out power... its a strange situation. /shrug

SimonB79

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MikeDanger

SheldonRandoms wrote:

0LD_SK0OL_PUNK wrote:

mieu-fire wrote:

MrWalkieTalkie wrote:

Hokori wrote:

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ItsFuzzyPickles

Bad ports are actually one of my concerns about the Wii-U. Given that the Wii-U is around the PS3 and 360 in power, there really shouldn't be any reason for the system getting weak ports on a regular basis. I'm just hoping the Wii-U doesn't get the shaft on third-parties again.

ItsFuzzyPickles

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Reala

Probably just take them time to get used to the way the hardware is, if they decide to stick around anyway to get used to it.

Reala

SuperJoon

I'm looking forward to what they do through 2013/14 as those games will have been developed properly for the Wii U.

Hopefully more innovative ways to use the GamePad

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ItsFuzzyPickles

Reala wrote:

Probably just take them time to get used to the way the hardware is, if they decide to stick around anyway to get used to it.

This is what I'm hoping for. I think that the somewhat shoddy ports the Wii U got in some cases is because the Wii-U is a much different hardware than the 360 and PS3 and the time needed to make ports good takes time. So the issue isn't whenever or not the Wii-U can handle good ports but rather if developers will give it the time necessary.

ItsFuzzyPickles

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C-Olimar

Fifa looks better on Wii U than on PS3 or Xbox, so you musn't have set your Wii U up correctly if it looks like a DS game.

C-Olimar

SCRAPPER392

C-Olimar wrote:

Fifa looks better on Wii U than on PS3 or Xbox, so you musn't have set your Wii U up correctly if it looks like a DS game.

He's just exagerating, which doesn't help much... The graphics are basically the same. There are examples of advantages between consoles as long as they've been around. Wii U uses a type of bluray disc now, and can do everything the current 'powerhouse' consoles can do, and probably more(no proof yet). The overall presentation on features is better on Wii U. Sure, there may not be bluray disc/DVD playback, easy access PC streaming, bluetooth, etc., but it's not like the Wii U can't do these things.

Qwest

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Razalom

Strange I have the ps3 and Wii U version of blops2 and IMHO the Wii U version is much clearer and has sharper images compared to the washed out ps3 version.

NNID : Razalom (Australia)

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