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Topic: Star Wars Battlefront II

Posts 141 to 160 of 162

Octane

@Peek-a-boo That sounds more like an issue on EA's part though. Why have three teams develop a single game? It's not as if Battlefront 2 is filled to the brim with content either...

And it's always the big greedy companies that are asking for more, in games that are going to sell 10+ million copies regardless of how well they are reviewed. Add tax evasion, and the fact that EA reports billions in revenue every year, and I wonder if all the micro-transactions are truly necessary to cover the development costs... I think they can do just fine without them.

I take a game like The Witcher 3 with a relatively small budget over something like Battlefront any day.

Octane

DarthNocturnal

@Peek-a-boo

If Canada Post is as on point as they usually are, I'm expecting it no later then Tuesday. Tomorrow seems likely though.

To be honest, the campaign was something I never expected great things from. Although, you'd think that'd change with Motive behind it... but everything I'm hearing about it says “standard DICE campaign“. I got BF1 a few months ago, and I've played BF4's. They aren't bad, just.... under developed, short, and not terribly memorable.

Heck, the only memorable character from any of BF1's micro campaigns is only memorable because of a meme that arose from a line he says; there's hidden “codex“ pages that have specific challenges within the levels to unlock. One is set atop an airship, where you control an AA gun to shoot down enemy planes. At the beginning of this segment, he says the famous line. Failed to get that codex? Be prepared to hear it over... and over.

So yeah, my standards for their campaigns are already quite low.

EDIT: Awe, youtube links don't auto-emb anymore?

Edited on by DarthNocturnal

"Sometimes, I just don't understand human behavior" - C-3P0

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Dezzy

@Peek-a-boo

So it's 3/4 the cost of GTA5 basically.

I think that supports my point that they have an issue with their budget size.

I'd want to know why they can't make an incredibly good shooter for 50 million.

Converted from Sony to Nintendo during 7th gen and never looked back.

FX102A

I have to congratulate Battlefield 2 for the huge amount of entertainment and Youtube videos I've been able to watch.

Although, even though its not directly related to this game, I've developed a dislike of the "Its just cosmetic" defence.

FX102A

DarthNocturnal

Alright, got the game yesterday. One little nice surprise; the bonus code I got for preordering wasn't the advertised Yoda star card, but the “Last Jedi Heroes“ preorder bonus, with the exclusive (for now, at least) skins. So, I paid $50 CAD for a new copy of a game, and still got the main preorder bonus.

Beat the campaign earlier today. I didn't measure the time it took to beat it, but I'm aiming at around 4-5 hours, which is standard issue for pretty much any FPS campaign nowadays. I feel that it was better then other Battlefield campaigns as far as gameplay is concerned, but it doesn't really have a “wow“ moment. There are three difficulties and some collectables (plus some achievements, I'm sure), but for most, it'll be one and done.

Storywise... I feel some complaints might be exaggerated. I'm not an expert writer, and I'm not saying it's perfect, but it didn't seem quite like the train wreck some painted it out to be. The cliffhanger actually feels well-timed, I guess? Plus, I believe next month will have more story, and for free.

I haven't played multiplayer much (yet), but so far, it's fun. I played Galactic Assault on Theed and Hoth. The former (and maybe the latter as well) might need some balance tweaks in some phases. I'll get to Starfighter Assault, HvV, and Strike eventually.

I can also say that the credit payout is....... well, awkward and/ or just bad. Someone on the SWBF subreddit played a match where they did nothing (no eliminations, no assists, no score period), and got 280 credits. My friend and I, when trying to contribute to the war effort... might get about 100 credits more. Yeah. It's like minimum wage. All heroes can supposedly be earned in about 24 hours of play (give or take), but then your challenges start to slow (i.e. they take longer to complete) and with the credit payout being the way it is... better hope the RNG is nice to you when you open a crate.

One bigger complaint I have; co-op Arcade mode is limited to split-screen. Kinda disappointing.

I think I agree with the statement that there's a good game in here. It just got buried (and slightly crushed) by the loot crate and progression issues. Here's hoping they fix the latter and ditch the former.

Edited on by DarthNocturnal

"Sometimes, I just don't understand human behavior" - C-3P0

3DS Friend Code: 0430-8422-1116

kkslider5552000

I just realized how stupid the name for this game is. Someone said they were gonna just play the original instead. Which could technically mean...any other game in this series. Does this person mean the original Star Wars Battlefront? The original Star Wars Battlefront 2? Or the original EA 2015 game called..."Star Wars Battlefront"?

Whoever decided stupid reboot naming schemes is the worst.

Edited on by kkslider5552000

Bioshock is 10 years old. Let's play through its horrific environment and see why its so beloved!
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KirbyTheVampire

@kkslider5552000 It's the most stewpid idea ever. I wish people would stop doing it.

EA especially seems to be loving it lately. First there's Battlefield 1, and now there's Battlefront 1 and 2.
The edited word counts as profanity here, so...yeah....-Joey

Edited on by Joeynator3000

KirbyTheVampire

Tasuki

@KirbyTheVampire There's also the Xbox One. I always finding that I have to correct myself when referring to Microsoft's first home console. Just the other day I was talking to a co-woker about KotOR and told him yeah I bought an Xbox just for that game a few years ago. (Didn't realize it was BC on Xbox 360) and his replied was wow you bought an Xbox One just on the of chance that they would make that game backwards compatible. At that point I just walked away from him in fear that stupidity can be contagious.

Push Square Moderator and all around retro gamer.

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KirbyTheVampire

@Tasuki I'm actually surprised that I haven't heard more confusion about the Xbox One. Such a bad idea.

I bet they've lost at least a few sales because people didn't realize it was a new Xbox. It would be almost like Sony calling the PS5 the PlayStation 1.

KirbyTheVampire

Octane

@KirbyTheVampire The Xbox fanbase wasn't made up of casuals who couldn't grasp the difference between Xbox and Xbox One, or they did 10 seconds of research

Octane

KirbyTheVampire

@Octane I didn't say there was gonna be mass confusion, I'm just surprised that there wasn't more than there was. People certainly had that problem with the Wii U, after all. But I think that might be partially due to the fact that Nintendo always has a different name for their consoles.

KirbyTheVampire

the_shpydar

KirbyTheVampire wrote:

@Octane I didn't say there was gonna be mass confusion, I'm just surprised that there wasn't more than there was. People certainly had that problem with the Wii U, after all. But I think that might be partially due to the fact that Nintendo always has a different name for their consoles.

Plus, MS has done a much better job with their marketing and such to make things clear to retailers and consumers. Nintendo was horrible about this with the WiiU — remember, even some journalists covering the original announcement event were still unclear whether the U was an add-on to the Wii or a new system.

Heck, MS is even managing to (successfully?) market the One-X as an entirely new system (thus in theory boosting sales) instead of what it actually is.

The Shpydarloggery
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KirbyTheVampire

@the_shpydar That was a big part of it too, for sure. I bet the Wii U could have, at the very least, cleared 20K units if the marketing was as good as the marketing for the Switch.

KirbyTheVampire

Ralizah

Considering Nintendo's naming conventions as of late (Wii U? New Nintendo 3DS?), the Switch's actual name turned out to be a pleasant surprise. For the first time since the Nintendo 64, the name actually refers to an important aspect of the hardware. Imagine that!

Switch FC: SW-2726-5961-1794

Dezzy

@Ralizah

Good luck trying to explain how 64-bit was relevant to anything game-related in the 90s. The 64 was pure marketing nonsense. As you can tell by the fact that the original Xbox had a 32-bit processor, despite being more powerful in every way.

Converted from Sony to Nintendo during 7th gen and never looked back.

Ralizah

Dezzy wrote:

Good luck trying to explain how 64-bit was relevant to anything game-related in the 90s. The 64 was pure marketing nonsense.

Mmmm... nope. The 64 is in reference to its 64-bit CPU.

I mean, I get what you're saying: the idea that more bits = more power is marketing fluff (at least, once you go over 32 bits), but the name is in reference to a real and very distinguishing aspect of the hardware at the time.

Switch FC: SW-2726-5961-1794

Dezzy

@Ralizah

Of course. I wasn't suggesting they just made the number up. I mean the 64-bit wasn't an important aspect of the hardware. I doubt more than 1 or 2 of their first party games actually made use of the 64-bit floating point arithmetic (if any). And obviously nothing in the 90s needed 64-bit memory addresses (that amount of memory wasn't needed in gaming until around 2005-2010.
If I remember correctly, it was 64-bit because it was just a CPU that was being used in other industries at the time when they happened to be making the console (industries where the increased mathematical accuracy was helpful). So they just decided to spin it as that meant it was more powerful as they guessed correctly that most of the public wouldn't have known that 32-bit was all you need for things like realistic colour and sound.

Edited on by Dezzy

Converted from Sony to Nintendo during 7th gen and never looked back.

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