Wii Virtual Console Forum

Topic: Kickstarter for VC games

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brooks83

1. Posted: Thu 31st May 2012 05:19 BST

All this news lately about games getting funded through Kickstarter got me thinking. There are a lot of licensed games out there that are too expensive for developers to acquire the rights for to release on the VC, so why not try and get them funded through Kickstarter? As an avid retro gamer, I could see myself supporting this. Although I will admit that I don't know if Kickstarter could apply for re-releases of older games.

Edited on Thu 31st May, 2012 @ 05:21 by brooks83

brooks83

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Gamesake

2. Posted: Thu 31st May 2012 05:34 BST

brooks83 wrote:

I could see myself supporting this. Although I will admit that I don't know if Kickstarter could apply for re-releases of older games.

Me too.
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Come on Sunsoft, let's do this!

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Nintenbro

3. Posted: Thu 31st May 2012 05:53 BST

This could actually work somehow. Supporters could receive a download ticket code if and when the VC title appears on the service. I guess the WiiShop profit threshold would have to be met beforehand. So the publishers would be guaranteed to receive some type of profit, at which time the game was actually made available for download. Each supporter could pay a little extra, to cover the emulation and digital distribution costs.

Edited on Thu 31st May, 2012 @ 05:58 by Nintenbro

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brooks83

4. Posted: Thu 31st May 2012 06:27 BST

I'm sure Square Enix could afford it themselves, but I would definately support the release of this game onto the VC.

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Edited on Thu 31st May, 2012 @ 06:29 by brooks83

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Rawk_Hawk

5. Posted: Thu 31st May 2012 11:34 BST

How about a kickstarter to get those Irem and Data East titles back on the VC

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MrArcade

6. Posted: Thu 31st May 2012 12:02 BST

Who is with me on this:
http://www.intvfunhouse.com/intellivisioninc/box/burg-100.jpg

Edited on Thu 31st May, 2012 @ 12:03 by MrArcade

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brooks83

7. Posted: Thu 31st May 2012 23:17 BST

Rawk_Hawk wrote:

How about a kickstarter to get those Irem and Data East titles back on the VC

That probably wouldn't be too expensive, considering the games are already rated and emulated for the VC.

brooks83

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Brando67854321

8. Posted: Fri 1st Jun 2012 02:02 BST

brooks83 wrote:

Rawk_Hawk wrote:

How about a kickstarter to get those Irem and Data East titles back on the VC

That probably wouldn't be too expensive, considering the games are already rated and emulated for the VC.

YEAH LET'S DO IT!
ANYTHING IS POSSIBLE!!!!!!! Sorry for my caps lock :D

Edited on Fri 1st June, 2012 @ 02:06 by Brando67854321

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KingMike

9. Posted: Fri 1st Jun 2012 06:52 BST

Rawk_Hawk wrote:

How about a kickstarter to get those Irem and Data East titles back on the VC

The thing is Data East's IPs were sold individually, so you'd have to track down who bought what.

The bad thing now about Enix is that they published more than they developed. So they might have to find where the original developers are now if they want to be able to release stuff. (in the case of E.V.O., anyone heard from the people of Almanic lately? :P )

KingMike

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brooks83

10. Posted: Fri 1st Jun 2012 07:07 BST

KingMike wrote:

Rawk_Hawk wrote:

How about a kickstarter to get those Irem and Data East titles back on the VC

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The thing is Data East's IPs were sold individually, so you'd have to track down who bought what.

The bad thing now about Enix is that they published more than they developed. So they might have to find where the original developers are now if they want to be able to release stuff. (in the case of E.V.O., anyone heard from the people of Almanic lately? :P )

Ah, I didn't realize Enix only published E.V.O. As for the Data East games that were removed, G-Mode should still have the rights to them. G-Mode is still publishing games for the 3DS VC, so why their games were removed from the Wii VC is anyone's guess. For some reason though, I can't picture a KickStarter effort to bring Silent Debuggers back to the VC very successful :p (I would have downloaded it though had I gotten warning it would be taken down.)

brooks83

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Radixxs

11. Posted: Fri 1st Jun 2012 07:18 BST

How about Kickstarter for college funds. Pledge 1,000 and I'll send you a thank you note.

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TheDreamingHawk

12. Posted: Sat 2nd Jun 2012 22:38 BST

Kickstarter cpuld be a perfect idea for Earthbound, But that seems like all that could come out.

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Nintenbro

13. Posted: Sun 3rd Jun 2012 00:39 BST

I'm sorry @TheDreamingHawk, but I think you're dreaming. :)

Kickstarting Earthbound would break everybody's wallet. You do know why it's not already available on the SNES VC, right? The royalties would be through the roof. :(

Edited on Sun 3rd June, 2012 @ 00:39 by Nintenbro

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TheDreamingHawk

14. Posted: Sun 3rd Jun 2012 02:31 BST

G4L wrote:

I'm sorry @TheDreamingHawk, but I think you're dreaming. :)

Kickstarting Earthbound would break everybody's wallet. You do know why it's not already available on the SNES VC, right? The royalties would be through the roof. :(

Of course I know! But seeing how the company behind the pinball arcade is using KS to buy the Twilight Zone license, Nintendo could edit out everything they are allowed to by NCL (Remember that they prevented NOA from removing the legal references earlier), and use KS to raise money to give credit to those that they can't edit the game with. (Not buy all the licenses, as that would never happen). After all, tons of people really want to play it on the VC.

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Nintenbro

15. Posted: Sun 3rd Jun 2012 03:52 BST

@TheDreamingHawk, Earthbound just wouldn't be Earthbound, if that many revisions were made. I know I wouldn't support that butchered version, because it would just be a disappointment for me. I'd probably be like, 'What have they done to my teenage memories!?"

Edited on Sun 3rd June, 2012 @ 04:24 by Nintenbro

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Odnetnin

16. Posted: Sun 3rd Jun 2012 04:08 BST

Radixxs wrote:

How about Kickstarter for college funds. Pledge 1,000 and I'll send you a thank you note.

I've actually been kicking around an idea (pun intended) involving asking for a small amount of money in order to videotape myself making and eating a sandwich. As you can see, it's not very well thought-out.

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