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Topic: The PlayStation 4 Fan Thread

Posts 7,481 to 7,500 of 9,571

Octane

They're like the antithesis of EA!

''Worry not. When thinking CP2077, think nothing less than TW3 — huge single player, open world, story-driven RPG. No hidden catch, you get what you pay for — no bullshit, just honest gaming like with Wild Hunt. We leave greed to others.''

Octane

Dezzy

@Octane

Yes, I saw this.

Good that they know what people want. And also cool that despite the huge success, the company still talks to people in non-business speak.

Although I really can't be doing with this whole idea that seems to have been popularised by Bernie Sanders that some companies have shady practices simply because they're greedy.
Lol, why do you think other companies try and keep people happy? For the sake of general niceness? Of course not. That's also to make profit. It's either greed for both of them or neither of them.

Converted from Sony to Nintendo during 7th gen and never looked back.

Octane

@Dezzy Define ''greed'', is everyone who sells something greedy by default? Both companies are trying to make a profit, one's doing that by giving us what we want; a complete game with no nonsense attached, the other one is trying to squeeze every last penny out of their customers with loot boxes. I know which one I prefer!

A user on PushSquare posted a link to a series of documentaries on Youtube on CDPR, well worth the watch if you have a couple of hours to spare! https://www.youtube.com/watch?v=hWDaiox6QqE&list=PL-THgg8...

Octane

Ralizah

@Dezzy All human behavior is motivated primarily by self-interest, but that doesn't mean that all human behavior also necessarily needs to be exploitative. Even if both companies are motivated by "greed," one seems to largely show respect for its customers and give them polished experiences that are worth their money, whereas the other seems to regard them as bottomless piggy banks.

Edited on by Ralizah

Switch FC: SW-2726-5961-1794

Octane

@Ralizah The Witcher was Polish, not polished..!

I'll see myself out...

Octane

gcunit

@Octane Before you leave would you mind editing your outrageous profanity, or you gon' make me do it for you?

Use the 'ignore' button, it works.

Currently playing: Runner 3; Assassin's Creed: Brotherhood; Kirby Triple Deluxe; ICO; FIFA 18; Owlboy

Nothing is true; Everything is permitted.

Ralizah

@Octane Let's meet half-way and say the game is likely... Polished.

I am seriously hype for Cyberpunk 2077, though, even not having any experience with the developer. Fantasy environments and stories typically bore me, which is probably a big reason why I haven't touched TW3 yet and could never get into Game of Thrones. I live and breathe cyberpunk, though. So the idea of an open world Cyberpunk RPG is exciting.

Switch FC: SW-2726-5961-1794

Octane

@Ralizah Well, I love Game of Thrones, Lord of the Rings too, so the Witcher was made for me. But Blade Runner 2049 was probably one of the better things that happened this year, so I don't mind cyberpunk either! The studio made big improvements with each entry in the Witcher series, if they keep this up, I'm sure Cyberpunk 2077 will be great game by default.

Octane

Ralizah

@Octane Blade Runner 2049 was amazing! Imagine a game with even a tenth of that film's visual ambition.

Switch FC: SW-2726-5961-1794

Dezzy

Octane wrote:

@Dezzy Define ''greed'', is everyone who sells something greedy by default?

I guess you'd define it as someone who wants more than they need. So that's basically everyone except a few Buddhist monks.

Converted from Sony to Nintendo during 7th gen and never looked back.

Octane

@Ralizah Preferably a good soundtrack too (I even pre-ordered the limited edition Blade Runner vinyl after I saw that film). I can't get over how good it was!

But yes, give me those holograms that scream ''80's, but futuristic!''.

Octane

CanisWolfred

^Wow, are we seriously doing this?

Ralizah wrote:

@Dezzy All human behavior is motivated primarily by self-interest, but that doesn't mean that all human behavior also necessarily needs to be exploitative. Even if both companies are motivated by "greed," one seems to largely show respect for its customers and give them polished experiences that are worth their money, whereas the other seems to regard them as bottomless piggy banks.

The End.

Anyways, still playing Paragon. Pretty much found my footing with all but a few characters. They're previewing the next big update tomorrow (hopefully. It's already been delayed due to unexpected issues), so we'll see whether or not all that work will go out the window, since they're apparently going to focus more on balancing and character-related changes going into next year, plus some more visual updates. I hope that includes some changes to Howitzer. I knew a rodent riding a mech named after a cannon would be slow, but good god does it suck if literally anyone catches up to you when you play as him. His only means of peeling off enemies is a mana-hungry bomb that's just as good at disorienting you as it is for your enemies, or your Ultimate ability...which is so difficult to land that I now believe it's not actually meant to be a weapon. Instead, the massive hail of missiles is nothing more than a deterrant to keep enemies from chasing you.

Unless Dekker is on your team, but then, quite frankly, she's a much greater threat overall to your enemies than Howitzer, just die to the sheer amount of crowd control options she has - a long-range stun, a slow bubble that deals damage when it pops, and an ultimate ability that walls enemies in and prevents them from escaping your team's wrath. Add any sort of status effect to it, like removing ability armor, and now that hail of missiles from Howitzer might seem like a threat once they've been walled in by Dekker (or not. Chances are good you'd have to double down of all that stuff just to be useful as Howi anyways. But that can come at the cost of sheer power).

It's just frustrating knowing there's a character I can only be good with if I have a specific support on my team, but then I'd rather play anyone else instead. Otherwise, I seem to like how everyone is right now. Maybe a few minor changes could be made (Kallari's throwing knifes could use an actual targeting reticle so maybe I could hit something with it for once ever). Looking forward to seeing where this game goes.

Edited on by CanisWolfred

I am the Wolf...Red
Backloggery | DeviantArt
Wolfrun

3DS Friend Code: 1418-6849-7569 | Nintendo Network ID: CanisWolfred

Dezzy

CanisWolfred wrote:

^Wow, are we seriously doing this?

Ralizah wrote:

@Dezzy All human behavior is motivated primarily by self-interest, but that doesn't mean that all human behavior also necessarily needs to be exploitative. Even if both companies are motivated by "greed," one seems to largely show respect for its customers and give them polished experiences that are worth their money, whereas the other seems to regard them as bottomless piggy banks.

The End.

Is this supposed to be a taboo controversial subject? You make it sound like I'd just started a debate about abortion or something.

Edited on by Dezzy

Converted from Sony to Nintendo during 7th gen and never looked back.

CanisWolfred

@Dezzy It's just an extremely contrived, semantic argument is all. "Greed" in relation to companies is different from the standard definition simply due to context. Everyone knows that all companies need to make money, so like Ralizah said, referring to a company as greedy implies that said company is worse about it than others. If you can come up with a better term in this case, feel free to enlighten me.

Overall, I just find this as eyerolling an argument as "every modern game is technically a roleplaying game since you are playing the role of a specific character in a story," simply because the argument completely falls apart once you take in the context. Though, I guess in that case, "RPG" as a video game genre has a different definition than the literal term, so that may just be pure bullcrap...

I am the Wolf...Red
Backloggery | DeviantArt
Wolfrun

3DS Friend Code: 1418-6849-7569 | Nintendo Network ID: CanisWolfred

Dezzy

@CanisWolfred

Well that was exactly the thing I was originally disputing. So it's obviously not semantic. I don't agree EA want to make money more than other companies. I think they just go about it in a different way. Probably because they're so big that the management is so detached from the actual art and just see it as running a generic corporation.

Also probably something to do with the fact that a large portion of their audience come from the semi-casual dudebro audience, who don't pay too much attention to all this stuff.

Edited on by Dezzy

Converted from Sony to Nintendo during 7th gen and never looked back.

CanisWolfred

@Dezzy Well, okay, but their argument was about respect. EA doesn't come off as respecting its customers when you look at its practices and some of the products they they produce.

But I'm already bored of this conversation...

Paragon

I jinxed myself. Between base defense changes and minor movement speed changes across the board, with a lot of slow and root increases, I'm not getting killed a lot more easily. I'm glad I ditched my Zinx deck, because split pushing is now a very dangerous game...

But that's not all: They changed the dynamic of the lanes. I forgot they had previewed this change a few months ago. Before you'd always have one group in right lane - one attack-damage-focused "carry", who is guarded by a support, while a durable/maneuverable character tries to contest them and guard their tower. This 2v1 stuff was honestly unique to Paragon, and now they're making it more like what I've seen in League of Legends or Smite, where it's two in one lane, and one in the other lane, whick are either on the left or right side based on what part of the map you're on. Granted, Mid lane is still a solo featuring characters with powerful abilities, so not everything is different, but it certainly makes it more complicated. They actually have little arrows to point you on your way, too, so I guess I would be less confused if I didn't turn them off as quickly as I could...oops...I just had one especially embarassing match, where Murdock murdered Twinblast in the lane I should've been in, while three people were in Left Lane, going completely nuts for surprisingly little gain...

Granted, I don't think this change will stick. The map was not designed for this, and there's definite advantages for starting on certain sides of the map, yet you won't know which side you'll be on before you start. So far, fighting literal uphill battles against two ranged characters is utter suicide thanks to the recent defense reductions, and I'm seeing a lot of high death counts even from experienced players. Most just say "Screw it" and go back to the other lane, usually leaving their supports to clean up the mess...or the Jungler...

Actually, the solo laner part is where it really falls appart. Now it's 1v1, but one side has both a strategic vantage point, safe access to a health buff, no support, and their junglers can respond easier with ambush points that are significanly more accessible to once side than the other, so even trying to risk going for it if you're from the other team could put you in a tricky spot. And trying to flip it back to the old way doesn't work anymore now even the tankiest characters are easy targets. Now having multiple carries and no tank is the preferable option, which is baffling to me...

Nothing about this change works, is what I'm saying. Nothing that I've seen, at any rate. Hopefully they can pick up the pieces sooner than later, though I don't think the game is ruined by it...but it's certainly damaged...

Edited on by CanisWolfred

I am the Wolf...Red
Backloggery | DeviantArt
Wolfrun

3DS Friend Code: 1418-6849-7569 | Nintendo Network ID: CanisWolfred

NEStalgia

Ok, so I've lost all my sanity and grabbed a slightly used PS4 Pro (Some of you guys may recall I was tempted by pro mostly for the faster load times and more stable frame rates @1080p back around E3.) I couldn't stand my 2 hour battery controller anymore so used price - price of controller made it worthwhile....and If I'm going to spend a few hundred hours playing epics, why not... (P5 notwithstanding.)

Also there's a slick 3rd party accessory monitor you can clamp to a pro or slim (but not OG Eraser) that is as close to Switch as a PS4 will get (I seriously need to work through that backlog...) (Sure I have Vita but Remote Play framerate is like 15fps and the inputs suck, I feel like I'm playing mobile games.)

Considered X1X for a moment....but even of my PS4 backlog, like 70% of everything is Sony exclusive, so I'm not a big 3rd party gamer, and PS4 will handle all of what I'd want to play (and I'm not an online gamer short of Splatoon, so XBox is just meh...)

So then I went crazier.........they have all these deals on PSVR and decided, even though I see VR as nothing more than a silly gimmick, the Skyrim bundle is a fun companion for Skyrim Switch.....wander around and see the locations first person.....kinda cool and they're selling at the right price. It's merely a toy and nothing more, not really a "gaming system"....but it piqued my interest (disgusting cable overload and all.)

So I'm curious, of those of you who have tried PSVR, are there any "must experience" games you'd recommend? Keeping in mind I REALLY don't trust VR for extended use....my eyes are bad enough...no need to make them worse But for short bursts I'm sure it's safe. Toy, not platform. (Except when Moss drops....I may not be able to resist the kawaii.....)

Edited on by NEStalgia

NEStalgia

Octane

@NEStalgia I think @Peek-a-boo has a PSVR, or at least he has tried it. Maybe you should ask over at PushSquare? Or ask @JaxonH, I'm certain he has a PSVR too!

Octane

MisterPi

@NEStalgia I'm a fairly new PSVR owner myself, so I can't say i know exactly what's the best out there, but Thumper is truly an experience with the headset and headphones. I recommend that

MisterPi

JaxonH

@NEStalgia
I was blown away by VR for the first week, then it lost its luster.

Skyrim is cool, but movement is gimped by lack of analog on Move. You can hold Move button and aim direction to move with left wand, and it works ok, but it's far from ideal.

Which means dualshock is the way to play. Unfortunately not having motion in a VR game like this loses its appeal. I mean, even Switch has motion.

Idk, it's cool but I can never muster the will to play more than 30 minutes and then never touch it again til the next major game. Which after DOOM, I'm questioning how many big games will be coming. Games aren't selling enough and given how fast Vita was abandoned I think VR will only see a trickle of support for another year or two before they make a new model with PS5.

It's cool, I think everyone would love it and should experience it. But you'll need the PSVR, Good earbuds, you'll want Move Controllers, camera and games. And you lose the HDR by passing through the VR box as well.

If you have money to blow, sure. Why not. But Idk, my excitement for VR quickly faded after that first week or two. My brother loves it though. He's big into his Vive on PC.

NOW PLAYING
NS: Y'S VIII, Octopath Traveller, Shining Resonance Refrain, Captain Toad, Hollow Knight, Wolfenstein 2
N3DS:
PS4pro:
PSVR:
Vita:
X1X:
PC/Rift:
GPD Win 2: Dragon Age Origins, Fire Emblem Path of Radiance

Jesus is Lord.

My Nintendo: JaxonH

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