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Topic: Official PlayStation Move thread - Movemodo updates

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Slapshot

Heavy Rain is a breed of very few. The few others like it on colsoles really comes down to Dreamfall on XBOX and Indigo Prophecy, all of wich are kinda like Interactive Novels of sorts. Not for everybody by no means, but yes I do agree Heavy Rain as well as all of them, are in fact flawed and great at the same time.

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Dazza

Interviews: Firemint - Flight Control HD - find out what new exciting features PS3 gamers can expect to find in Flight Control HD (hint - Move!)

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Dazza

Aviator

Dazza/James/Ant Why does Movemodo have no ads?

QUEEN OF SASS

It's like, I just love a cowboy
You know
I'm just like, I just, I know, it's bad
But I'm just like
Can I just like, hang off the back of your horse
And can you go a little faster?!

Aviator

Okay that makes sense, thanks James.

QUEEN OF SASS

It's like, I just love a cowboy
You know
I'm just like, I just, I know, it's bad
But I'm just like
Can I just like, hang off the back of your horse
And can you go a little faster?!

Slapshot

PlayStation Move Launch Party tonight. I seriously can't wait to get my hands on it. Also hoping to get to demo The Fight. My bundle will hopefully be in tomorrow but my buddy is getting his tonight so we will be playing the heck out of it tomorrow. Ill post my impressions here of it all.

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romulux

can anyone answer how the move's pointer controls work? i've been curious about it but have yet to hear what they're using in place of an IR camera. from the looks of it they may be using just the internal sensors alone, similar to how the slingshot in skyward sword is going to work. maybe one of you guys can tell me how it works out in a few days, but i don't think motion-only aiming sounds too intuitive.

goldeneye- 5447 4748 5174

Slapshot

@romulux.... yes, its the camera that reads the glowing orb on the controller. Its extremely accurate and has no lag at all. The controls are so intuitive its hard to get used too. After waggling in Wii Resort on Table Tennis moving into Sports Championships we laughed a good while at my buddy trying to waggle in Ping Pong and failed horribly, until he actually started swinging the controller correctly like you would if you actaully was playing, only then did he interact with the ball correctly.

Bottom line... this is NO Wii Ripoff in no way shape fashion or form. When you get your hands on it and play the gladiator, disc golf and ping pong are the games that really show off how great it really is. Archery is so accurate its almost too easy, but yet again I only got a few minutes with it. Right now Im updating my new 320gb PS3 as I traded in one of them for the new Move Bundle and Ill get into Sports Championship later tonight and tommorrow and have a much more detailed info for you guys.

3DS FC: 4382-2029-8015
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WolfRamHeart

@slapshot: I can't wait to hear your impressions of it. I'm considering picking up a Move controller later today since I already own the Eye camera. None of the launch games really grab me but I think that Sports Champions and Eyepet look pretty fun. I'd like to try those out one day. I'm going to pick up a copy of Heavy Rain because I'm dying to play that with the Move.

Edited on by WolfRamHeart

WolfRamHeart

Slapshot

@Wolf.... well Sports Championships is a no brainer Ive put about an hour actual playtime in with it with about 20 people tonight and its great fun.

I have Eyepet and Heavy Rain as well and will pick up MAG this week also as its also getting a Move patch by the end of the month. Just dont mess with Start the Party or Kung Fu Riders as they are complete shovelware. Ill be sure and put some time in with Eyepet tomorrow and Ill post impressions, my friend already got time with it at a showing last week and said it was great.

3DS FC: 4382-2029-8015
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romulux

slapshot82 wrote:

@romulux.... yes, its the camera that reads the glowing orb on the controller.

i found some stuff that says the pointer controls are a combination of all the motion sensors together at once, so it's no one part of the remote i guess. in the end it is just like the slingshot controls in skyward sword then, where you don't even have to point at the screen. supposedly that method feels like moving a mouse in 3D space, which'll probably help win over some computer gamers.

slapshot82 wrote:

Bottom line... this is NO Wii Ripoff in no way shape fashion or form.

move is definitely a better controller, but i don't think quality has a bearing on the 'rip off' argument... no matter how good it is, they are a little similar:
Untitled

sony has borrowed before, to the extent that you could argue there's hardly a part of the dual shock that didn't originate from nintendo, but the point is that sony does a good job of improving on whatever they borrow and move is no exception. i welcome it because it means now nintendo will have to step up and give us something better, hopefully starting with a wiimote with motion+ built in already.

the reason i bring it up is that the image of HD fanboys (none present here thankfully) suddenly embracing remote controls after years of turning their nose up at the wii bugs me. i hope people appreciate it as being the highest evolution of a motion controller yet while still giving the credit due to nintendo for the ground work; hopefully once they see what the wii's had to offer all this time the mockery will die down a little.

goldeneye- 5447 4748 5174

LordJumpMad

Untitled

SONY DID WHAT NINTENDON''T

Edited on by LordJumpMad

For you, the day LordJumpMad graced your threads, was the most important day of your life. But for me, it was Tuesday.
[url=http://www.backloggery.com/jumpmad]Unive...

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Slapshot

@romulux.... actually the camera does all the work with Move. If there are motion sensing devices in the controller I dont see it as the camera locks onto you head and the controllers and follows them incredibly accurately. Oh and not starting a fanboy rant, but Sony had a playable prototype of Move long before Wii was even thought of, it just took forever to get the power (PS3 of course) behind it to give them what they needed to mave Move what it is.

All that said, when you have this thing in your hand with Sports Championship it really doesnt feel anything like your playing Wii or a HD Wii at all. It really feels totally different, when you get a chance to demo it you will understand. Im sure the shovelware will feel much like Wii but when this tech is used properly like in SC its in a league of its own. Gladiator Fighting for instance, on Wii is a who can waggle the fastest and a block before waggling. Waggling the Move will get you nothing but useless waggle onscreen, you have to preform just as if it was yourself standing in the match. Ping Pong is the same way, the way you sit down and swipe the Wiimote in Resort will utterly fail you here, you actually have to position you paddle in accordance to the ball and every angle of the paddle, force of your swing, directions of you swing it all behaves just like if you were playing with exception that its a game and it does have just a bit of autotracking to help out, but trust me you will swing righ over/under the ball Many times until you get the hang of it.

Once you guys get a chance (I would recommend finding a Gamestop, etc this weekend) to demo this thing and see it firsthand. Its really worth the money, granted very expensive but its well worth it.

...EDIT oh as for the Menus with the Move, I havent completely figured it all out, but holding the trigger and moving you hand around navigates the menus, its kinda hard to get used too and I havent spent much time with it to see if it has a alternative method yet.

AND... as for the Move controller itself, its Extremely comfortable in you hands and its so incredibly light you will quicly find yourself forgeting you have a controller in your hand. The design is perfect and your arms dont tire from extended play at all.

Edited on by Slapshot

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romulux

slapshot82 wrote:

Ping Pong is the same way, the way you sit down and swipe the Wiimote in Resort will utterly fail you here

i've heard you can turn the paddle and hit the ball with the edge, which is pretty impressive, but it's hard to sort out how much of the improvement can be attributed to the better motion tracking and how much to the fact that game designers rarely used 1:1 with the wiimote- red steel 2 is a great example of reducing precision to get simpler controls. oddly enough the developers who set out to push motion controls rarely take advantage of half of what the controller can do; for most games the motion+ is already overpowered.

sony's really trying to impress people and you can bet that the launch titles will be closer to 1:1 than what we've seen before, but after that i fear developers will rarely strive to meet that standard (if the wii has been any indication). it'll probably be a while before games that really explore what move can do that other systems can't start to pile up.

i think the ultimate challenge for move is going to be skyward sword. that thing is practically what motion+ was made for. if the wiimote still doesn't seem obsolete by then, i'd say sony and microsoft will have failed in some small way.

slapshot82 wrote:

Oh and not starting a fanboy rant, but Sony had a playable prototype of Move long before Wii was even thought of

the prototype dates to around 2004, and since the wii was unveiled the very next year you can assume the remote was already well into development at that time. it shows that sony was at least exploring new possibilities, but knowing sony i don't think they would have had enough faith to develop and release a motion controller without the success of the wii.

Edited on by romulux

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LinktotheFuture

Hopefully someone will review Brunswick Pro Bowling, I am very interested in that one. Wii Bowling is my favorite sports game.

The chickens are restless.
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Weskerb

I'm yet to be convinced myself.

Wii Sports Resort > Sports Champions
Resident Evil 4 Wii Edition > Resident Evil 5 Move Edition

Most of the games on the demo disc are complete shovelware.

I'm actually a little worried for Move and PS3. Even if Kinect might not work 100% I think it will win the Christmas market and the Xbox is going to transform into an unstoppable juggernaut.

Weskerb

Slapshot

@romulux... Move feels nothing like Wii. Wii, beyond what everyone says has been proven that yes you have IR pointer controls to place you starting/finishing movement, but the movement are in turn nothing more but motion based button presses. With Move its not that way at all.

Take Volleyball in Sports Championships, when the ball is headed to you from over the net, you take both your hands (two Moves) and place them together naturally as if you were fixing to bump the ball up, and literally bump the ball. Bump a little bit to the left and it goes left, bump hard left and it goes hard left, etc. Twist you hands a bit right so the ball lands on the side of your hands and it reacts accordingly, this is in every aspect of the game. You are no longer motioning to create a button press, but actually now have your hands into the 3D enviorement and controlling the ball.

Ping Pong, is very Very hard to get the hang of. The Wii Resort is extremely easy to control and its pick up and play style is great, with Move its hard as heck just like the real thing. As with Volleyball you have full control of the paddle and swinging over/under the ball is very easy to do, paddle positioning is crucial to keep the ball on the table. There is no button press feeling, it feels as if you have a paddle in your hand and playing.

Gladiator Duel is great. You can literally feel the weight of the sword and shield in your hands. In Wii Resort and the swordfighting you have to weight to you sword and can swing you hands around blindingly fast and here that is not happening as it wouldnt in real life. Mistakes are brutal and its all about hitting open spot and parrying. This game does add gestures for special attacks and they works wonderfully.

Bocce Ive never heard of but its much like Curling only on a Putt Putt type of surface. The accuracy is really shown here with Move. Really hard to explain but its slow paced and tons of fun.

Disc Golf is what I bought it for and as I actually play Disc Golf, actually playing in a really big tournament tommorrow myself, I know this sport. I know how it feel and how disc react. Needless to say its great. You can throw any shot. You walk outside with a disc and throw it every angle, up, down, upside down, etc and see how it reacts and then try it here and you will find the same results. Real shocker is with putting, about any pro disc golfer uses a push putt style to putt. Basically instead of swinging the disc from your side to release in front of you, you hold the disc in front of you and literally come straight up and push the disc toward the basket, its a highly accurate shot and it works in the game just like real life. So impressed with this one!

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Weskerb

@slapshot I hope Move wins me over like it has you. But right now I'm really missing the Miis and IR pointer funcitonality. The Miis make the casual pick up and play games so much more fun, Sports Champions has shown me that. And all the best hardcore games on Wii make use of the IR, and that's the one thing Move doesn't have and boy do you notice it on a game like RE5.

Weskerb

romulux

^the thing about IR is that it allows you to point, an action that's so intuitive that it's hard to remove from the process of aiming. move's aiming should work every bit as well, but the loss of pointing at the screen would throw me off i think. i'd like to hear what computer loyalists have to say about move though, since some of them were won over by the wiimote and move is even closer to a mouse.

slapshot82 wrote:

In Wii Resort and the swordfighting you have to weight to you sword and can swing you hands around blindingly fast and here that is not happening as it wouldnt in real life.

those fast swings always pissed me off when playing against someone in duel, since anyone who just waggles as hard as they can wins. but that's not a fault of the wiimote; a few other games have demonstrated that it's possible to have heavier, more realistic sword physics with the motion+. the volleyball example is another thing that i think the motion+ could also do if you used two remotes.

the thing that makes pinning down what move can do that the wii can't so hard is that there are barely any motion+ enabled games at this point other than wii sports resort, which was heavily simplified for the casual crowd. so far all i'm convinced of is that move may make fewer errors while doing the same sorts of actions.

by the way slapshot, how well does the calibration last? the magnetometer in it is supposed to help keep the sensors from drifting over time, which sounds great if it works. from what i've heard you also have to hold the remote up to the camera for a few seconds to calibrate the visual tracking. is it a one time thing at the start of a game, or have you had to do it several times in one sitting?

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